psi29a
d3ed04c551
Merge branch 'lua-activeeffects' into 'master'
...
Lua: Actor api for active effects and active spells
See merge request OpenMW/openmw!3036
2023-05-25 07:49:08 +00:00
Evil Eye
17c8e63d3a
Fix invalid memory usage in stats tooltip
2023-05-23 20:03:12 +02:00
Mads Buvik Sandvei
410e8b100a
Elsid comments
2023-05-23 19:30:29 +02:00
Mads Buvik Sandvei
4bf23f152b
Revert use of string_view to std::string for effectIdTo* methods.
2023-05-23 18:12:06 +02:00
Mads Buvik Sandvei
9a59330561
refactor effect names in loadmgef. Added a map from effect index to non-gmst effect name for use in lua scripts.
2023-05-23 18:11:59 +02:00
elsid
585cf377ed
Use bool instead of std::stringstream::view
...
view is not supported by libc++ used for macOS builds.
2023-05-22 14:32:23 +02:00
psi29a
6f8c152487
Merge branch 'convert_camera_settings' into 'master'
...
Use settings values for Camera settings (#6876 )
See merge request OpenMW/openmw!3041
2023-05-22 09:14:06 +00:00
Evil Eye
ed7b6dc2a7
Clarify CharacterCreation::setValue
2023-05-21 19:53:31 +02:00
Evil Eye
492e336c0c
Use string_view in more UI code
2023-05-21 18:14:12 +02:00
Evil Eye
5491512905
Use string_view in more places and reduce the number of empty string literals
2023-05-21 16:39:32 +02:00
elsid
5d5e6844d1
Use settings values for Camera settings
2023-05-20 22:23:09 +02:00
elsid
4be43a2dca
Map SettingValueType Cell to float setting type
2023-05-20 15:00:00 +02:00
smilczek
027d51bfc0
fixed a mistake
2023-05-15 21:06:05 +02:00
smilczek
05a2dc985b
Clang format
2023-05-14 22:51:43 +02:00
smilczek
2910e35bc2
Clarified the lambda expressions
2023-05-14 22:43:44 +02:00
smilczek
42cab989b1
got rid of auto
2023-05-14 22:43:44 +02:00
smilczek
128bb11833
done
2023-05-14 22:43:44 +02:00
psi29a
ab17d0947a
Merge branch 'esm4-exterior' into 'master'
...
Loading ESM4 Exteriors
See merge request OpenMW/openmw!2986
2023-05-12 23:32:55 +00:00
psi29a
c15710c35b
Merge branch 'settings_values_index' into 'master'
...
Use typed settings storage for settings window (#6876 )
See merge request OpenMW/openmw!2997
2023-05-12 21:53:59 +00:00
florent.teppe
a3bd6e7e47
ESM::ExteriorCellIndex => ESM::ExteriorCellLocation
2023-05-12 22:05:55 +02:00
florent.teppe
393357abc0
ESM::Cell::positionToCellIndex returns a ESM::ExteriorCellIndex
...
and takes a worldspace id as input
ESM::getCellSize takes a wordspace as input.
removed useless static in static inline funcs
2023-05-12 22:05:55 +02:00
florent.teppe
1cf0cd5628
moved mwworld/cellutils.hpp -> esm/util.hpp
2023-05-12 22:05:54 +02:00
florent.teppe
141878f30d
int x, int y , ESM::RefId worldspace => ESM::ExteriorCellIndex
...
also removed the changeToExteriorCell that only took a position as input, didn't work with esm4.
2023-05-12 22:05:53 +02:00
florent.teppe
a62e75fd19
Initial attempt at loading esm4 exteriors
2023-05-12 22:05:52 +02:00
Evil Eye
f93d41d9ce
Use string_view instead of const char*
2023-05-08 17:18:18 +02:00
Evil Eye
ad3195488b
Remove unimplemented method declaration
2023-05-08 16:57:57 +02:00
Petr Mikheev
86fce41a39
Keep refnum when moving objects to/from inventory ( #6148 )
2023-05-07 17:19:44 +02:00
elsid
188de0d8d4
Merge branch 'journalcase' into 'master'
...
Remove dialogue related instances of getRefIdString
See merge request OpenMW/openmw!2999
2023-05-07 14:49:49 +00:00
elsid
6de335dd77
Pass path to startup script as std::filesystem::path
2023-05-06 13:58:39 +02:00
Evil Eye
3cf0977c0b
Remove dialogue related instances of getRefIdString
2023-05-04 19:46:49 +02:00
elsid
c5ab0c8b73
Avoid using Settings::Manager::set* functions directly
2023-05-03 22:11:44 +02:00
elsid
0601d7213e
Remove ESM::RefId::sEmpty
...
This variable is only required to return empty RefId as const reference. There
is no point in doing so for a type cheap to copy.
2023-04-26 21:15:16 +02:00
elsid
39e867781e
Avoid using Settings::Manager::mDefaultSettings directly
2023-04-22 21:02:16 +02:00
Petr Mikheev
f1beaa7b8c
Put ESMStore to Environment
2023-04-20 21:45:49 +02:00
Petr Mikheev
227a993b94
Remove createRecord
functions from World because the only forward the argument to ESMStore that can be used directly.
2023-04-20 21:45:49 +02:00
florent.teppe
a3a2685b9a
More MWWorld::CellStore* -> MWWorld::CellStore&
2023-04-20 16:16:17 +02:00
florent.teppe
53cc9f3614
functions return reference instead of ptr
...
because the function can never return an nullptr, we return a reference.
2023-04-20 15:55:40 +02:00
psi29a
a82b7cb872
Merge branch 'windows_typed_settings' into 'master'
...
Use typed settings storage for windows (#6876 )
See merge request OpenMW/openmw!2921
2023-04-16 19:36:27 +00:00
Evil Eye
97fb06d8c9
Add RefId::is
2023-04-13 17:43:13 +02:00
elsid
62362fc0ef
Use typed settings storage for windows
...
Group window settings into structs. Include rect sizes in regular and maximized
state and maximized flag. Use them instead of manipulations with string names.
2023-04-12 00:54:00 +02:00
Evil Eye
bee9eafc1a
Only autocomplete string refids
2023-04-08 11:39:38 +02:00
Evil Eye
b3e17d79ec
Unify string construction of skill/attribute affecting effect names
2023-04-04 20:52:33 +02:00
florent.teppe
d782d37ee2
Make sure Vec2iRefId is trivially copyable on GCC 11.3
...
std::pair<int, int> isn't trivially copyable on some compilers
so a specific struct is defined, it's an int pair, but it should be recognised by GCC 11.3 as trivially copyable
Vec2iRefId => ESM3ExteriorCellRefId
more explcit name and use mX,mY instead of pair
renamed files and enum
2023-04-03 14:17:31 +02:00
florent.teppe
f99e65843a
Removes most cellId.hpp include, simplifies id generation for cells.
2023-04-03 14:16:32 +02:00
florent.teppe
c2182c2fcc
Get Rid of ESM::CellId almost everywhere
...
it was a competing concept from using RefIds for cell.
There is almost no point to it now, except to load older data.
2023-04-03 14:16:05 +02:00
florent.teppe
c39dd576f8
Gets rid of most ESM::CellId
2023-04-03 14:16:05 +02:00
florent.teppe
3f678c3b0a
Dest Door and teleport use ESM::RefId
...
This changes a lot of files as a consequence.
Still buggy, moving to exterior doesn't bring to the right place yet
coc "seyda neen" doesn't work. SO I broke somehting when fetching a cell from a name
2023-04-03 14:16:03 +02:00
Andrei Kortunov
4ff9e1956f
Localize messagebox about disabled postprocessor
2023-04-01 11:42:49 +04:00
Petr Mikheev
618b912a20
Dehardcode non-game-specific localization GMSTs; Update l10n files.
2023-03-26 13:43:44 +02:00
elsid
cd4027ffd6
Do not use ESM::RefId::getRefIdString for spell id
2023-03-24 01:57:35 +01:00