scrawl
ec3fe1ef00
no sun glare in the reflection
2012-04-06 15:17:54 +02:00
scrawl
393530e671
more or less fixed the sky for normal viewing angles, still disappears at a certain height though
2012-04-06 15:05:17 +02:00
scrawl
a41eee9a72
specular lighting
2012-04-06 14:07:52 +02:00
Marc Zinnschlag
8bf9b371c7
removed remains of input framelistener
2012-04-06 10:39:55 +02:00
Roman Melnik
ef0a185e11
Pinnable windows: hide hud elements
...
Hide elements of the HUD (health/magicka/stamina bars,
minimap) when the corresponding windows (stats/map) are pinned.
Rearrange the remaining hud elements in such cases (like in the
original Morrowind).
2012-04-06 01:17:23 +03:00
scrawl
e718d4b6f0
another sky fix
2012-04-05 22:36:48 +02:00
scrawl
b36c0d95b8
night transition fix
2012-04-05 22:11:04 +02:00
scrawl
e492a69c8f
Merge branch 'inputfix' into water
2012-04-05 21:27:59 +02:00
scrawl
a3151fe525
fixed input handling priority in the main loop
2012-04-05 21:16:51 +02:00
scrawl
8bfc81f398
Merge branch 'master' into water
2012-04-05 20:09:38 +02:00
scrawl
622fb568cf
removed MRT setting and figure it out automatically
2012-04-05 19:27:54 +02:00
scrawl
b8a470efcd
put transparent objects in a seperate render queue, in order to not mess up the mrt textures
2012-04-05 19:07:21 +02:00
Marc Zinnschlag
000cfad82d
Merge remote branch 'scrawl/gamesettings'
2012-04-05 18:07:47 +02:00
scrawl
88c50c5171
Merge branch 'master' into water
2012-04-05 15:38:46 +02:00
scrawl
1b89a9e203
various fixes
2012-04-05 15:30:55 +02:00
Dmitry Marakasov
84b475130a
Add missing include
2012-04-05 15:03:28 +02:00
scrawl
e1bde415f5
typo
2012-04-05 14:22:44 +02:00
scrawl
43fd0352f4
removed unneeded lines
2012-04-05 14:21:57 +02:00
scrawl
f49131e1b8
renamed setting, automatically disable MRT when unsupported
2012-04-05 13:09:59 +02:00
Marc Zinnschlag
1201c271b2
Merge remote branch 'swick/initocfg'
2012-04-05 12:43:00 +02:00
scrawl
f6342cfd60
fixed viewport background color, fixed indentation of some old functions
2012-04-05 11:52:06 +02:00
scrawl
5664d879a5
fixed some sky objects
2012-04-05 11:40:56 +02:00
scrawl
ab8b74dcac
forgot adding a file
2012-04-05 08:58:21 +02:00
scrawl
3f05aba76d
got MRT working, some minor quirks to solve (black viewport background)
2012-04-05 01:21:36 +02:00
Sebastian Wick
f7bfea5861
typo 2 -.-
2012-04-05 00:16:44 +02:00
Sebastian Wick
56c9992b29
typo
2012-04-04 23:52:42 +02:00
Sebastian Wick
8c84f68dab
fix for older boost versions; unsigned warning
2012-04-04 23:51:22 +02:00
Marc Zinnschlag
6fd3d5c776
Merge remote branch 'lgro/master'
2012-04-04 23:19:30 +02:00
Lukasz Gromanowski
cd2789b15a
Revert "Issue #225 : Correction to commit ae98904."
...
This reverts commit 0e5c90d3e783cd471197637ae281494de4dd0b08.
2012-04-04 21:05:19 +02:00
Sebastian Wick
5dd65c11ee
forgot to save the file
2012-04-04 21:04:52 +02:00
Sebastian Wick
57ae1bdc43
Merge branch 'master' of https://github.com/zinnschlag/openmw into initocfg
...
Conflicts:
apps/openmw/main.cpp
2012-04-04 20:58:02 +02:00
scrawl
eb67afe552
added MRT output to terrain material
2012-04-04 20:18:08 +02:00
Sebastian Wick
d3a6484bbc
set the default value for --fallback the right way
2012-04-04 19:59:46 +02:00
Sebastian Wick
a974d88cf1
Revert "set a default value for --fallback"
...
This reverts commit 94a220dcdd9d222b1799c6731898da768c496fac.
2012-04-04 19:58:04 +02:00
Sebastian Wick
94a220dcdd
set a default value for --fallback
2012-04-04 19:52:07 +02:00
scrawl
6442d49e16
render queue groups, sky fix
2012-04-04 18:53:40 +02:00
Sebastian Wick
48b7b03453
typo; World::getFallback(std::string key, std::string def)
2012-04-04 16:15:15 +02:00
Sebastian Wick
16e7bf353a
remove debug message
2012-04-04 16:08:46 +02:00
Sebastian Wick
de510d445b
throw an error if the --fallback syntax is wrong
2012-04-04 15:23:14 +02:00
scrawl
cc4076d42a
basic noise
2012-04-03 21:16:43 +02:00
scrawl
fe63f2b2aa
first reflection test; removed the refraction render (we'll have it for free using MRT and deferred water rendering)
2012-04-03 19:10:02 +02:00
Marc Zinnschlag
e403c7158a
Merge remote branch 'gus/DialogueSystem'
2012-04-03 18:27:36 +02:00
Marc Zinnschlag
cc9696cc2c
Merge remote branch 'scrawl/minimap'
2012-04-03 18:26:20 +02:00
scrawl
6481cf87fc
cleanup resources
2012-04-03 17:07:16 +02:00
scrawl
052cc47ee9
fixed waterAdded
2012-04-03 16:53:33 +02:00
scrawl
b3a186e729
simple water without shaders that uses original MW textures
2012-04-03 16:37:54 +02:00
scrawl
c1693a0c63
Merge branch 'minimap' into water
2012-04-03 15:37:11 +02:00
scrawl
51e33cc090
fixed map of some interiors
2012-04-03 15:34:13 +02:00
scrawl
8aea311797
added visibility flags for everything
2012-04-03 15:13:47 +02:00
scrawl
fd45208196
re-added code for reflection & refraction rendering
2012-04-03 14:23:23 +02:00