Evil Eye
78da1eb41f
Merge branch 'settings_values_editor_2' into 'master'
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Use settings values for editor (#6876 )
See merge request OpenMW/openmw!3633
2023-12-12 17:00:43 +00:00
Alexei Kotov
ad8392b7d1
Merge branch 'awholelottanothing' into 'master'
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Don't crash on spells or enchantments without effects
Closes #7712
See merge request OpenMW/openmw!3643
2023-12-11 13:02:51 +00:00
Alexei Kotov
21ca9ba34b
Merge branch 'crashtainer' into 'master'
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Use the right getContainerStore
Closes #7658
See merge request OpenMW/openmw!3644
2023-12-11 12:25:33 +00:00
jvoisin
e3e9b39a16
Merge branch 'skinning' into 'master'
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Streamline passing influence data to skinning
See merge request OpenMW/openmw!3641
2023-12-10 12:56:08 +00:00
jvoisin
47b87f1ff2
Merge branch 'reanimaterescaling' into 'master'
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Restore animated collision shape rescaling (take 3)
See merge request OpenMW/openmw!3635
2023-12-10 12:55:57 +00:00
Evil Eye
623a610c5e
Merge branch 'globalmap' into 'master'
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Remove unused global map field
See merge request OpenMW/openmw!3646
2023-12-09 21:05:25 +00:00
Alexei Kotov
f269b25bd0
Remove unused field
2023-12-09 22:00:35 +03:00
Evil Eye
41dc409238
Don't consider empty effect lists exceptional
2023-12-09 18:20:10 +01:00
Evil Eye
4062f0225b
Use the right getContainerStore
2023-12-09 16:13:56 +01:00
Evil Eye
0da620b3f9
Don't crash on spells or enchantments without effects
2023-12-09 15:40:23 +01:00
Alexei Kotov
c1088e5f70
Streamline passing influence data to skinning
2023-12-08 20:58:34 +03:00
Alexei Kotov
102d2c4b43
Merge branch 'fix_lua_build' into 'master'
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Fix build with Lua 5.4.6
See merge request OpenMW/openmw!3640
2023-12-08 17:26:10 +00:00
jvoisin
7894e7a748
Merge branch 'enable-jit' into 'master'
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Add `sol::lib::jit` to actually enable JIT
See merge request OpenMW/openmw!3639
2023-12-08 14:41:12 +00:00
elsid
1a39ef07c8
Fix build with Lua 5.4.6
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/home/elsid/dev/openmw/apps/openmw/mwlua/luamanagerimp.cpp: In member function ‘void MWLua::LuaManager::update()’:
/home/elsid/dev/openmw/apps/openmw/mwlua/luamanagerimp.cpp:127:19: error: use of deleted function ‘Settings::SettingValue<T>::SettingValue(const Settings::SettingValue<T>&) [with T = int]’
127 | lua_gc(mLua.sol(), LUA_GCSTEP, Settings::lua().mGcStepsPerFrame);
| ~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
In file included from /home/elsid/dev/openmw/components/settings/categories/camera.hpp:5,
from /home/elsid/dev/openmw/components/settings/values.hpp:4,
from /home/elsid/dev/openmw/apps/openmw/mwlua/luamanagerimp.cpp:16:
/home/elsid/dev/openmw/components/settings/settingvalue.hpp:355:9: note: declared here
355 | SettingValue(const SettingValue& other) = delete;
| ^~~~~~~~~~~~
2023-12-08 00:46:15 +01:00
Alexei Kotov
571a097be7
Merge branch 'avoid_copies' into 'master'
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Avoid redundant copies
See merge request OpenMW/openmw!3637
2023-12-07 18:42:42 +00:00
Devin Alexander Torres
8161771969
Add sol::lib::jit to actually enable JIT
2023-12-07 04:57:52 -06:00
Andrei Kortunov
6f68df9ac2
Avoid redundant copies
2023-12-06 23:45:25 +04:00
jvoisin
b67d89f2e0
Merge branch 'saveformat' into 'master'
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Drop support for old saves
See merge request OpenMW/openmw!3629
2023-12-06 12:33:07 +00:00
Zackhasacat
0ff9831c92
Merge branch 'ondeath' into 'master'
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Add a death event to the Lua API
See merge request OpenMW/openmw!3555
2023-12-06 04:21:56 +00:00
Alexei Kotov
754c5a8e2a
Restore animated collision shape rescaling
2023-12-06 00:54:54 +03:00
jvoisin
1073bd9753
Merge branch 'actors-still-cant-read' into 'master'
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More cleanup of scripted animations
Closes #4743 , #5066 , and #7641
See merge request OpenMW/openmw!3583
2023-12-05 14:13:35 +00:00
Mads Buvik Sandvei
f6a6c278dd
More cleanup of scripted animations
2023-12-05 14:13:35 +00:00
Alexei Kotov
d12025ffac
Merge branch 'changeslog' into 'master'
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Add some missing changelog entries
See merge request OpenMW/openmw!3636
2023-12-05 12:03:34 +00:00
Abdu Sharif
e043ed935e
Add some missing changelog entries
2023-12-05 12:03:34 +00:00
Evil Eye
7cdf702a14
Merge branch 'niftestbsatool' into 'master'
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bsatool and NIF debugging improvements
See merge request OpenMW/openmw!3619
2023-12-04 19:24:10 +00:00
Evil Eye
efb819b9d2
Rename to Died
2023-12-04 17:50:18 +01:00
Evil Eye
ad68b7e18b
Turn onDeath the engine handler into OnDeath the regular event
2023-12-04 17:32:38 +01:00
Evil Eye
8cf99822ed
Add a death event to the Lua API
2023-12-04 17:11:51 +01:00
Alexei Kotov
53f5e4dd3c
Merge branch 'highlight_color' into 'master'
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Highlight new items in launcher by text formatting, not by color
See merge request OpenMW/openmw!3625
2023-12-03 20:29:25 +00:00
Alexei Kotov
98dfb68d4a
Merge branch 'ejaansalah' into 'master'
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Fix the spelling of expel in lua api
See merge request OpenMW/openmw!3608
2023-12-03 20:28:01 +00:00
AnyOldName3
952bf58bc1
Merge branch 'turnitup' into 'master'
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Support Oblivion parallax setup
See merge request OpenMW/openmw!3620
2023-12-03 18:52:17 +00:00
elsid
e1a68d8cf5
Ignore absent default setting value
2023-12-03 17:18:26 +01:00
elsid
4c13ecea23
Use settings values for editor
2023-12-03 17:18:26 +01:00
elsid
88a6ecabae
Add lookup index to editor settings category
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Prevent adding duplicate settings there.
2023-12-03 17:18:25 +01:00
Alexei Kotov
7c63522870
Merge branch 'settings_values_editor_1' into 'master'
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Define editor settings as typed struct members (#6876 )
See merge request OpenMW/openmw!3597
2023-12-02 13:51:00 +00:00
Alexei Kotov
152a5aafdb
Merge branch 'Slidy-creep' into 'master'
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Update idle state when anim queue is not empty.
See merge request OpenMW/openmw!3602
2023-12-01 20:24:04 +00:00
Evil Eye
659d7fefa1
Add Russian localization
2023-12-01 16:38:38 +01:00
Evil Eye
194bcb0187
Drop support for save game format 0 (pre 0.37)
2023-12-01 16:37:29 +01:00
Evil Eye
23aacbd914
Introduce a minimum supported save game format
2023-12-01 16:37:29 +01:00
Evil Eye
8d8e970aba
Merge branch 'message_formatting' into 'master'
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Do not include formatting spaces to localizable strings
See merge request OpenMW/openmw!3624
2023-12-01 15:36:22 +00:00
Mads Buvik Sandvei
f4cc16e469
feedback
2023-11-30 21:46:00 +01:00
Mads Buvik Sandvei
b7a4cb0c83
The anim queue should still update when underwater. CharState_SpecialIdle should be retained until the animation queue is done.
2023-11-30 21:45:59 +01:00
Alexei Kotov
b96600a7fb
Make niftest exceptions more informative
2023-11-30 22:35:46 +03:00
jvoisin
ee4993b462
Merge branch 'erasechildren' into 'master'
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Use std::erase instead of using std::remove without erasing
See merge request OpenMW/openmw!3627
2023-11-30 15:25:32 +00:00
Andrei Kortunov
c5b16d1ba2
Do not include formatting spaces to localizable strings
2023-11-30 13:06:50 +04:00
Evil Eye
f52e8f76c6
Use std::erase instead of using std::remove without erasing
2023-11-29 16:59:01 +01:00
Evil Eye
fe67407f74
Merge branch 'bullettotheheart' into 'master'
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BulletNifLoader: Move NiGeometry triangulation to NiGeometry
See merge request OpenMW/openmw!3613
2023-11-29 15:49:19 +00:00
Evil Eye
76172c73f3
Merge branch 'fix_restocking_remove' into 'master'
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Fix Lua remove interacting with restocking items
See merge request OpenMW/openmw!3615
2023-11-29 15:43:23 +00:00
Evil Eye
047db00980
Merge branch 'useitem_force_fix' into 'master'
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Allow not passing force in ItemUsage events
See merge request OpenMW/openmw!3609
2023-11-29 15:42:35 +00:00
Zackhasacat
67421d67e2
Allow not passing force in ItemUsage events
2023-11-29 15:42:34 +00:00