1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-30 12:32:36 +00:00

981 Commits

Author SHA1 Message Date
Andrei Kortunov
9bbb89e268 Allow to set default focus for interactive messagebox 2023-11-18 18:00:40 +04:00
Zackhasacat
ac9cfc782a Add functions to lua ui library to toggle HUD visibility, and check current status. 2023-10-25 12:34:56 +00:00
Evil Eye
514723a4e6 Use fixed size ints for Region and use an array for weather odds 2023-10-14 16:36:45 +02:00
Alexei Kotov
440851ff48 Rewrite melee hit target selection (bug #3438) 2023-09-19 22:31:45 +03:00
psi29a
12159d95f3 Merge branch 'music' into 'master'
Rework music system

See merge request OpenMW/openmw!3372
2023-09-15 07:11:31 +00:00
Andrei Kortunov
db72a91180 Add a way to check if sound system is enabled 2023-09-14 13:02:20 +04:00
Andrei Kortunov
18fe6a8ae7 Remove default argument 2023-09-13 09:11:07 +04:00
Andrei Kortunov
e1cae5a029 Rework music system 2023-09-13 09:11:07 +04:00
Petr Mikheev
fb8ccf52d8 Add missing argument force in UseItem 2023-09-11 16:21:34 +02:00
Petr Mikheev
23a7661d0b Control UI pause from Lua 2023-09-03 03:41:13 +02:00
Petr Mikheev
ea8692a534 Add usehandlers.lua (same approach as activationhandlers.lua) 2023-08-30 22:48:51 +02:00
Petr Mikheev
c5ba289bc7 Handle UI modes open/close sounds in Lua 2023-08-20 17:49:56 +02:00
Petr Mikheev
87eacf774a Control GUI modes from Lua 2023-08-20 17:49:56 +02:00
Petr Mikheev
4211665ede Merge branch 'sounds' into 'master'
Lua bindings for sound functions

See merge request OpenMW/openmw!3247
2023-08-18 09:15:24 +00:00
Andrei Kortunov
7ce9fc25c5 Implement Lua bindings for sound system 2023-08-15 10:28:29 +04:00
Petr Mikheev
91c7585c8b Move some time-related function from World and WorldView to DateTimeManager 2023-08-08 22:57:28 +02:00
psi29a
7b4f7b7f07 Merge branch 'adjust_refnum' into 'master'
Adjust FormId in FormIdRefId and for items in containers when loading saves

See merge request OpenMW/openmw!3293
2023-08-08 08:54:00 +00:00
Petr Mikheev
f344c26465 Apply delayed Lua actions before making a save 2023-07-30 02:50:22 +02:00
Petr Mikheev
9a9f9d7081 Adjust FormId in FormIdRefId and for items in containers when loading saves 2023-07-30 02:01:09 +02:00
psi29a
f5677aa352 Merge branch 'settings_values_input' into 'master'
Use settings values for Input settings (#6876)

See merge request OpenMW/openmw!3265
2023-07-27 09:33:14 +00:00
psi29a
3032b340a2 Merge branch 'teleporting' into 'master'
A few Lua changes related to teleporting

See merge request OpenMW/openmw!3246
2023-07-27 09:32:28 +00:00
psi29a
488657d9b4 Merge branch 'refnum-for-items-in-spellcast' into 'master'
Use refnum instead of slot for items during spellcast

Closes #4508

See merge request OpenMW/openmw!3244
2023-07-25 21:23:59 +00:00
Mads Buvik Sandvei
364f2a98e9 Use refnum instead of slot for items during spellcast 2023-07-25 21:23:59 +00:00
psi29a
94d8c50df2 Merge branch 'lua_activation' into 'master'
Lua scripts can handle activation of mwscripted objects

See merge request OpenMW/openmw!3263
2023-07-25 21:23:20 +00:00
Christian Bouwense
7d0caf9eec refactor saveGame to use string_view instead of a const standard string reference 2023-07-23 14:45:01 -04:00
elsid
5a27ccacb7
Pass const float* to vanityRotateCamera 2023-07-22 18:24:55 +02:00
Petr Mikheev
2c212b18e4 Remove World::activate since all activation now goes trough LuaManager 2023-07-22 17:22:43 +02:00
Petr Mikheev
4016e8b383 Lua engine handler onTeleported 2023-07-19 10:42:58 +02:00
psi29a
baa67893b6 Merge branch 'settings_values_gui' into 'master'
Use settings values for GUI settings (#6876)

See merge request OpenMW/openmw!3238
2023-07-18 10:25:36 +00:00
psi29a
5a31320d8d Merge branch 'preserve-refnum-on-drop' into 'master'
Preserve refnum when dropping items from inventory to ground.

Closes #6148

See merge request OpenMW/openmw!3207
2023-07-18 10:25:28 +00:00
elsid
d113f0fc44
Use settings values for GUI settings 2023-07-16 20:46:54 +02:00
Mads Buvik Sandvei
8c3c5238d7 Preserve refnum when dropping items from inventory to ground. 2023-07-08 17:24:13 +02:00
Petr Mikheev
a09fb8d8f8 Rework Lua bindings for journal 2023-07-08 14:32:58 +02:00
Tobias Tribble
c792582376 Add Lua bindings for journal 2023-07-08 13:37:39 +02:00
elsid
47978dcb71
Remove unused getActorsProcessingRange function 2023-07-01 00:59:15 +02:00
Evil Eye
f02dd0ef03 Implement onNewExterior to spawn fish in generated exteriors 2023-06-13 17:04:22 +02:00
florent.teppe
93e7b0d946 Terrain has a mandatory worldspace in constructor
getTerrainHeightAt takes a worldspace.

Doesn't change anything for now => Therrain is created with the default ESM3 worldspace, and is never changed.
2023-05-29 11:31:36 +02:00
Evil Eye
5491512905 Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
florent.teppe
a3bd6e7e47 ESM::ExteriorCellIndex => ESM::ExteriorCellLocation 2023-05-12 22:05:55 +02:00
florent.teppe
3d06cabf6a indexToPosition moved from world -> esm/util.hpp 2023-05-12 22:05:55 +02:00
florent.teppe
f261f59809 World::indexToPosition is modified to be less error prone. 2023-05-12 22:05:54 +02:00
florent.teppe
141878f30d int x, int y , ESM::RefId worldspace => ESM::ExteriorCellIndex
also removed the changeToExteriorCell that only took a position as input, didn't work with esm4.
2023-05-12 22:05:53 +02:00
florent.teppe
d8a782425b can actually load and teleport to esm4 exterior spaces 2023-05-12 22:05:53 +02:00
elsid
6de335dd77
Pass path to startup script as std::filesystem::path 2023-05-06 13:58:39 +02:00
jvoisin
c7a3f43915 Minor header cleanup
This has been done via CLion's "unused include directive",
set to "detect completely unused".
2023-04-30 16:26:03 +02:00
Petr Mikheev
f1beaa7b8c Put ESMStore to Environment 2023-04-20 21:45:49 +02:00
Petr Mikheev
227a993b94 Remove createRecord functions from World because the only forward the argument to ESMStore that can be used directly. 2023-04-20 21:45:49 +02:00
florent.teppe
a3a2685b9a More MWWorld::CellStore* -> MWWorld::CellStore& 2023-04-20 16:16:17 +02:00
elsid
b33d12b8e1
Add missing and remove redundant includes 2023-04-17 22:02:36 +02:00
elsid
83e60fef4e
Avoid using findCellPosition for coc command implementation
It breaks teleport to interior cells and in general is very fragile because
of using exception for common logic path. Remove the function since it's not
used anywhere else.
2023-04-09 13:39:29 +02:00