scrawl
c03c82c78a
Apply disease resistance manually as according to wiki
2013-11-19 17:15:17 +01:00
Marc Zinnschlag
8190fdb16c
Merge remote-tracking branch 'scrawl/master'
2013-11-19 16:56:18 +01:00
scrawl
654b7d9ba5
Apply disease resistance manually as according to wiki
2013-11-19 16:52:26 +01:00
scrawl
e8dcd74741
Recharge enchanted items in player's inventory over time
2013-11-19 16:42:24 +01:00
Marc Zinnschlag
11e254aac8
Merge remote-tracking branch 'gus/AICombat'
...
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwbase/mechanicsmanager.hpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.hpp
2013-11-19 09:10:48 +01:00
scrawl
74e42a2d02
Add missing skill increases for Enchant skill
2013-11-19 07:39:07 +01:00
scrawl
cab535dd69
Implement magic item recharging via soulgem use
2013-11-19 06:48:47 +01:00
scrawl
16e5477c60
Fix an uninitalized member
2013-11-19 02:17:44 +01:00
gus
dff3cf162d
ToggleAI script instruction
2013-11-18 23:03:44 +01:00
Marc Zinnschlag
e55691096c
Merge remote-tracking branch 'ace/win-fixes'
2013-11-18 13:46:28 +01:00
Alexander "Ace" Olofsson
4baaf9463e
Remove crashcatcher.cpp from windows builds, it can't be built or used there.
2013-11-18 12:34:25 +01:00
gus
4559e932ae
AI packages have priority and combat is triggered in actor.cpp using the Hostile setting in CreaturesState
2013-11-18 12:33:09 +01:00
scrawl
6902569d03
Implement Absorb effects (AbsorbHealth, etc)
2013-11-18 05:01:36 +01:00
scrawl
a420698237
Don't try to absorb or reflect for self casted spells
2013-11-17 23:41:24 +01:00
scrawl
0dc2e829dd
Lots of cleanup. Implemented Absorb and Resist. Implemented several instant effects. Added hand VFX.
2013-11-17 23:31:08 +01:00
scrawl
7fd5f1df83
Change setKeepParticlesInLocalSpace to false. Not correct for all particles, but the opposite isn't either. Plus it breaks pretty much all magic VFX.
2013-11-17 23:31:08 +01:00
scrawl
fc268bf302
Initialize mFallHeight
2013-11-17 23:31:08 +01:00
scrawl
47fc3f81f5
Don't update actors while paused
2013-11-17 23:31:08 +01:00
scrawl
2a11618ee7
Make sure the equipped weapon HUD icon is updated properly
2013-11-17 23:31:07 +01:00
scrawl
b8c358df63
Fix a bug with equipping using the quick keys: when item is already equipped, equipping it again would cause the slot to get unequipped first, possibly restacking and destroying the Ptr that was supposed to be equipped in the first place
2013-11-17 23:31:07 +01:00
Marc Zinnschlag
d32fcb99b5
Merge remote-tracking branch 'scrawl/master'
2013-11-17 13:39:04 +01:00
Marc Zinnschlag
21927af4d8
Merge remote-tracking branch 'lazaroth/german_fixes'
2013-11-17 09:47:04 +01:00
scrawl
e7993ced69
Fix invalid casts
2013-11-17 04:33:04 +01:00
scrawl
07251f0fa4
Don't apply spells to dead actors
2013-11-17 04:32:56 +01:00
scrawl
b8f5cd6cb7
Forgot to apply the same fix to companion window
2013-11-16 23:55:54 +01:00
Lars Söderberg
35434dc053
German fixes
...
Fixes for German language.
2013-11-16 23:15:51 +01:00
Sebastian Wick
4a816b6c17
fix context menu
2013-11-16 23:08:03 +01:00
scrawl
eb46de54e4
Merge branch 'master' of https://github.com/zinnschlag/openmw
2013-11-16 22:48:59 +01:00
scrawl
7eb1dcb682
Fix trade windows crashing after a new game
2013-11-16 22:29:40 +01:00
scrawl
e32c73725c
Merge branch 'crashcatcher'
2013-11-16 20:56:07 +01:00
scrawl
f990ba09f0
gdb detection doesn't seem to work for the forked process
2013-11-16 20:55:41 +01:00
Marc Zinnschlag
a19242b4ec
fixed expression in if statement
2013-11-16 19:31:35 +01:00
vorenon
b2d2a3dd17
Closing message boxes with numpad enter
2013-11-16 19:15:47 +00:00
Marc Zinnschlag
985ce7c552
Merge remote-tracking branch 'scrawl/crashcatcher'
2013-11-16 18:34:08 +01:00
scrawl
20d806b40c
Change is_debugger_attached to a different hack
2013-11-16 18:15:54 +01:00
scrawl
883140babf
Add missing include for signals to make travis happy
2013-11-16 17:00:26 +01:00
Marc Zinnschlag
3f25036630
Merge remote-tracking branch 'scrawl/master'
2013-11-16 16:51:56 +01:00
scrawl
b9899696e3
Add a crash catcher for unix. When encountering a fatal signal, attach gdb and log backtrace.
2013-11-16 15:56:15 +01:00
scrawl
aa84ce3f0d
Copy paste mistake (oops)
2013-11-16 14:44:31 +01:00
scrawl
7474e87edc
Implement RestoreHealth/Magicka/Fatigue
2013-11-16 05:06:54 +01:00
scrawl
bb43ec9b35
Implement damage tick effects
2013-11-16 03:16:21 +01:00
scrawl
b1a29eb27e
Implement Resist & Weakness effects
2013-11-16 02:34:43 +01:00
scrawl
d49b6f19ff
Don't advance acrobatics skill for NPCs
2013-11-16 02:11:11 +01:00
scrawl
aa4b2d9504
Fix uninitialized mSkill/mAttribute for spellmaker spells
2013-11-16 01:19:39 +01:00
scrawl
c73217627e
Move code for listing effect sources to the spell management classes
2013-11-15 20:29:47 +01:00
scrawl
c5f1bbcc5f
Add functions to get the effect affecting resistance and weakness for another effect
2013-11-15 19:43:25 +01:00
eroen
d4b8ac5b49
don't dpkg on windows and macos
...
No need to clutter windows and macos configuration with dpkg options, as it is
unlikely to ever be useful.
2013-11-15 16:53:05 +01:00
eroen
67284e2f9d
Introduce -DBUILD_WITH_DPKG to toggle dpkg based install
...
The current system automagically chooses between the dpkg-based install method
(for debian-derived distributions) and a "traditional" install and sets
install paths based on whether cmake can find a 'dpkg' executable.
This is not ideal, since dpkg is occasionally installed on linux distributions
unrelated to debian for purposes other than package management. In particular,
Arch and Gentoo carry it in their repositories.
2013-11-15 15:59:38 +01:00
scrawl
d619d0fa25
Don't grab the cursor while the console is opened
2013-11-15 03:39:25 +01:00
scrawl
065f14579f
Fix a container window regression (oops)
2013-11-15 02:57:21 +01:00