Evil Eye
5cf809f39b
Merge branch 'ocd' into 'master'
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Assorted nitpicks
See merge request OpenMW/openmw!4194
2024-06-23 07:10:07 +00:00
Alexei Kotov
479d4931d7
Handle negative MaxNumberRipples more sensibly
2024-06-21 20:16:43 +03:00
Evil Eye
2edbabd3d7
Don't display the harvested plant if graphic herbalism is off
2024-06-21 12:15:11 +02:00
psi29a
56183ba982
Merge branch 'ingameppl' into 'master'
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Move force per-pixel lighting setting to the in-game settings
See merge request OpenMW/openmw!4137
2024-06-10 13:49:14 +00:00
psi29a
176e6490c5
Merge branch 'stufftheminasack' into 'master'
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Drop 360-degree screenshot support (#7720 )
Closes #7720
See merge request OpenMW/openmw!4158
2024-06-07 20:50:43 +00:00
psi29a
a80f5c109c
Merge branch 'ltexerasure' into 'master'
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Fix LTEX overriding and allow deletion
See merge request OpenMW/openmw!4152
2024-06-07 08:05:56 +00:00
Alexei Kotov
93d1c6d7e0
Drop 360-degree screenshot support ( #7720 )
2024-06-06 14:46:01 +03:00
Alexei Kotov
593d4ff714
Move per-pixel lighting to the in-game settings
2024-06-06 05:19:33 +03:00
psi29a
8f3625b6a8
Merge branch 'cleanup_object_paging' into 'master'
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Cleanup object paging
See merge request OpenMW/openmw!4149
2024-06-04 20:39:37 +00:00
Evil Eye
ca6baed366
Fix LTEX overriding and allow deletion
2024-06-03 16:42:27 +02:00
Alexei Kotov
c7e98fdb45
Apply filtering settings to water normal map
2024-06-03 11:12:29 +03:00
elsid
2169e22e93
Move key when inserting item to mLODNameCache
2024-06-02 13:16:22 +02:00
elsid
6e3fd34790
Calculate floor and ceil of bounds once
2024-06-02 13:16:22 +02:00
elsid
3790e97184
Clarify scope and constness of the variables
2024-06-02 13:16:22 +02:00
elsid
d9d8802f3a
Move node when inserting into a nodes map
2024-06-02 13:16:22 +02:00
elsid
aecdf04705
Use custom struct for CellRef used by object paging
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ESM::CellRef is too heavy. There is no need to have all the data from there.
2024-06-02 13:16:21 +02:00
elsid
0040409a4d
Move collectESM3References to unnamed namespace
2024-06-02 13:16:21 +02:00
elsid
524af5b723
Move symbols not defined in header to unnamed namespace
2024-06-02 13:16:20 +02:00
elsid
6218afa484
Cleanup object paging includes
2024-05-28 22:21:15 +02:00
elsid
b5a75ba96c
Use std::vector to collect ChunkIds to be removed
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Cache does not have duplicated entries.
2024-05-28 22:21:15 +02:00
elsid
b64069156d
Convert position on construction
2024-05-28 22:21:15 +02:00
elsid
33ef7fc8ca
Make ClearCacheFunctor a class and rename to clarify the purpose
2024-05-28 22:21:14 +02:00
psi29a
8cf6fde8b6
Merge branch 'fix_debug_render' into 'master'
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Fix debug render for recast mesh and navmesh
See merge request OpenMW/openmw!4127
2024-05-28 07:38:00 +00:00
psi29a
4ae29b0042
Merge branch 'log_exceptions' into 'master'
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Log caught exceptions
See merge request OpenMW/openmw!4131
2024-05-28 07:36:30 +00:00
Evil Eye
a7026ae3e9
Make torches held by creatures emit light
2024-05-26 09:52:50 +02:00
elsid
71369be796
Log caught exceptions
2024-05-26 02:52:11 +02:00
elsid
d6af9305ae
Exclude debug rendering from toggleworld
2024-05-24 01:08:15 +02:00
elsid
4b8897e33e
Use state sets without transparency support for recast mesh and agents paths
2024-05-24 00:05:10 +02:00
elsid
98d530d8cb
Share state sets for recast mesh tiles and actors paths
2024-05-24 00:05:09 +02:00
Evil Eye
6a10311ae5
Use more appropriate types in terrain storage
2024-05-23 18:48:54 +02:00
psi29a
db27543ea1
Merge branch 'uniform_choice' into 'master'
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Add choice widget type to postprocessing uniforms
See merge request OpenMW/openmw!3969
2024-05-23 10:06:22 +00:00
psi29a
2be6116ef6
Merge branch 'fix_recastmesh' into 'master'
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Limit number of cached tiles with recast meshes
See merge request OpenMW/openmw!4112
2024-05-22 20:38:42 +00:00
elsid
4f5bdbb4fb
Remove recastmesh group for absent tile
2024-05-19 20:07:47 +02:00
Alexei Kotov
84f4ba4ca1
Support defining the texture type with a state attribute ( #6240 )
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Named textures are still supported for easier native format compatibility (and so that I don't have to edit the documentation)
2024-05-18 23:11:20 +03:00
Alexei Kotov
195599c13c
Don't update head animation if the animation is paused ( #7980 )
2024-05-15 01:38:32 +03:00
Alexei Kotov
c95bb4ce59
Merge branch 'split_esm_headers' into 'master'
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Split ESM headers
See merge request OpenMW/openmw!4071
2024-05-07 11:57:32 +00:00
elsid
f83d388391
Iterate over smaller container when removing blacklisted refs
2024-05-04 13:22:32 +02:00
elsid
01166b1f26
Split ESM headers
2024-05-03 01:55:20 +02:00
elsid
9d2f132aa7
Fix AnimState initialization
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Remove redundant user defined constructor and destructor, make sure all members
are properly initialized including mTime (new float does not initialize the
float).
2024-04-27 14:47:23 +02:00
psi29a
ddd64c893a
Merge branch 'noyoudumbtoolyourflipingwrong' into 'master'
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Don't flip the water normal map twice
See merge request OpenMW/openmw!4022
2024-04-20 16:39:09 +00:00
AnyOldName3
04f1dc282b
Merge branch 'fix-osga-rotate-wildly' into 'master'
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Fix OSGAnimation issues
See merge request OpenMW/openmw!3989
2024-04-20 15:37:09 +00:00
Alexei Kotov
f880ada633
Don't flip the water normal map twice
2024-04-13 00:06:24 +03:00
Sam Hellawell
8c2c66d59e
.nif check, matrix mult feedback, auto usage, reuse NodeMap typedef
2024-04-11 02:16:06 +01:00
Sam Hellawell
36cccef606
Fix formatting
2024-04-05 23:43:59 +01:00
Sam Hellawell
a51d560174
Move bone rename logic to ColladaDescriptionVisitor, undo formatting/refactoring
2024-04-05 01:59:40 +01:00
Alexei Kotov
f2e0129436
Convert water/ripple defines to camelCase
2024-04-04 21:12:47 +03:00
Sam Hellawell
ceabeab0fd
Fix RotateController not updating skeleton
2024-04-04 00:11:15 +01:00
Sam Hellawell
2288a691d2
Replace osgAnimation bone underscore naming at load time, map bone instances, reset root bone transform each frame
2024-04-04 00:10:51 +01:00
psi29a
3da6b4f529
Merge branch 'more_stats' into 'master'
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Report more stats in F4
See merge request OpenMW/openmw!3956
2024-03-30 08:41:29 +00:00
elsid
215404e126
Report more stats from caches
2024-03-29 14:25:39 +01:00