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OpenMW/apps/openmw
Roman Melnik ef0a185e11 Pinnable windows: hide hud elements
Hide elements of the HUD (health/magicka/stamina bars,
minimap) when the corresponding windows (stats/map) are pinned.

Rearrange the remaining hud elements in such cases (like in the
original Morrowind).
2012-04-06 01:17:23 +03:00
..
mwclass Use a set of flags instead of separate booleans 2012-03-31 07:31:55 -07:00
mwdialogue
mwgui Pinnable windows: hide hud elements 2012-04-06 01:17:23 +03:00
mwinput
mwmechanics
mwrender Merge remote branch 'scrawl/occlusionquery' 2012-03-31 22:09:47 +02:00
mwscript Remove the Play_Single flag. It's not correct. 2012-03-31 07:41:26 -07:00
mwsound Merge remote branch 'zini/master' into sound 2012-03-31 14:26:21 -07:00
mwworld Merge branch 'master' into occlusionquery 2012-03-30 14:39:42 +02:00
CMakeLists.txt Merge remote branch 'scrawl/terrain18' into terrain 2012-03-30 15:38:14 +02:00
config.hpp.cmake
doc.hpp
engine.cpp Merge remote branch 'ace/fs-fix' 2012-03-31 11:37:18 +02:00
engine.hpp
main.cpp