uramer
82a125fb6a
Replace onUpdate with onFrame for menu scripts
2024-01-10 23:13:27 +01:00
uramer
2107bbc01d
Reuse input engine handlers in menu scripts
2024-01-10 23:13:23 +01:00
uramer
962ecc4329
Allow menu scripts to read global sections while a game is loaded
2024-01-10 22:28:57 +01:00
Alexei Kotov
ccbc02abc3
Handle running stats extensions on non-actors gracefully ( #7770 )
2024-01-10 22:41:11 +03:00
psi29a
a6e07dd33a
Merge branch 'paging' into 'master'
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Unbreak un-paging (#7768 )
Closes #7768
See merge request OpenMW/openmw!3754
2024-01-10 19:06:43 +00:00
psi29a
f56198c2c1
Merge branch 'static_npc_parts' into 'master'
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Use single global static variable in Npc::getSoundIdFromSndGen for all parts
See merge request OpenMW/openmw!3757
2024-01-10 19:05:53 +00:00
psi29a
a0890259e1
Merge branch 'move' into 'master'
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Move local variables in GUI code
See merge request OpenMW/openmw!3758
2024-01-10 19:05:01 +00:00
Andrei Kortunov
e67d6c6ebf
Refactor Lua properties
2024-01-10 12:37:14 +04:00
psi29a
60d1262d61
Merge branch 'askloadnotreallyrecent' into 'master'
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Replicate recent save loading prompt behavior (bug #7617 )
Closes #7617
See merge request OpenMW/openmw!3710
2024-01-10 08:23:41 +00:00
psi29a
ce151692e9
Merge branch 'editor_shortcut_settings' into 'master'
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Use settings values to declare shortcut settings (#6876 )
See merge request OpenMW/openmw!3753
2024-01-10 08:23:10 +00:00
Alexei Kotov
78d8cf86c3
Merge branch 'pickme' into 'master'
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Override launcher file info with higher priority info
Closes #7733 and #7103
See merge request OpenMW/openmw!3743
2024-01-09 21:42:45 +00:00
Alexei Kotov
778fe606b8
Merge branch 'beastly' into 'master'
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Restore beast race animations
See merge request OpenMW/openmw!3752
2024-01-09 21:42:20 +00:00
Evil Eye
ff78c13903
Merge branch 'unused_hrtf' into 'master'
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Remove unused code
See merge request OpenMW/openmw!3750
2024-01-09 18:18:16 +00:00
Evil Eye
672cefd594
Track checked EsmFile pointers instead of full paths
2024-01-09 17:40:14 +01:00
Andrei Kortunov
fbd99583ca
Move local variables in GUI code
2024-01-09 16:11:44 +04:00
elsid
ad0ad625e5
Use single global static variable in Npc::getSoundIdFromSndGen for all parts
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To eliminate checks for local static variable initialization.
2024-01-09 10:25:22 +01:00
psi29a
a0c0509e3f
Merge branch 'rm_unused_apps_includes' into 'master'
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Use "" to quote apps/openmw includes and remove unused
See merge request OpenMW/openmw!3727
2024-01-09 08:59:23 +00:00
psi29a
5bd2020c23
Merge branch 'inactiveeffects' into 'master'
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Make ActorActiveEffects:getEffect return an empty value and strip expired effects from __pairs
Closes #7440
See merge request OpenMW/openmw!3735
2024-01-09 08:58:42 +00:00
elsid
69cf507db8
Fix navmesh update on player changing tile
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In cases when objects are not present on the scene (e.g. generated exterior
cells) navmesh is not updated because area that suppose to be covered with it
was not updated. It was updated only during cell change. This is a regression
from d15e1dca84.
Set TileCachedRecastMeshManager range on NavMeshManager update to make sure it
always covers correct area around player.
Return a union of objects, heightfields and water ranges from
getLimitedObjectsRange intersected with range provided above.
2024-01-09 01:18:45 +01:00
uramer
539dc1ee43
Remove confusing addPlayerQuestBindings method
2024-01-08 21:57:59 +01:00
Alexei Kotov
9e3b427a98
Unbreak un-paging ( #7768 )
2024-01-08 23:41:51 +03:00
elsid
66f5d70550
Use settings values to declare shortcut settings
2024-01-08 21:09:12 +01:00
Evil Eye
164b6309a7
Improve legibility
2024-01-08 18:08:17 +01:00
Alexei Kotov
5043e67e06
Replicate recent save loading prompt behavior (bug #7617 )
2024-01-08 19:53:52 +03:00
Evil Eye
97dee00263
Merge branch 'remove_klass' into 'master'
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Replace 'klass' by meaningful names
See merge request OpenMW/openmw!3745
2024-01-08 16:50:40 +00:00
Evil Eye
64673ea21f
Merge branch 'editor_colour_settings' into 'master'
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Use settings values to declare colour settings (#6876 )
See merge request OpenMW/openmw!3747
2024-01-08 16:48:18 +00:00
Evil Eye
6756b8613d
Restore beast race animations
2024-01-08 17:18:08 +01:00
Andrei Kortunov
9102fd4d57
Remove unused code
2024-01-08 15:57:18 +04:00
jvoisin
57066bcac1
Merge branch 'more_cleanup' into 'master'
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Code cleanup
See merge request OpenMW/openmw!3746
2024-01-08 11:35:24 +00:00
Alexei Kotov
3af28439d6
Interrupt thunder SFX indoors (bug #6402 )
2024-01-08 12:06:51 +03:00
psi29a
1bccd8483f
Merge branch 'cs-icon-fix' into 'master'
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Add OpenMW-CS RC file to app rather than static lib
See merge request OpenMW/openmw!3740
2024-01-08 08:00:06 +00:00
psi29a
7019405278
Merge branch 'rainloop' into 'master'
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Support playing ambient and rain weather SFX at the same time (bug #7761 )
Closes #7761
See merge request OpenMW/openmw!3738
2024-01-08 07:59:55 +00:00
uramer
a6e2ceebb8
Don't clear menu UI on game load
2024-01-07 23:29:20 +01:00
uramer
d1268acf95
Merge branch 'master' into menuscripts
2024-01-07 23:15:21 +01:00
elsid
067957f57b
Use "" to quote apps/openmw includes and remove unused
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Using "" makes clangd to find unused includes which makes it quite easy to
remove them.
2024-01-07 17:57:11 +01:00
elsid
cc0b00a0d2
Use settings values to declare colour settings
2024-01-07 17:32:50 +01:00
Andrei Kortunov
084fc80efd
Use string_view for readonly string properties
2024-01-07 19:21:45 +04:00
Andrei Kortunov
8879d89e4a
Replace 'klass' by meaningful names
2024-01-07 19:12:49 +04:00
Andrei Kortunov
4f65b7167a
Do not copy vector for every door marker
2024-01-07 18:53:07 +04:00
Andrei Kortunov
828c40c710
Do not copy due to auto misuse
2024-01-07 18:52:10 +04:00
psi29a
eedb96863e
Merge branch 'editor_enum_settings' into 'master'
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Use settings values to declare enum settings (#6876 )
See merge request OpenMW/openmw!3724
2024-01-07 10:14:07 +00:00
Alexei Kotov
9b8d685578
Expose requested apparent sun position (not normalized) to post-processing
2024-01-07 04:57:02 +03:00
Alexei Kotov
1f26485c47
Fix exterior sun direction/position (bug #4898 )
2024-01-07 04:57:02 +03:00
Alexei Kotov
ed31a0354a
Support playing ambient and rain weather SFX at the same time (bug #7761 )
2024-01-07 04:56:36 +03:00
Alexei Kotov
01dcca3363
Make scripted animations shut down pathfinding (bug #5065 )
2024-01-07 04:55:49 +03:00
Alexei Kotov
c1c774e11d
Update the spells window when constant effects are added/removed (bug #7475 )
2024-01-07 04:55:29 +03:00
Alexei Kotov
961c53f1c4
Merge branch 'clickcrash' into 'master'
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Don't crash when clicking the logo video
See merge request OpenMW/openmw!3736
2024-01-07 01:21:56 +00:00
Alexei Kotov
dfc29974d0
Merge branch 'water_walking_cost' into 'master'
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Use walking speed for swimming actor with water walking for pathfinding (#7758 )
Closes #7758
See merge request OpenMW/openmw!3732
2024-01-07 01:19:43 +00:00
Alexei Kotov
8fff7215f4
Merge branch 'i-dont-have-a-type' into 'master'
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Selection Groups Cleanup
Closes #7759
See merge request OpenMW/openmw!3731
2024-01-07 01:18:26 +00:00
AnyOldName3
6d37618301
Add OpenMW-CS RC file to app rather than static lib
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Static libraries on Windows can't have embedded resources, so this mean the icon for the CS wasn't used.
This could have also been resolved by explicitly requesting the library type as OBJECT rather than letting it default to STATIC (as object libraries aren't a thing on-disk and are just an abstraction in CMake so you can use the same object files in different targets), but this seemed less invasive.
I also made it Win32-only as a Windows .rc file is meaningless on Unix, but it shouldn't be MSVC-only as MinGW can consume them.
2024-01-06 16:56:52 +00:00