1
0
mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-06 00:40:04 +00:00

16617 Commits

Author SHA1 Message Date
Alexei Kotov
d1e79028e9 Merge branch 'lua-fix-active-spells-pairs-iterator-return' into 'master'
Lua: Fix return value for `Actor.ActiveSpells` iterator

See merge request OpenMW/openmw!3808
2024-01-26 20:38:13 +00:00
Alexei Kotov
30d637f5f6 Merge branch 'lua_water_level' into 'master'
Lua: Add water level to Core.Cell

See merge request OpenMW/openmw!3766
2024-01-26 20:37:04 +00:00
Zackhasacat
daa9c5f0e1 Lua: Add water level to Core.Cell 2024-01-26 20:37:04 +00:00
Evil Eye
f62e4f5707 Merge branch 'more_move' into 'master'
Use std::move() in /apps/openmw

See merge request OpenMW/openmw!3805
2024-01-26 16:21:00 +00:00
Alexei Kotov
23e30eaaa5 Support MaxNumberRipples setting (#7795) 2024-01-26 17:18:50 +03:00
Alexei Kotov
2ea4013382 Correct base cloud speed, support Timescale Clouds fallback setting (#7792) 2024-01-26 17:18:50 +03:00
Pharis
3b0d654a3f Return active spell id from pairs 2024-01-25 18:10:10 -06:00
Evil Eye
a8ee3dfae8 Move the caching getActorsSidingWith to its own type 2024-01-25 20:44:18 +01:00
Evil Eye
bdc6119b31 Bring attack voice lines in line with research
Only play them when starting combat when not in combat or not in combat
with one of the target's allies.
Don't play them when casting spells whose first effect isn't ranged.
2024-01-25 19:36:41 +01:00
Andrei Kortunov
9e55425b71 Use std::move() in /apps/openmw 2024-01-25 09:03:30 +04:00
psi29a
cdf2459ed8 Merge branch 'constpreload' into 'master'
Make cell models preloading a const operation

See merge request OpenMW/openmw!3777
2024-01-24 21:35:05 +00:00
jvoisin
9616b03e7f Merge branch 'savegame_error' into 'master'
Fix error message about savegame format

See merge request OpenMW/openmw!3796
2024-01-23 21:00:39 +00:00
jvoisin
ec6ac8058b Merge branch 'vfs_normalized_path' into 'master'
Add type for normalized VFS path and use for VFS::Manager file map key

See merge request OpenMW/openmw!3781
2024-01-23 20:42:48 +00:00
Evil Eye
4dfe6078c8 Make StartCombat a no-op for dead targets and don't play an attack line when already in combat 2024-01-22 22:07:49 +01:00
Andrei Kortunov
a6ca726c3a Fix error message about savegame format 2024-01-21 21:02:59 +04:00
Andrei Kortunov
251d01304f Use move semantics for osg::ref_ptr 2024-01-21 13:48:33 +04:00
psi29a
a41259cca8 Merge branch 'tooltips_fix' into 'master'
Fix tooltips in the main menu

See merge request OpenMW/openmw!3789
2024-01-20 15:53:40 +00:00
Evil Eye
467220e6d7 Base GetColliding script functions on collisions detected by the movement solver 2024-01-20 16:50:51 +01:00
psi29a
6b35ee68e1 Merge branch 'holdstill' into 'master'
Make scripted animations shut down pathfinding (bug #5065)

Closes #5065

See merge request OpenMW/openmw!3711
2024-01-20 11:57:36 +00:00
psi29a
c23cd8e544 Merge branch 'umlautontherocks' into 'master'
Convert strings in nif files to utf8

Closes #7780

See merge request OpenMW/openmw!3783
2024-01-20 11:56:59 +00:00
Mads Buvik Sandvei
1f416d7c8a Lua: Creature skill bindings 2024-01-20 11:56:36 +00:00
Andrei Kortunov
b37aee21e3 Fix tooltips in the main menu 2024-01-19 15:16:46 +04:00
psi29a
6b9fd12ab7 Merge branch 'fix_ubsan_warnings' into 'master'
Fix ubsan warnings

See merge request OpenMW/openmw!3772
2024-01-19 08:29:23 +00:00
psi29a
639b7b0b17 Merge branch 'light_settings' into 'master'
Enhance light settings tweaking

See merge request OpenMW/openmw!3782
2024-01-19 08:28:23 +00:00
psi29a
6ced0ab397 Merge branch 'sundirection' into 'master'
Fix exterior sun direction/position (bug #4898)

Closes #4898

See merge request OpenMW/openmw!3733
2024-01-19 08:27:50 +00:00
Evil Eye
fba4055877 Move return comments to a new line 2024-01-18 22:32:46 +01:00
Cody Glassman
3cdb9496c4 dont clear empty FBOs, fix doc example 2024-01-18 07:15:35 -08:00
Evil Eye
68c280a493 Merge branch 'streammusic_fade' into 'master'
Add a table with fadeOut argument for streamMusic

See merge request OpenMW/openmw!3774
2024-01-17 19:26:07 +00:00
Evil Eye
48db113149 Address feedback 2024-01-17 18:10:42 +01:00
Evil Eye
27fa411f4f Convert strings in nif files to utf8 2024-01-16 20:56:58 +01:00
Andrei Kortunov
a340b49cbc Enhance light settings tweaking 2024-01-16 10:23:13 +04:00
elsid
a2147d70cc
Use forward declaration for some VFS types
This will allow to save on preprocessed code size in the future changes.
2024-01-16 01:32:11 +01:00
Evil Eye
5ae878c248 Merge branch 'blocksound' into 'master'
Play shield hit sound for the shield that was hit (#7774)

Closes #7774

See merge request OpenMW/openmw!3776
2024-01-15 16:06:01 +00:00
psi29a
2836ca2d91 Merge branch 'dynamic_casts' into 'master'
Check dynamic cast results

See merge request OpenMW/openmw!3761
2024-01-14 17:23:13 +00:00
uramer
0a2adfee16 SaveInfo.timePlayed field 2024-01-14 17:47:27 +01:00
Evil Eye
6ff14e19d1 Make cell models preloading a const operation 2024-01-14 16:41:55 +01:00
Alexei Kotov
1a629cbf07 Play shield hit sound for the shield that was hit (#7774) 2024-01-14 10:33:21 +03:00
Andrei Kortunov
98b281e4ad Add a missing assertion 2024-01-14 10:59:39 +04:00
Andrei Kortunov
14e6af8bea Add a table with fadeOut argument for streamMusic 2024-01-13 15:42:17 +04:00
psi29a
51426eb754 Merge branch 'topiccoloring' into 'master'
Properly redraw the topics list when disposition bar state changes

See merge request OpenMW/openmw!3765
2024-01-13 09:52:20 +00:00
uramer
b9afd7245c Create separate UI api tables for menu and player contexts 2024-01-13 10:13:13 +01:00
elsid
384a1dd13a
Update PrecipitationOccluder only when there is precipitation 2024-01-13 01:08:57 +01:00
AnyOldName3
c2d1a4c861 Initial stab at OSG plugin checker
It doesn't work yet due to osgDB::listAllAvailablePlugins returning a list of paths to dynamic libraries.
That means:
* the check fails when the required plugin is linked statically.
* we're going to have to do something to slice up the filenames.
* there'll probably be unicode errors when the OpenMW installation path isn't representable by the current eight-bit code page on Windows.

Alternatively, we can switch to listing the required file extension support, and use osgDB::Registry::instance()->getReaderWriterList() and each element's supportedExtensions() function, but I don't think we've actually got that list of extensions anywhere and it might get desynced with the existing list of plugins if we add more.
2024-01-12 23:43:14 +00:00
uramer
dd09c9b362 Don't save global storage if global scripts didn't run 2024-01-13 00:42:55 +01:00
jvoisin
99164b3a0e Merge branch 'cicontent' into 'master'
Use ciEqual to detect missing content files

See merge request OpenMW/openmw!3767
2024-01-12 19:19:02 +00:00
psi29a
53e3dd0a70 Merge branch 'ondeath' into 'master'
Handle running stats extensions on non-actors gracefully (#7770)

Closes #7770

See merge request OpenMW/openmw!3760
2024-01-12 07:55:49 +00:00
Evil Eye
1880894f4a Use ciEqual to detect missing content files 2024-01-11 19:05:37 +01:00
psi29a
4c88ab5e07 Merge branch 'thunderstorm' into 'master'
Interrupt thunder SFX indoors (bug #6402)

Closes #6402

See merge request OpenMW/openmw!3741
2024-01-11 16:23:16 +00:00
psi29a
d458a8e43b Merge branch 'readonly_properties' into 'master'
Refactor Lua properties

See merge request OpenMW/openmw!3762
2024-01-11 09:32:30 +00:00
AnyOldName3
e6e24e1b6c Merge branch 'fix_mac_os_current_path' into 'master'
Set MacOS current_path before reading configuration files [#7706]

See merge request OpenMW/openmw!3739
2024-01-11 00:59:27 +00:00