Chris Robinson
|
cac07d0fbf
|
Remove some unnecessary methods
|
2012-03-17 09:27:31 -07:00 |
|
Chris Robinson
|
9adf1e8461
|
Keep a handle on played sounds
|
2012-03-17 08:02:46 -07:00 |
|
Chris Robinson
|
a46f8ced05
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Keep the sound output's listener updated with the camera position
|
2012-03-17 06:18:59 -07:00 |
|
Chris Robinson
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637617056b
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Make a skeleton Sound class
|
2012-03-17 02:45:18 -07:00 |
|
Chris Robinson
|
1322b1e160
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Move Sound_Output's definition to a separate header
|
2012-03-16 23:40:07 -07:00 |
|
Chris Robinson
|
10037e79e7
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Add a skeleton decoder class using mpg123 and libsndfile
|
2012-03-16 23:18:15 -07:00 |
|
Chris Robinson
|
45b612ab3b
|
Add a skeleton output classs using OpenAL
|
2012-03-16 22:12:17 -07:00 |
|
Chris Robinson
|
42b445383f
|
Remove Mangle- and OpenEngine-related sound code
Start of the sound code refactoring. Currently there is no sound, but it will
be added back.
|
2012-03-16 17:08:13 -07:00 |
|
Michael Papageorgiou
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6dddf8a3d5
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Pickup sounds for armors
|
2012-03-13 18:05:38 +02:00 |
|
Michael Papageorgiou
|
6f46f2b7a0
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SoundManager: add the ability to play non-3d looping sounds
|
2012-03-09 18:10:23 +02:00 |
|
Michael Papageorgiou
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a309ef7b55
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Corrected setPlaylist and added stopMusic
|
2012-03-09 03:56:29 +02:00 |
|
Michael Papageorgiou
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44620ada86
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SoundManager: Finish up with Task #172, plus cleanup
|
2012-03-09 03:22:16 +02:00 |
|
Michael Papageorgiou
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054a176c86
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Added new FileLibrary class to handle music, this fixes a number of issues.
|
2012-03-07 17:46:51 +02:00 |
|
Michael Papageorgiou
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54353794e5
|
SoundManager: Completely rewrote the file management
|
2012-03-07 02:20:15 +02:00 |
|
Michael Papageorgiou
|
03ea3bb62f
|
SoundManager: first attempt at refactoring. BROKEN
|
2012-03-06 01:21:00 +02:00 |
|
Lukasz Gromanowski
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b004e2479c
|
Issue #133 Handle resources across multiple data directories - WIP
Work In Progress - added support for multiple paths in SoundManager.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
|
2012-01-29 20:27:03 +01:00 |
|
Marc Zinnschlag
|
38c0f36d44
|
Issue #19: Finished cleaning out the Engine framelistener
|
2011-10-09 09:28:36 +02:00 |
|
Marc Zinnschlag
|
0f2df4e2b8
|
more cleanup
|
2011-06-15 22:33:31 +02:00 |
|
Jason Hooks
|
56affd018a
|
Some cleanup
|
2011-06-15 13:09:47 -04:00 |
|
Jason Hooks
|
2fe66319fe
|
streammusic strict
|
2011-06-12 16:36:18 -04:00 |
|
Jason Hooks
|
9eefee7168
|
Say strict
|
2011-06-11 20:01:21 -04:00 |
|
Pieter van der Kloet
|
dd4d022301
|
Converted all tabs to four spaces
|
2011-01-05 22:18:21 +01:00 |
|
Jason Hooks
|
a9892161af
|
MP3 functions moved to soundmanager
|
2010-11-11 19:47:26 -05:00 |
|
Jason Hooks
|
74aba13053
|
Music Player
|
2010-10-31 12:23:03 -04:00 |
|
Nicolay Korslund
|
31017447eb
|
Added --nosound switch
|
2010-08-18 11:16:15 +02:00 |
|
Nicolay Korslund
|
9875d74abf
|
Implemented 3D sound placement. Sound management / lookup system not
done yet.
|
2010-08-14 21:01:20 +02:00 |
|
Marc Zinnschlag
|
0a8d0fed40
|
added cell-wide stopSound function
|
2010-08-14 09:26:00 +02:00 |
|
Marc Zinnschlag
|
1d91ac9d9e
|
sound manager interface enhancement
|
2010-08-14 07:54:51 +02:00 |
|
Nicolay Korslund
|
7516e4ca53
|
Added music playing as a test
|
2010-08-12 17:58:29 +02:00 |
|
Nicolay Korslund
|
8067d62800
|
Decoupled SoundManager from Interpreter::Context
|
2010-08-12 16:29:22 +02:00 |
|
Nicolay Korslund
|
34572f0b19
|
Compiled and linked in sound system (not yet functional)
|
2010-08-12 16:13:54 +02:00 |
|
Marc Zinnschlag
|
5d46fc869c
|
added missing sound script functionality; various script-related bug-fixes
|
2010-07-03 20:35:59 +02:00 |
|
Marc Zinnschlag
|
eeeb9b09f8
|
identify LiveCellRefs by ptr instead of render handle
|
2010-07-03 17:59:30 +02:00 |
|
Marc Zinnschlag
|
c12752df4d
|
added sound manager skeleton and sound script functions
|
2010-07-03 15:04:00 +02:00 |
|