Chris Robinson
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3768e04a0c
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Merge remote-tracking branch 'zini/master' into nifogre
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2013-04-07 17:24:47 -07:00 |
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Chris Robinson
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88c81bfb24
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Apply polygon_mode to objects
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2013-04-07 07:38:43 -07:00 |
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scrawl
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4daaa4030d
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Added shader based MyGUI render manager to allow using Ogre's next generation render systems.
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2013-04-07 00:12:04 +02:00 |
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Chris Robinson
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e50b6b1cfe
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Apply texture matrix 0 in the object shader
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2013-04-06 09:45:26 -07:00 |
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scrawl
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75b462b974
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If alpha rejection was forced, we also need to force depth_write and depth_check
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2013-04-05 18:24:12 +02:00 |
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Marek Kochanowicz
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01314b7c08
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addin more nomadic icons
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2013-04-05 12:08:35 +02:00 |
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Marc Zinnschlag
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8dd7f0c53a
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Merge remote-tracking branch 'scrawl/normalmap'
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2013-04-03 19:46:06 +02:00 |
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scrawl
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a9b56eedc3
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Support NIF "glow maps", which are basically an emissive channel.
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2013-04-03 18:51:40 +02:00 |
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Glorf
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ae3e4ecf8b
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Finished enchanting
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2013-04-03 18:02:30 +02:00 |
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scrawl
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5625d73d84
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Bump texture support
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2013-04-03 17:16:34 +02:00 |
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scrawl
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857f2b33db
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Fix companion layout align
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2013-03-31 14:48:48 +02:00 |
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scrawl
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bc6e1fd981
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Add missing files
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2013-03-31 14:36:03 +02:00 |
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scrawl
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b0199c703c
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Companion UI
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2013-03-31 13:13:46 +02:00 |
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Marek Kochanowicz
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49b5b90cd5
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png icons from nomadic and my rastered icons in raster folder.
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2013-03-31 10:13:01 +02:00 |
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Marek Kochanowicz
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faf293bd6d
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Removing old directory.
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2013-03-31 09:50:35 +02:00 |
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scrawl
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a031c77619
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Improved enchanting layout
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2013-03-30 15:56:14 +01:00 |
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Marc Zinnschlag
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a359ba6a2f
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Merge remote-tracking branch 'scrawl/graphics'
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2013-03-30 11:18:41 +01:00 |
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vorenon
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a49e524541
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Reduced width of textboxes in race menu
The width of the text box was too large and MyGui didn't align the texts properly. Fixed with the help of the MyGui layout editor.
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2013-03-30 03:07:34 +01:00 |
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vorenon
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f93cefa201
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Changed Y position of the textboxes
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2013-03-29 21:26:40 +01:00 |
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vorenon
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35a6ca010a
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Adjusted textbox height in race menu
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2013-03-29 20:43:17 +01:00 |
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scrawl
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a39c129954
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Clamp individual light attenuation at 1
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2013-03-29 19:53:52 +01:00 |
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scrawl
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7ad1e962e0
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Merge branch 'master' into graphics
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2013-03-29 19:39:18 +01:00 |
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Marc Zinnschlag
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573368849b
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Merge remote-tracking branch 'glorf/enchanting'
Conflicts:
apps/openmw/CMakeLists.txt
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2013-03-29 16:48:21 +01:00 |
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Marek Kochanowicz
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623f9c2a58
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A new icon for misc iteams. I really hope that scales will do.
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2013-03-27 19:52:12 +01:00 |
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Marek Kochanowicz
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cf0c55b37f
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New random-item. Looks a lot better.
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2013-03-26 10:28:43 +01:00 |
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Marek Kochanowicz
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37a1fb6b7c
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Adding ingredient.svg icon. I need to work on random-item and scrap container icon.
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2013-03-26 09:41:26 +01:00 |
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Marek Kochanowicz
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b7f95cd271
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Random item (dice). Container.svg needs to be scraped, I'm afraid.
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2013-03-24 10:19:46 +01:00 |
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Marek Kochanowicz
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3b5e202b13
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Update the status icons. X as removed.svg and backgrounds for status icons stolen from oxygen emblems :P It gives clear look for it.
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2013-03-23 19:53:10 +01:00 |
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Marek Kochanowicz
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e97319c0bb
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Drawer as container icon looks actually quite good IMHO.
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2013-03-23 19:32:37 +01:00 |
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Marek Kochanowicz
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cb58ee126e
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Drawer as container icon. Look a little better the old crappy chest but changes are needed.
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2013-03-23 19:29:52 +01:00 |
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Marek Kochanowicz
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59233e54b2
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changing potion.svg according to pvdk sugestions
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2013-03-23 18:18:19 +01:00 |
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Marek Kochanowicz
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43e863b020
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Forgot to place the icons in the middle of the page.
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2013-03-23 16:22:17 +01:00 |
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Marek Kochanowicz
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001b56714a
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Adding new status icons svg files. Qt svg does not allow blur to be used so I think that we should make png files of it but first information on the actual resolution needed is required...
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2013-03-23 16:16:23 +01:00 |
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scrawl
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7beda509fe
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Lighting should be done in view space instead of object space, so that attenuation also works correctly for scaled objects
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2013-03-23 09:53:38 +01:00 |
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scrawl
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a2ca679beb
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Added PC repair feature
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2013-03-23 08:16:46 +01:00 |
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Marek Kochanowicz
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df8600e636
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New anvil icon (repair.svg), edited weapon.svg (added new gradient on dagger blade) and light source.svg (clear to see what happend). container icon is still work in progress.
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2013-03-22 18:06:11 +01:00 |
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scrawl
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20774f8f81
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Added merchant repair feature
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2013-03-22 14:13:10 +01:00 |
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Marek Kochanowicz
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e46097cd2e
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Icons. Currently activator, apparatus, book, container (work in progress), light source, potion, static, weapon.
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2013-03-21 20:18:18 +01:00 |
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scrawl
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11aed7474e
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Shadow cast on water
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2013-03-20 18:34:54 +01:00 |
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scrawl
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4cbb202306
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Several tooltip fixes
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2013-03-20 03:31:01 +01:00 |
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scrawl
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6c1ff8caca
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Merge branch 'master' into next
Conflicts:
apps/openmw/mwworld/weather.cpp
components/fileorderlist/model/datafilesmodel.cpp
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2013-03-20 02:29:03 +01:00 |
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scrawl
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1666bc7740
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Armor rating
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2013-03-16 22:53:33 +01:00 |
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scrawl
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c0b0227e8a
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enchanting
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2013-03-16 19:00:14 +01:00 |
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scrawl
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83932ebfe8
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HLSL shader fix
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2013-03-16 14:36:37 +01:00 |
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scrawl
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fdcbdbf35d
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Rewrote layout tooltips to use the new box layout system, fixes word wrapping delay
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2013-03-13 19:44:34 +01:00 |
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pvdk
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30f3fbac3c
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Fixed paths to OpenMW icons
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2013-03-12 21:21:08 +01:00 |
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scrawl
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4c588cbab6
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Levelup dialog is now dynamic; added level descriptions
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2013-03-12 17:18:47 +01:00 |
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pvdk
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31ba332647
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Moved Windows icon to files/launcher
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2013-03-12 04:05:14 +01:00 |
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pvdk
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75f86f3a85
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Some changes to the stylesheet and other small GUI improvements
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2013-03-12 01:03:15 +01:00 |
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Pieter van der Kloet
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64c5af314d
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Removed grayish pixel from the clear button, looks weird with dark colors
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2013-03-11 01:53:54 +01:00 |
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