Jason Hooks
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5d4ad4cd81
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Shirts and Cuirasses
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2012-04-14 16:44:46 -04:00 |
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Jason Hooks
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7551926afd
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Adding helmets
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2012-04-13 23:25:15 -04:00 |
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Jason Hooks
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e869433b07
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Add or replace individual parts
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2012-04-12 22:16:02 -04:00 |
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Jason Hooks
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1f566fc93a
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Another remove function
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2012-04-12 20:59:30 -04:00 |
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Jason Hooks
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a885f3e942
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Remove part function
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2012-04-12 20:40:11 -04:00 |
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Jason Hooks
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7fce57f335
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Getting started with a new branch
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2012-04-11 20:16:22 -04:00 |
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Jason Hooks
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c0f52fef48
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one more change
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2012-04-09 00:51:10 -04:00 |
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Jason Hooks
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80afcb2eac
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small change
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2012-04-08 20:44:44 -04:00 |
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Jason Hooks
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74deb5588d
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Post merge
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2012-04-08 20:41:49 -04:00 |
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Jason Hooks
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6bdfdf379b
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Trying iterators
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2012-04-08 17:27:56 -04:00 |
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Marc Zinnschlag
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e17a09e710
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Merge remote branch 'scrawl/water'
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2012-04-08 23:21:46 +02:00 |
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Marc Zinnschlag
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9e3299cae8
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Merge remote branch 'scrawl/water'
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2012-04-08 18:40:19 +02:00 |
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Alexander "Ace" Olofsson
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00b8ce6b35
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Fix linker error in windows.
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2012-04-08 18:22:41 +02:00 |
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scrawl
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a5c6207fe7
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add setting to disable the underwater effect
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2012-04-08 17:44:00 +02:00 |
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scrawl
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b1c84f28a9
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Merge branch 'master' into water
Conflicts:
files/settings-default.cfg
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2012-04-08 16:11:16 +02:00 |
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scrawl
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113bbfa253
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removed the now unneccesary SG for transparent objects
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2012-04-08 14:37:36 +02:00 |
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Marc Zinnschlag
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77604086e2
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Merge branch 'autoequip'
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2012-04-08 13:01:25 +02:00 |
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Marc Zinnschlag
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ab2a1297b0
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exclude player from auto equip
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2012-04-08 13:01:03 +02:00 |
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Marc Zinnschlag
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dcab6737e5
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consider skills when auto equipping
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2012-04-08 12:26:21 +02:00 |
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Marc Zinnschlag
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8e6c445111
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Merge remote branch 'chris/sound'
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2012-04-08 11:13:42 +02:00 |
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Jason Hooks
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ebab98a8a0
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Restructuring things
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2012-04-07 22:02:20 -04:00 |
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Chris Robinson
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59ccab0b2c
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Add sound volume settings
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2012-04-07 16:00:30 -07:00 |
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Chris Robinson
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752e89a268
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Add a setting to select the sound device name
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2012-04-07 15:28:38 -07:00 |
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Chris Robinson
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b8be867e6e
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Work around a bug in the Windows OpenAL router
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2012-04-07 14:58:52 -07:00 |
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scrawl
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c748252d33
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weather fix again
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2012-04-07 22:55:25 +02:00 |
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scrawl
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cdea19206c
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Revert "more accurate fog, TODO: apply this to the terrain"
This reverts commit 96c37d3e7cea65d64dd7273eb9d375d3f789f33c.
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2012-04-07 22:47:39 +02:00 |
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scrawl
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96911ada95
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restored render queue of transparent objects, they are now part of the mrt textures
this fixes some issues with transparent objects not visible in the refraction
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2012-04-07 22:37:15 +02:00 |
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Marc Zinnschlag
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34a02fef45
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consider item value when auto equipping
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2012-04-07 20:09:09 +02:00 |
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Marc Zinnschlag
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d5a7d418dd
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added getValue function to Class hierarchy
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2012-04-07 19:53:49 +02:00 |
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Marc Zinnschlag
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f52b9cc162
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Merge branch 'autoequip'
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2012-04-07 18:48:30 +02:00 |
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scrawl
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044d649edd
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Merge branch 'master' into water
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2012-04-07 17:16:35 +02:00 |
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scrawl
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96c37d3e7c
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more accurate fog, TODO: apply this to the terrain
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2012-04-07 16:55:32 +02:00 |
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scrawl
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dbf7547003
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fixed first weather transition being instant
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2012-04-07 16:33:03 +02:00 |
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Roman Melnik
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bdbb8a8d84
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Merge remote-tracking branch 'upstream/master' into windowsPinning
Conflicts:
apps/openmw/mwgui/window_manager.cpp (keep both changes)
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2012-04-07 17:30:20 +03:00 |
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Roman Melnik
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72b3f6121d
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Windows Pinning: add files to CMakeLists.txt
Add new files (map_window and window_pinnable_base)
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2012-04-07 12:37:15 +03:00 |
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Marc Zinnschlag
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b7614dd0ce
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Merge remote branch 'chris/sound'
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2012-04-06 22:09:34 +02:00 |
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scrawl
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dbde8405f7
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Merge branch 'master' into water
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2012-04-06 21:21:57 +02:00 |
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scrawl
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50702c5e84
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Merge branch 'master' into water
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2012-04-06 20:58:50 +02:00 |
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Chris Robinson
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87e8917c4d
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Don't try to play sounds when no sound output is initialized
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2012-04-06 10:43:14 -07:00 |
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scrawl
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c49d5dd40b
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another sky tweak
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2012-04-06 19:23:19 +02:00 |
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scrawl
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f008ca166b
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restored moons like they were
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2012-04-06 19:21:28 +02:00 |
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scrawl
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c0f991ac0a
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underwater depth effect
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2012-04-06 18:51:30 +02:00 |
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scrawl
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456eb95209
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reversed sun and moon paths (sunrise at east)
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2012-04-06 18:22:37 +02:00 |
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scrawl
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8316a4c2ec
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add mrt dummy output to sky shaders
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2012-04-06 17:21:56 +02:00 |
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scrawl
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c169f9e171
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underwater tweaks
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2012-04-06 16:11:08 +02:00 |
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scrawl
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2976625b00
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better underwater
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2012-04-06 15:51:57 +02:00 |
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scrawl
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ec3fe1ef00
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no sun glare in the reflection
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2012-04-06 15:17:54 +02:00 |
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scrawl
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393530e671
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more or less fixed the sky for normal viewing angles, still disappears at a certain height though
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2012-04-06 15:05:17 +02:00 |
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scrawl
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a41eee9a72
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specular lighting
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2012-04-06 14:07:52 +02:00 |
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Marc Zinnschlag
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8bf9b371c7
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removed remains of input framelistener
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2012-04-06 10:39:55 +02:00 |
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