scrawl
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5f6e8224f4
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skill progress
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2012-05-21 10:48:25 +02:00 |
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scrawl
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789dfe1c88
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fix a bug with water reflection plane height
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2012-05-21 09:50:02 +02:00 |
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scrawl
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40c52c5d09
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max faction rank crashfix
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2012-05-21 05:19:20 +02:00 |
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scrawl
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1079bb2677
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finished tooltips for everything in the stats window, some gui refactoring
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2012-05-21 05:14:07 +02:00 |
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scrawl
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76d71f86bc
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fixed a faction case folding issue
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2012-05-21 03:10:55 +02:00 |
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scrawl
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4a009fc2bb
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faction tooltip (doesn't handle player having max. rank)
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2012-05-21 02:58:06 +02:00 |
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scrawl
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8ce4727424
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skill tooltips
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2012-05-21 01:58:11 +02:00 |
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scrawl
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6518eb7794
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some cleanup
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2012-05-20 22:55:14 +02:00 |
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scrawl
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1c7110fbf5
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birthsign tooltip
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2012-05-20 22:45:30 +02:00 |
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scrawl
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8d52ee27dc
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attribute tooltips now use a new system that allows complex tooltips to be defined entirely through layout files
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2012-05-20 22:06:54 +02:00 |
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scrawl
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876b369ca5
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minor tooltip fix
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2012-05-19 16:28:10 +02:00 |
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scrawl
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92d9e070fb
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small tweak to getPlayerGold() method
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2012-05-19 16:10:13 +02:00 |
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scrawl
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2a4c55f1ab
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use Class::getInventoryStore instead of casting ContainerStore.
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2012-05-19 16:04:34 +02:00 |
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scrawl
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4fb30544d4
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more gui files cleanup
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2012-05-19 16:00:00 +02:00 |
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scrawl
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7a4de0ed1d
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changed more gui stuff to use the new tag system
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2012-05-19 15:32:32 +02:00 |
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scrawl
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7ef0ad4e39
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show faction & birthsign in the stats window
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2012-05-19 14:55:09 +02:00 |
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scrawl
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24ce88de2a
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working mygui tag replacement system for GMST strings
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2012-05-19 14:19:21 +02:00 |
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scrawl
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9ca579ba63
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slightly revamped gold stacking, now always uses the gold_001 base object to be script-friendly
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2012-05-19 00:36:01 +02:00 |
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scrawl
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1006411c02
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small fix for mygui log being spammed with errors
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2012-05-19 00:06:11 +02:00 |
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scrawl
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41466fc5fc
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gold label fix, and don't allow selling gold
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2012-05-18 23:00:31 +02:00 |
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scrawl
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656b08f620
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removed the workaround for the ContainerStore bug.
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2012-05-18 22:32:06 +02:00 |
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scrawl
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8a0c859c16
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Merge branch 'iterator' of https://github.com/zinnschlag/openmw into inventoryGUI
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2012-05-18 22:27:48 +02:00 |
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scrawl
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f28f36f262
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added sounds to trade window
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2012-05-18 22:27:27 +02:00 |
|
Marc Zinnschlag
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498530fad7
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container iterator fix
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2012-05-18 22:24:19 +02:00 |
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scrawl
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c30b9e4bb9
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add/remove gold from the player at the end of the transaction.
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2012-05-18 22:21:44 +02:00 |
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scrawl
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c004f5d570
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adjust the "total cost"/"total sold" value when trading items, added some checks with respective user notifications
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2012-05-18 22:06:25 +02:00 |
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scrawl
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db49e2c046
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bought/sold items now use a separate ContainerStore, this fixes a stacking issue among other things
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2012-05-18 20:53:24 +02:00 |
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scrawl
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fb47681fbd
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fix a bug, some cleanup
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2012-05-18 17:58:33 +02:00 |
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scrawl
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342a244e31
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NPC now doesn't buy items of types that he shouldn't accept.
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2012-05-18 17:36:20 +02:00 |
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scrawl
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50a8eb05d9
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transfering items between player and merchant works and shows a red frame for bought/sold items.
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2012-05-18 17:27:55 +02:00 |
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scrawl
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e2400ca7b2
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only show items in the trade window that the NPC actually trades (services enum)
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2012-05-18 15:51:33 +02:00 |
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scrawl
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adf0550292
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fixed a wrong label.
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2012-05-18 00:14:31 +02:00 |
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scrawl
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52e5e14654
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use GMST sDefaultCellname for the map window when cell has no region or name.
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2012-05-17 23:42:09 +02:00 |
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scrawl
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3cacc8feec
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add re-stocking items to containers (though restocking isn't implemented)
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2012-05-17 23:22:41 +02:00 |
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scrawl
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9a3fd96a0c
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display the merchant gold.
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2012-05-17 22:24:47 +02:00 |
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scrawl
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41efea4c1d
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in the trade window, don't show items that the merchant has equipped.
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2012-05-17 21:56:16 +02:00 |
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scrawl
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6ae642aa06
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complete trade window layout
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2012-05-17 21:15:48 +02:00 |
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scrawl
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c9aa0ca1f4
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don't create terrain if there is no land data, also fixes a water disappearing issue and a sound exception if cells with no region
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2012-05-17 19:54:09 +02:00 |
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scrawl
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4213b4370f
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trade window shows up and shows the vendor's inventory items.
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2012-05-17 19:53:04 +02:00 |
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scrawl
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1f85475536
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Merge branch 'master' into inventoryGUI
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2012-05-17 19:03:41 +02:00 |
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scrawl
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375c198ebd
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WeatherManager: fix for cells that have no region.
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2012-05-17 18:21:05 +02:00 |
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scrawl
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0afda15ce9
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fix for cells that have no region.
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2012-05-17 18:14:33 +02:00 |
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scrawl
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ae77e7b0d8
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don't try to retrieve land data from non-predefined cells.
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2012-05-17 18:11:34 +02:00 |
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scrawl
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5da4da820e
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beginnings of trade window layout.
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2012-05-17 17:15:44 +02:00 |
|
Marc Zinnschlag
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6b74fec8ed
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don't do a half finished cell change, when trying to switch to an interior cell that does not exist
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2012-05-17 17:13:41 +02:00 |
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scrawl
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0dc5e5919b
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show the Barter entry in the dialogue gui for npcs/creatures that buy/sell stuff. doesn't work for the Creeper for some reason, but Mudcrab Merchant works.
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2012-05-17 14:54:03 +02:00 |
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scrawl
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66abfd17ab
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check the container's "Organic" flag before trying to place items inside.
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2012-05-17 14:13:35 +02:00 |
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scrawl
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0c1d06d9f7
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added some trade window stuff, which does nothing yet.
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2012-05-17 13:36:25 +02:00 |
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scrawl
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630241c8e2
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load the AIDT (AI data) for creatures in the ESM loader, which also contains the Services enum.
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2012-05-17 13:12:38 +02:00 |
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scrawl
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c5185cf2e4
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drop item on avatar from external container bugfix
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2012-05-17 12:09:53 +02:00 |
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