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Commit Graph

34 Commits

Author SHA1 Message Date
Chris Robinson
cac07d0fbf Remove some unnecessary methods 2012-03-17 09:27:31 -07:00
Chris Robinson
9adf1e8461 Keep a handle on played sounds 2012-03-17 08:02:46 -07:00
Chris Robinson
a46f8ced05 Keep the sound output's listener updated with the camera position 2012-03-17 06:18:59 -07:00
Chris Robinson
637617056b Make a skeleton Sound class 2012-03-17 02:45:18 -07:00
Chris Robinson
1322b1e160 Move Sound_Output's definition to a separate header 2012-03-16 23:40:07 -07:00
Chris Robinson
10037e79e7 Add a skeleton decoder class using mpg123 and libsndfile 2012-03-16 23:18:15 -07:00
Chris Robinson
45b612ab3b Add a skeleton output classs using OpenAL 2012-03-16 22:12:17 -07:00
Chris Robinson
42b445383f Remove Mangle- and OpenEngine-related sound code
Start of the sound code refactoring. Currently there is no sound, but it will
be added back.
2012-03-16 17:08:13 -07:00
Michael Papageorgiou
6dddf8a3d5 Pickup sounds for armors 2012-03-13 18:05:38 +02:00
Michael Papageorgiou
6f46f2b7a0 SoundManager: add the ability to play non-3d looping sounds 2012-03-09 18:10:23 +02:00
Michael Papageorgiou
a309ef7b55 Corrected setPlaylist and added stopMusic 2012-03-09 03:56:29 +02:00
Michael Papageorgiou
44620ada86 SoundManager: Finish up with Task #172, plus cleanup 2012-03-09 03:22:16 +02:00
Michael Papageorgiou
054a176c86 Added new FileLibrary class to handle music, this fixes a number of issues. 2012-03-07 17:46:51 +02:00
Michael Papageorgiou
54353794e5 SoundManager: Completely rewrote the file management 2012-03-07 02:20:15 +02:00
Michael Papageorgiou
03ea3bb62f SoundManager: first attempt at refactoring. BROKEN 2012-03-06 01:21:00 +02:00
Lukasz Gromanowski
b004e2479c Issue #133 Handle resources across multiple data directories - WIP
Work In Progress - added support for multiple paths in SoundManager.

Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2012-01-29 20:27:03 +01:00
Marc Zinnschlag
38c0f36d44 Issue #19: Finished cleaning out the Engine framelistener 2011-10-09 09:28:36 +02:00
Marc Zinnschlag
0f2df4e2b8 more cleanup 2011-06-15 22:33:31 +02:00
Jason Hooks
56affd018a Some cleanup 2011-06-15 13:09:47 -04:00
Jason Hooks
2fe66319fe streammusic strict 2011-06-12 16:36:18 -04:00
Jason Hooks
9eefee7168 Say strict 2011-06-11 20:01:21 -04:00
Pieter van der Kloet
dd4d022301 Converted all tabs to four spaces 2011-01-05 22:18:21 +01:00
Jason Hooks
a9892161af MP3 functions moved to soundmanager 2010-11-11 19:47:26 -05:00
Jason Hooks
74aba13053 Music Player 2010-10-31 12:23:03 -04:00
Nicolay Korslund
31017447eb Added --nosound switch 2010-08-18 11:16:15 +02:00
Nicolay Korslund
9875d74abf Implemented 3D sound placement. Sound management / lookup system not
done yet.
2010-08-14 21:01:20 +02:00
Marc Zinnschlag
0a8d0fed40 added cell-wide stopSound function 2010-08-14 09:26:00 +02:00
Marc Zinnschlag
1d91ac9d9e sound manager interface enhancement 2010-08-14 07:54:51 +02:00
Nicolay Korslund
7516e4ca53 Added music playing as a test 2010-08-12 17:58:29 +02:00
Nicolay Korslund
8067d62800 Decoupled SoundManager from Interpreter::Context 2010-08-12 16:29:22 +02:00
Nicolay Korslund
34572f0b19 Compiled and linked in sound system (not yet functional) 2010-08-12 16:13:54 +02:00
Marc Zinnschlag
5d46fc869c added missing sound script functionality; various script-related bug-fixes 2010-07-03 20:35:59 +02:00
Marc Zinnschlag
eeeb9b09f8 identify LiveCellRefs by ptr instead of render handle 2010-07-03 17:59:30 +02:00
Marc Zinnschlag
c12752df4d added sound manager skeleton and sound script functions 2010-07-03 15:04:00 +02:00