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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-30 12:32:36 +00:00

21786 Commits

Author SHA1 Message Date
uramer
82a125fb6a Replace onUpdate with onFrame for menu scripts 2024-01-10 23:13:27 +01:00
uramer
2107bbc01d Reuse input engine handlers in menu scripts 2024-01-10 23:13:23 +01:00
uramer
962ecc4329 Allow menu scripts to read global sections while a game is loaded 2024-01-10 22:28:57 +01:00
Alexei Kotov
ccbc02abc3 Handle running stats extensions on non-actors gracefully (#7770) 2024-01-10 22:41:11 +03:00
psi29a
a6e07dd33a Merge branch 'paging' into 'master'
Unbreak un-paging (#7768)

Closes #7768

See merge request OpenMW/openmw!3754
2024-01-10 19:06:43 +00:00
psi29a
f56198c2c1 Merge branch 'static_npc_parts' into 'master'
Use single global static variable in Npc::getSoundIdFromSndGen for all parts

See merge request OpenMW/openmw!3757
2024-01-10 19:05:53 +00:00
psi29a
a0890259e1 Merge branch 'move' into 'master'
Move local variables in GUI code

See merge request OpenMW/openmw!3758
2024-01-10 19:05:01 +00:00
Andrei Kortunov
e67d6c6ebf Refactor Lua properties 2024-01-10 12:37:14 +04:00
psi29a
60d1262d61 Merge branch 'askloadnotreallyrecent' into 'master'
Replicate recent save loading prompt behavior (bug #7617)

Closes #7617

See merge request OpenMW/openmw!3710
2024-01-10 08:23:41 +00:00
psi29a
ce151692e9 Merge branch 'editor_shortcut_settings' into 'master'
Use settings values to declare shortcut settings (#6876)

See merge request OpenMW/openmw!3753
2024-01-10 08:23:10 +00:00
Alexei Kotov
78d8cf86c3 Merge branch 'pickme' into 'master'
Override launcher file info with higher priority info

Closes #7733 and #7103

See merge request OpenMW/openmw!3743
2024-01-09 21:42:45 +00:00
Alexei Kotov
778fe606b8 Merge branch 'beastly' into 'master'
Restore beast race animations

See merge request OpenMW/openmw!3752
2024-01-09 21:42:20 +00:00
Evil Eye
ff78c13903 Merge branch 'unused_hrtf' into 'master'
Remove unused code

See merge request OpenMW/openmw!3750
2024-01-09 18:18:16 +00:00
Evil Eye
672cefd594 Track checked EsmFile pointers instead of full paths 2024-01-09 17:40:14 +01:00
Andrei Kortunov
fbd99583ca Move local variables in GUI code 2024-01-09 16:11:44 +04:00
elsid
ad0ad625e5
Use single global static variable in Npc::getSoundIdFromSndGen for all parts
To eliminate checks for local static variable initialization.
2024-01-09 10:25:22 +01:00
psi29a
a0c0509e3f Merge branch 'rm_unused_apps_includes' into 'master'
Use "" to quote apps/openmw includes and remove unused

See merge request OpenMW/openmw!3727
2024-01-09 08:59:23 +00:00
psi29a
5bd2020c23 Merge branch 'inactiveeffects' into 'master'
Make ActorActiveEffects:getEffect return an empty value and strip expired effects from __pairs

Closes #7440

See merge request OpenMW/openmw!3735
2024-01-09 08:58:42 +00:00
elsid
69cf507db8
Fix navmesh update on player changing tile
In cases when objects are not present on the scene (e.g. generated exterior
cells) navmesh is not updated because area that suppose to be covered with it
was not updated. It was updated only during cell change. This is a regression
from d15e1dca84.

Set TileCachedRecastMeshManager range on NavMeshManager update to make sure it
always covers correct area around player.

Return a union of objects, heightfields and water ranges from
getLimitedObjectsRange intersected with range provided above.
2024-01-09 01:18:45 +01:00
uramer
539dc1ee43 Remove confusing addPlayerQuestBindings method 2024-01-08 21:57:59 +01:00
Alexei Kotov
9e3b427a98 Unbreak un-paging (#7768) 2024-01-08 23:41:51 +03:00
elsid
66f5d70550
Use settings values to declare shortcut settings 2024-01-08 21:09:12 +01:00
Evil Eye
164b6309a7 Improve legibility 2024-01-08 18:08:17 +01:00
Alexei Kotov
5043e67e06 Replicate recent save loading prompt behavior (bug #7617) 2024-01-08 19:53:52 +03:00
Evil Eye
97dee00263 Merge branch 'remove_klass' into 'master'
Replace 'klass' by meaningful names

See merge request OpenMW/openmw!3745
2024-01-08 16:50:40 +00:00
Evil Eye
64673ea21f Merge branch 'editor_colour_settings' into 'master'
Use settings values to declare colour settings (#6876)

See merge request OpenMW/openmw!3747
2024-01-08 16:48:18 +00:00
Evil Eye
6756b8613d Restore beast race animations 2024-01-08 17:18:08 +01:00
Andrei Kortunov
9102fd4d57 Remove unused code 2024-01-08 15:57:18 +04:00
jvoisin
57066bcac1 Merge branch 'more_cleanup' into 'master'
Code cleanup

See merge request OpenMW/openmw!3746
2024-01-08 11:35:24 +00:00
Alexei Kotov
3af28439d6 Interrupt thunder SFX indoors (bug #6402) 2024-01-08 12:06:51 +03:00
psi29a
1bccd8483f Merge branch 'cs-icon-fix' into 'master'
Add OpenMW-CS RC file to app rather than static lib

See merge request OpenMW/openmw!3740
2024-01-08 08:00:06 +00:00
psi29a
7019405278 Merge branch 'rainloop' into 'master'
Support playing ambient and rain weather SFX at the same time (bug #7761)

Closes #7761

See merge request OpenMW/openmw!3738
2024-01-08 07:59:55 +00:00
uramer
a6e2ceebb8 Don't clear menu UI on game load 2024-01-07 23:29:20 +01:00
uramer
d1268acf95 Merge branch 'master' into menuscripts 2024-01-07 23:15:21 +01:00
elsid
067957f57b
Use "" to quote apps/openmw includes and remove unused
Using "" makes clangd to find unused includes which makes it quite easy to
remove them.
2024-01-07 17:57:11 +01:00
elsid
cc0b00a0d2
Use settings values to declare colour settings 2024-01-07 17:32:50 +01:00
Andrei Kortunov
084fc80efd Use string_view for readonly string properties 2024-01-07 19:21:45 +04:00
Andrei Kortunov
8879d89e4a Replace 'klass' by meaningful names 2024-01-07 19:12:49 +04:00
Andrei Kortunov
4f65b7167a Do not copy vector for every door marker 2024-01-07 18:53:07 +04:00
Andrei Kortunov
828c40c710 Do not copy due to auto misuse 2024-01-07 18:52:10 +04:00
psi29a
eedb96863e Merge branch 'editor_enum_settings' into 'master'
Use settings values to declare enum settings (#6876)

See merge request OpenMW/openmw!3724
2024-01-07 10:14:07 +00:00
Alexei Kotov
9b8d685578 Expose requested apparent sun position (not normalized) to post-processing 2024-01-07 04:57:02 +03:00
Alexei Kotov
1f26485c47 Fix exterior sun direction/position (bug #4898) 2024-01-07 04:57:02 +03:00
Alexei Kotov
ed31a0354a Support playing ambient and rain weather SFX at the same time (bug #7761) 2024-01-07 04:56:36 +03:00
Alexei Kotov
01dcca3363 Make scripted animations shut down pathfinding (bug #5065) 2024-01-07 04:55:49 +03:00
Alexei Kotov
c1c774e11d Update the spells window when constant effects are added/removed (bug #7475) 2024-01-07 04:55:29 +03:00
Alexei Kotov
961c53f1c4 Merge branch 'clickcrash' into 'master'
Don't crash when clicking the logo video

See merge request OpenMW/openmw!3736
2024-01-07 01:21:56 +00:00
Alexei Kotov
dfc29974d0 Merge branch 'water_walking_cost' into 'master'
Use walking speed for swimming actor with water walking for pathfinding (#7758)

Closes #7758

See merge request OpenMW/openmw!3732
2024-01-07 01:19:43 +00:00
Alexei Kotov
8fff7215f4 Merge branch 'i-dont-have-a-type' into 'master'
Selection Groups Cleanup

Closes #7759

See merge request OpenMW/openmw!3731
2024-01-07 01:18:26 +00:00
AnyOldName3
6d37618301 Add OpenMW-CS RC file to app rather than static lib
Static libraries on Windows can't have embedded resources, so this mean the icon for the CS wasn't used.
This could have also been resolved by explicitly requesting the library type as OBJECT rather than letting it default to STATIC (as object libraries aren't a thing on-disk and are just an abstraction in CMake so you can use the same object files in different targets), but this seemed less invasive.

I also made it Win32-only as a Windows .rc file is meaningless on Unix, but it shouldn't be MSVC-only as MinGW can consume them.
2024-01-06 16:56:52 +00:00