jvoisin
693880cc40
Merge branch 'fix-static-urls' into 'master'
...
Combine daily and on-push build declarations
See merge request OpenMW/openmw!1445
2021-12-01 21:43:32 +00:00
AnyOldName3
a680952434
Combine daily and on-push build declarations
2021-12-01 21:43:31 +00:00
jvoisin
31170c3842
Merge branch 'yet_another_magical_regression' into 'master'
...
Remove teleportation effects after they've been applied
Closes #6460
See merge request OpenMW/openmw!1453
2021-12-01 21:39:54 +00:00
Evil Eye
dca0fa0a41
Remove teleportation effects after they've been applied
2021-12-01 21:39:53 +00:00
psi29a
3de8645be9
Merge branch 'stats' into 'master'
...
Small QOL improvement for osg_stats
See merge request OpenMW/openmw!1451
2021-12-01 15:30:20 +00:00
fredzio
3754e59de0
Add a regexp_match flag for keys used in stats and timeseries. When set, the argument given is considered a regexp against which the keys are matched.
2021-12-01 15:24:35 +01:00
fredzio
b02560bbae
Add a precision parameter to format floating point number in stats mode
2021-12-01 11:18:22 +01:00
psi29a
a9008d224a
Merge branch 'light_refactors' into 'master'
...
LightManager consolidation
Closes #6389
See merge request OpenMW/openmw!1400
2021-11-30 16:02:28 +00:00
psi29a
e221013692
Merge branch 'recalculate-projection-matrix-on-window-resize' into 'master'
...
Recalculate the Projection Matrix every time the window is resized.
See merge request OpenMW/openmw!1382
2021-11-30 16:00:31 +00:00
OnlyForF1
c5b33185b5
Recalculate the Projection Matrix every time the window is resized.
2021-11-30 16:00:30 +00:00
psi29a
7f2c0df3fd
Merge branch 'follow_the_path_of_peace' into 'master'
...
Remove allies from combat when stopping combat
Closes #1930
See merge request OpenMW/openmw!1441
2021-11-30 15:59:06 +00:00
psi29a
12167291a3
Merge branch 'plz_no_particles' into 'master'
...
Hopefully fix #6353 once and for all
Closes #6353
See merge request OpenMW/openmw!1433
2021-11-30 15:57:38 +00:00
psi29a
cb38ec7e7f
Merge branch 'fix_unity_build' into 'master'
...
Fix unity build (#6436 )
Closes #6436
See merge request OpenMW/openmw!1417
2021-11-30 15:53:39 +00:00
psi29a
a332dec681
Merge branch 'fix_esm_loader' into 'master'
...
Load only supported content formats by EsmLoader
See merge request OpenMW/openmw!1427
2021-11-30 15:51:22 +00:00
psi29a
a15cc0959f
Merge branch 'murmur_hash' into 'master'
...
Use MurmurHash3_x64_128 for Files::getHash
See merge request OpenMW/openmw!1404
2021-11-30 15:50:11 +00:00
psi29a
8d1baa9ae0
Merge branch 'refactor_content_loader' into 'master'
...
Refactor MWWorld::ContentLoader and derived classes
See merge request OpenMW/openmw!1432
2021-11-30 15:36:19 +00:00
elsid
c4cd2f36c3
Move convertMagicEffects into separate file
...
As completely unrelated to EsmLoader.
2021-11-29 22:45:35 +01:00
elsid
47219b4def
Avoid base class call antipattern in classes derived from ContentLoader
2021-11-29 22:45:08 +01:00
Bret Curtis
246912f73a
Merge pull request #3206 from akortunov/groundcover_loading
...
Use a separate storage for groundcover data
2021-11-29 20:09:21 +01:00
Evil Eye
383f7eb0a5
Merge branch 'fix#6451' into 'master'
...
Update spell hud first before weapon hud
Closes #6451
See merge request OpenMW/openmw!1447
2021-11-29 18:47:16 +00:00
Kindi
5927924ebc
Update CHANGELOG.md
2021-11-29 17:29:35 +00:00
kuyondo
01a9eaf4a8
fix#6451
2021-11-29 19:04:34 +08:00
Petr Mikheev
f10202dbbe
Merge branch 'lua_ui_reset_properties' into 'master'
...
Correctly set UI properties to defaults when passed nil
See merge request OpenMW/openmw!1439
2021-11-28 11:31:34 +00:00
uramer
e9f8c34372
Correctly set UI properties to defaults when passed nil
2021-11-28 11:31:34 +00:00
Frederic Chardon
9d7a53b701
Merge branch 'fix_physics_deadlock' into 'master'
...
Fix deadlock in physics system (#6414 )
Closes #6414
See merge request OpenMW/openmw!1440
2021-11-27 19:56:37 +00:00
Evil Eye
d6f06fbf9a
Remove allies from combat when stopping combat
2021-11-25 22:00:52 +01:00
Evil Eye
a231037449
Merge branch 'accumroot' into 'master'
...
Use the anim source to find mAccumRoot (bug #6417 )
Closes #6417
See merge request OpenMW/openmw!1431
2021-11-25 19:13:21 +00:00
elsid
6b43ce0662
Fix deadlock in physics system
...
1. Reorder unlock and notify_all calls to avoid notifying when not all worker
threads are waiting.
2. Make sure main thread does not attempt to exclusively lock mSimulationMutex
while not all workers are done with previous frame.
3. Replace mNewFrame flag by counter to avoid modification from multiple
threads.
2021-11-25 19:28:31 +01:00
psi29a
d2f447065c
Merge branch 'prepare_for_glibc_2_34' into 'master'
...
Prepare for glibc 2.34
See merge request OpenMW/openmw!1239
2021-11-23 20:20:48 +00:00
Evil Eye
90f94caaaf
Merge branch 'quickkeyvalidation' into 'master'
...
Validate Quick Keys
Closes #6433
See merge request OpenMW/openmw!1428
2021-11-23 19:06:26 +00:00
kuyondo
5ffd077f9e
Update changelog.md
2021-11-24 01:51:03 +08:00
kuyondo
60a345f5cc
Better indentation
2021-11-24 01:44:14 +08:00
Evil Eye
fb4c611570
Merge branch 'sunglare_fix' into 'master'
...
Fix sunglare in sky shaders
See merge request OpenMW/openmw!1430
2021-11-23 16:47:08 +00:00
Evil Eye
f18b8adfea
Truncate instead of rounding to deal with negative values
2021-11-23 17:00:53 +01:00
kuyondo
d55682f833
remove debug code
2021-11-23 15:14:59 +08:00
kuyondo
503f0e62e7
Validate Argument is Index instead of Player
2021-11-23 14:55:50 +08:00
Alexei Dobrohotov
fd58e5ba77
Use the anim source to find mAccumRoot (bug #6417 )
2021-11-23 04:53:03 +03:00
glassmancody.info
44d5c96183
sunglare fix
2021-11-22 17:35:00 -08:00
kuyondo
1b1de86b4a
Validate Quick Keys
2021-11-23 04:07:10 +08:00
elsid
da0c5b54f0
Load only supported content formats by EsmLoader
2021-11-22 20:58:48 +01:00
Petr Mikheev
6f5e0e7697
Merge branch 'solve_6430' into 'master'
...
Use a setting to enable Lua Action tracebacks
See merge request OpenMW/openmw!1419
2021-11-22 19:39:47 +00:00
uramer
4a976a8e23
Use a setting to enable Lua Action tracebacks
2021-11-22 19:39:47 +00:00
Petr Mikheev
a39305b108
Merge branch 'clean_lua_ui' into 'master'
...
Clear Lua-created UI on game load and reloadlua command
See merge request OpenMW/openmw!1418
2021-11-22 19:17:36 +00:00
uramer
5b8cba7323
Clear Lua-created UI on game load and reloadlua command
2021-11-22 19:17:36 +00:00
uramer
ec52a9bea0
Merge branch 'lua_callback' into 'master'
...
Support multiple arguments in Lua callbacks
See merge request OpenMW/openmw!1416
2021-11-22 18:48:59 +00:00
elsid
a665a38aca
Use MurmurHash3_x64_128 for file hash
2021-11-21 17:05:59 +01:00
elsid
f85053d78c
Support unaligned blocks
2021-11-21 16:22:58 +01:00
elsid
86bf9d5b8d
Support 128bit seed for MurmurHash3_x64_128
2021-11-21 16:22:58 +01:00
elsid
d04d4ab499
Add MurmurHash3_x64_128 implementation
...
Sources:
92cf3702fc/src/MurmurHash3.h
92cf3702fc/src/MurmurHash3.cpp
Other hash functions and unused implementation details are removed.
2021-11-21 16:22:57 +01:00
elsid
ce7f8c90f8
Fix unity build
2021-11-21 14:24:18 +01:00