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remove dead code and fix changelog entry
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@ -12,7 +12,6 @@
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Bug #4602: Robert's Bodies: crash inside createInstance()
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Bug #4700: Editor: Incorrect command implementation
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Bug #4744: Invisible particles must still be processed
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Bug #4752: UpdateCellCommand doesn't undo properly
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Bug #5088: Sky abruptly changes direction during certain weather transitions
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Bug #5100: Persuasion doesn't always clamp the resulting disposition
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Bug #5120: Scripted object spawning updates physics system
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@ -32,17 +32,6 @@ namespace Resource
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namespace MWRender
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{
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class AtmosphereUpdater;
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class AtmosphereNightUpdater;
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class CloudUpdater;
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class Sun;
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class Moon;
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class RainCounter;
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class RainShooter;
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class RainFader;
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class AlphaFader;
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class UnderwaterSwitchCallback;
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///@brief The SkyManager handles rendering of the sky domes, celestial bodies as well as other objects that need to be rendered
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/// relative to the camera (e.g. weather particle effects)
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class SkyManager
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@ -278,10 +278,6 @@ namespace MWRender
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{
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// no traverse
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return;
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osg::Vec4 v4;
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osg::Vec4 v3;
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v4 = v3;
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}
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else
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{
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