psi29a
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740045f7d6
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Merge branch 'test_compiler' into 'master'
Add unit tests for the mwscript compiler
See merge request OpenMW/openmw!1325
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2021-10-30 18:41:15 +00:00 |
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psi29a
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15cb9f886c
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Merge branch 'launcher_omwscripts' into 'master'
Support *.omwscripts in openmw-launcher
See merge request OpenMW/openmw!1329
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2021-10-30 18:10:09 +00:00 |
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Bo Svensson
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1329f22186
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refactors MWWorld::Store maps (#3197)
With this PR we clean up `MWWorld::Store` maps according to the approach of PR #3184.
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2021-10-30 19:27:57 +02:00 |
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Bo Svensson
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7d34149adc
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consolidates createUnlitMaterial (#3203)
With this PR we remove a few duplicate lines of code by adding a parameter to `createUnlitMaterial`.
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2021-10-30 19:19:58 +02:00 |
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Bo Svensson
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7e6533f0f3
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refactors screenshot360 (#3202)
With this PR we refactor screenshot360 not to manually adjust node masks.
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2021-10-30 19:10:16 +02:00 |
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Evil Eye
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ae08f942d5
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Test binary operators
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2021-10-30 12:23:14 +02:00 |
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Evil Eye
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3c5a50cf90
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Add issues from Redmine
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2021-10-30 12:09:02 +02:00 |
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Evil Eye
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319d30fb85
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Add AddTopic testing
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2021-10-30 10:42:11 +02:00 |
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Evil Eye
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b3208f4066
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Add more issues and a forum thread
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2021-10-30 10:42:10 +02:00 |
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Evil Eye
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8e0dfe3a8a
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Add tests for more issues
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2021-10-30 10:42:10 +02:00 |
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Evil Eye
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b2cdbe2e61
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Add tests for certain issues
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2021-10-30 10:42:10 +02:00 |
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Evil Eye
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3dada0796a
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Validate integer math
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2021-10-30 10:42:10 +02:00 |
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Evil Eye
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f027acf575
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Move boilerplate to separate file
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2021-10-30 10:42:09 +02:00 |
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Evil Eye
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be759e576a
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Be sure to verify the opcode got executed
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2021-10-30 10:42:09 +02:00 |
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Evil Eye
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6ad8549163
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Allow validation of constant arguments
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2021-10-30 10:42:09 +02:00 |
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Evil Eye
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e1ac871672
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Start adding compiler tests
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2021-10-30 10:42:08 +02:00 |
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elsid
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a78dee740a
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Merge branch 'dead_code' into 'master'
remove dead code and fix changelog entry
See merge request OpenMW/openmw!1330
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2021-10-30 03:05:54 +00:00 |
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glassmancody.info
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f0eb068e4b
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remove dead code and fix changelog entry
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2021-10-29 18:50:04 -07:00 |
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Petr Mikheev
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37386f417e
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Support *.omwscripts in openmw-launcher
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2021-10-29 20:09:47 +02:00 |
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psi29a
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e3cfe5d35a
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Merge branch 'backproj' into 'master'
Move the projectile simulation to the background thread
See merge request OpenMW/openmw!1276
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2021-10-29 12:52:41 +00:00 |
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psi29a
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b189282ba1
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Merge branch 'compile_no_evil' into 'master'
Remove dead code
See merge request OpenMW/openmw!1327
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2021-10-29 12:51:20 +00:00 |
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psi29a
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34b63bf142
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Merge branch 'omwscripts' into 'master'
Change format of "*.omwscripts" files
See merge request OpenMW/openmw!1271
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2021-10-29 12:49:49 +00:00 |
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Evil Eye
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9b565c4cf9
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Remove dead code
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2021-10-28 22:16:43 +02:00 |
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Bret Curtis
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00356e4683
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Merge pull request #3187 from OpenMW/silence_deprecated_opengl_on_mac_we_know
Silence all opengl deprecation warnings for MacOS
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2021-10-28 00:05:50 +02:00 |
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Bret Curtis
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fa5581942e
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Update CMakeLists.txt
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2021-10-27 23:54:04 +02:00 |
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Bret Curtis
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1a51c6eb5d
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Update CMakeLists.txt
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2021-10-27 23:40:54 +02:00 |
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psi29a
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b3f84df43c
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Merge branch 'sky_shaders' into 'master'
Sky shaders
See merge request OpenMW/openmw!1057
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2021-10-27 20:25:40 +00:00 |
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fredzio
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3750eb9cd8
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Move Projectile simulation to the background thread.
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2021-10-27 22:17:06 +02:00 |
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fredzio
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a245981e4e
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Make interpolateMovement works with PtrHolder instead of Actor
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2021-10-27 22:05:19 +02:00 |
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fredzio
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ad7a810a62
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Unify interface for Actor and Projectile
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2021-10-27 22:03:04 +02:00 |
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Frederic Chardon
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5009b66ef5
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Use std::variant in the physics simulation for the different types of objects. For now only support only for actors.
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2021-10-27 22:02:46 +02:00 |
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psi29a
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fb3675d523
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Merge branch 'improved_toggleworld' into 'master'
Improved toggle world (#6364)
See merge request OpenMW/openmw!1320
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2021-10-27 18:00:56 +00:00 |
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glassmancody.info
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e436147c10
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improved toggle world
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2021-10-27 09:16:01 -07:00 |
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Bret Curtis
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cd358ce1f9
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Update CMakeLists.txt
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2021-10-27 11:48:17 +02:00 |
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Bret Curtis
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299f8c3fe7
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Merge pull request #3198 from akortunov/master
Early out from LOS check when source and target is the same
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2021-10-27 11:28:03 +02:00 |
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Andrei Kortunov
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3ee6657768
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Early out from LOS check when source and target is the same (bug 5913)
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2021-10-27 10:01:06 +04:00 |
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Petr Mikheev
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dd96eba2b0
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Update OpenMW Lua docs
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2021-10-26 21:52:42 +02:00 |
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Petr Mikheev
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95faeaa9c1
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Fix: after reloadlua call onActive for all active scripts
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2021-10-26 21:52:42 +02:00 |
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Petr Mikheev
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19a0fde278
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Filter saves by the first esm/omwgame rather than by the first content file (that can be a universal omwaddon/omwscripts)
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2021-10-26 21:52:42 +02:00 |
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Petr Mikheev
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47c89567fb
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Load LuaScriptsCfg from both *.omwscripts and *.omwaddon files.
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2021-10-26 21:52:42 +02:00 |
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Petr Mikheev
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4ec7f0625e
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Store Lua timers in std::map rather than in sol::table.
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2021-10-26 21:32:48 +02:00 |
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Petr Mikheev
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9adc190209
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Redesign LuaUtil::ScriptsContainer to work with ScriptsConfiguration
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2021-10-26 21:32:48 +02:00 |
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Petr Mikheev
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33d71be81f
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Add LuaUtil::ScriptsConfiguration
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2021-10-26 21:32:02 +02:00 |
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Petr Mikheev
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6aab246879
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Add ESM records that are needed to store Lua scripts configuration;
Use ptr.getType() (i.e. esm record names) instead of typeid(ptr.getClass()) in apps/openmw/mwlua.
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2021-10-26 21:32:02 +02:00 |
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psi29a
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3006c496fc
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Merge branch 'morrowland_scripting' into 'master'
Morrowland scripting
Closes #6363
See merge request OpenMW/openmw!1318
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2021-10-26 10:07:45 +00:00 |
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psi29a
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c0dca5371b
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Merge branch 'recalc_mana' into 'master'
Don't wait a frame to recalculate magicka
Closes #3792
See merge request OpenMW/openmw!1323
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2021-10-26 08:58:04 +00:00 |
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psi29a
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2765bcee5e
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Merge branch 'serialization' into 'master'
Add helpers for binary serialization
See merge request OpenMW/openmw!1319
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2021-10-26 08:25:17 +00:00 |
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glassmancody.info
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ba4f1921ab
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overrides
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2021-10-25 15:04:55 -07:00 |
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glassmancody.info
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07e32c0fa6
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remove object shader path
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2021-10-25 10:23:16 -07:00 |
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Evil Eye
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289e1544d2
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Don't wait a frame to recalculate magicka
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2021-10-25 16:54:50 +02:00 |
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