Evil Eye
779795734f
Remove calm/rally/demoralize and turn undead from the wrong targets
2021-07-29 18:23:45 +02:00
Evil Eye
a366a85c4e
Merge branch 'noalloc_dance_for_npcanimation' into 'master'
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Don't do an unnecessarily complex memory allocation dance in npcanimation.cpp
See merge request OpenMW/openmw!1042
2021-07-28 17:25:28 +00:00
Evil Eye
88d207b0cd
Merge branch 'land' into 'master'
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Correct creature landing sound type (bug #6118 )
Closes #6118
See merge request OpenMW/openmw!1054
2021-07-28 16:18:44 +00:00
psi29a
ea05b958b8
Merge branch 'FixIssueWithTRData' into 'master'
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Fix issue with Tamriel Data landscapes
See merge request OpenMW/openmw!1064
2021-07-28 10:16:55 +00:00
psi29a
292e6f1a9e
Merge branch 'seducer_ice_queen' into 'master'
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Prevent a missing weapon animation from partially freezing actors
See merge request OpenMW/openmw!1060
2021-07-28 09:06:13 +00:00
Cédric Mocquillon
c98b0f713d
If same area is defined in multiple plugin the last must wins
2021-07-28 10:29:16 +02:00
Evil Eye
b1a3fc9399
Merge branch 'fix_crash' into 'master'
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Fix removing heightfield from navigator (#6181 )
Closes #6181
See merge request OpenMW/openmw!1062
2021-07-27 19:21:19 +00:00
elsid
6adf7b10ae
Fix removing heightfield from navigator
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It's added not as object so it shouldn't be removed as it.
2021-07-27 20:11:22 +02:00
Evil Eye
977f717f8b
Prevent a missing weapon animation from partially freezing actors
2021-07-27 16:33:07 +02:00
psi29a
1e7b9fb6a5
Merge branch 'somethingextra' into 'master'
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Handle NiExtraData *properly*
See merge request OpenMW/openmw!1059
2021-07-27 07:11:15 +00:00
Alexei Dobrohotov
66a1adc31e
Handle NiExtraData *properly*
2021-07-27 07:58:57 +03:00
Alexei Dobrohotov
536dc6a0c6
Correct creature landing sound type (bug #6118 )
2021-07-27 07:39:21 +03:00
psi29a
5a434aebe0
Merge branch 'SortedStaticLands' into 'master'
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Replace land static container from vector to flat_set
See merge request OpenMW/openmw!853
2021-07-26 18:29:07 +00:00
Cédric Mocquillon
7772f5111b
std::set version
2021-07-26 18:30:06 +02:00
psi29a
44ceb9572a
Merge branch 'recast_mesh_heightfield' into 'master'
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Reduce navmesh cache size by special handling for heightfields
See merge request OpenMW/openmw!1032
2021-07-26 11:49:30 +00:00
psi29a
cb9073cc67
Merge branch 'somethingextra' into 'master'
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Handle NiExtraData
See merge request OpenMW/openmw!1055
2021-07-26 11:18:23 +00:00
psi29a
0433a53883
Merge branch 'missing_header_build_fix' into 'master'
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Fix windows launcher artifact builds, missing header
See merge request OpenMW/openmw!1056
2021-07-26 09:56:42 +00:00
glassmancody.info
166e23a6d9
fix CI artifacts, missing header
2021-07-25 20:49:17 -07:00
Alexei Dobrohotov
d5ab6e40ab
Handle NiExtraData
2021-07-26 04:46:03 +03:00
elsid
9a5ec5fd03
Store heightfields as array of heights instead of triangles
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To reduce size of RecastMesh and therefore cache size.
2021-07-26 00:22:21 +02:00
elsid
28b2f769c2
Update navmeshtilescache benchmark generators
2021-07-26 00:22:21 +02:00
elsid
fdee9db20c
Consider RecastMeshManager not empty when there is water
2021-07-26 00:22:21 +02:00
elsid
24b802b3d8
Simplify adding water to recast mesh
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Remove redundant computations and conversions.
2021-07-26 00:22:21 +02:00
elsid
5d6c93566d
Rename DetourNavigator::Water -> Cell
2021-07-26 00:22:21 +02:00
elsid
753767d6d9
Store only water shift
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Rotation is not used.
2021-07-26 00:22:20 +02:00
elsid
da4ec31cd8
Remove redundant RecastMeshManager::Water
2021-07-26 00:22:20 +02:00
elsid
a1549321d7
Move Water struct out of RecastMesh class
2021-07-26 00:22:20 +02:00
elsid
d60edb36aa
Make RecastMesh independent from recast scale factor
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To avoid scaling until it's required by delaying coordinates conversion until
navmesh generation.
2021-07-26 00:22:20 +02:00
elsid
af7059373c
Make RecastMesh independent from the order of RecastMeshBuilder calls
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To make sure RecastMesh objects are equal if built with the same data but in
different order. Will be used later when there will be more than one place
building RecasMesh objects.
2021-07-26 00:22:20 +02:00
elsid
07c70dfb73
Remove unused local variables
2021-07-26 00:22:20 +02:00
elsid
100cba6260
Use navigator field in Scene
2021-07-26 00:22:03 +02:00
psi29a
6949dd89c2
Merge branch 'gui_shaders' into 'master'
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Add shader path for mygui (#6162 )
See merge request OpenMW/openmw!1019
2021-07-25 21:37:39 +00:00
psi29a
a7881b9196
Merge branch 'wobblywater' into 'master'
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Wobbly Water: make shorelines wavy when refraction is enabled
See merge request OpenMW/openmw!673
2021-07-25 21:35:52 +00:00
psi29a
b92c6985cd
Merge branch 'auto_in_most_apps' into 'master'
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Using auto keyword in most apps
See merge request OpenMW/openmw!885
2021-07-25 21:23:26 +00:00
psi29a
7d7427015e
Merge branch 'removing_unused_launcher_imports' into 'master'
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Removing unused imports in the Launcher
See merge request OpenMW/openmw!884
2021-07-25 21:18:25 +00:00
psi29a
56939b478e
Merge branch 'windowing-system-cleanup' into 'master'
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sdlcursormanager: Clarify ANDROID check
See merge request OpenMW/openmw!556
2021-07-25 21:01:06 +00:00
Petr Mikheev
200ccfab69
Merge branch 'Allow-Zoom-levels-on-the-World-Map' into 'master'
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Allow Zoom levels on the World Map
See merge request OpenMW/openmw!275
2021-07-25 20:19:11 +00:00
Alexei Dobrohotov
41a10a7007
Merge branch 'd'oh' into 'master'
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Update AABB also in sync cases, that was broken in !778
See merge request OpenMW/openmw!1053
2021-07-25 17:00:52 +00:00
fredzio
7145ef4ce0
Update AABB also in sync cases
2021-07-25 18:00:48 +02:00
Petr Mikheev
e371831086
Merge branch 'esmstore_infix' into 'master'
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Use prefix increment for iterators in esmstore.cpp
See merge request OpenMW/openmw!1041
2021-07-25 13:28:18 +00:00
jvoisin
ce8c30bf07
Minor code simplification in npcanimation.cpp
2021-07-25 14:20:37 +02:00
Cédric Mocquillon
1051745f29
[Launcher] Add new setting 'allow zooming' to advanced tab in the launcher
2021-07-25 14:17:10 +02:00
CedricMocquillon
a6f9e7274f
Update changelog
2021-07-25 14:17:10 +02:00
CedricMocquillon
9fee9dbc9c
[Global map] Regroup markers when the zoom out
2021-07-25 14:17:10 +02:00
CedricMocquillon
18f5853279
[Global <-> Local] Auto switch between local and global map when zoom in/out
2021-07-25 14:17:09 +02:00
CedricMocquillon
8c87defddf
[Local map] Use the distance view in the local map
2021-07-25 14:17:08 +02:00
CedricMocquillon
ed04ebe9ff
[Local map] Allow zoom on local map
2021-07-25 14:17:08 +02:00
CedricMocquillon
9fadbd5b7a
[Global map] Allow zoom on global map
2021-07-25 14:17:07 +02:00
Cédric Mocquillon
3373afcc83
[Settings] Set values
2021-07-25 14:17:07 +02:00
CedricMocquillon
99cd4b6742
[Refactoring] Several refactorings:
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[Refactoring] Add marker size method instead of using magic constant
[Refactoring] Simplify worldPosToImageSpace and cellTopLeftCornerToImageSpace usage
[Refactoring] Add a missing 'f' to specify the float type
[Refactoring] Make cellTopLeftCornerToImageSpace more homogenous with worldPosToImageSpace
[Refactoring] Extract createmakrercoords method
[Refactoring] Use worldPosToImageSpace instead of cellTopLeftCornerToImageSpace
Remove cellTopLeftCornerToImageSpace as it is not used anymore
Remove getCellSize as it is not used anymore
[Refactoring] Extract new method createMarker
[Refactoring] Extract new method getMarkerCoordinates
[Refactoring] Extract new method getPosition
[Refactoring] Extract new method centerView
[Refactoring] Extract new method createDoorMarker
[Refactoring] Simplify for loop
[Refactoring] Make the test before the loop
2021-07-25 14:17:06 +02:00