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exclude player from auto equip
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@ -17,7 +17,7 @@ namespace MWMechanics
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void Actors::updateNpc (const MWWorld::Ptr& ptr, float duration, bool paused)
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{
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if (!paused)
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if (!paused && ptr.getRefData().getHandle()!="player")
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MWWorld::Class::get (ptr).getInventoryStore (ptr).autoEquip (
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MWWorld::Class::get (ptr).getNpcStats (ptr), mEnvironment);
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}
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