elsid
843753da14
Remove unused includes
2022-10-09 16:44:18 +02:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
Evil Eye
84911a300b
Use std::unique_ptr in MessageBoxManager
2022-08-31 19:44:04 +02:00
Evil Eye
0df45a90b3
Use string_view in the remaining Class methods and push string_views closer to the MyGUI boundary
2022-08-23 22:14:27 +02:00
elsid
f99ed6f1db
Split components/misc/stringops.hpp into multiple headers
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Replace all ciEqual overloads with one having std::string_view as argument.
2022-08-03 22:06:24 +02:00
elsid
7e6c13630a
Use target_precompile_headers for the most expensive headers
2022-07-01 14:05:17 +00:00
kuyondo
2fce89e64f
changes
2021-12-14 22:40:05 +08:00
kuyondo
6e43206d69
remove empty/redundant lines
2021-11-28 04:58:49 +08:00
kuyondo
eadad7a4b3
new alternate
2021-11-28 04:47:14 +08:00
kuyondo
df9f601ed7
initialize constants
2021-11-28 02:22:34 +08:00
kuyondo
1f2311538d
vanilla style messagebox 2
2021-11-26 05:20:58 +08:00
kuyondo
30ff688c70
Create only one overencumbered messagebox
2021-11-24 19:35:39 +08:00
elsid
6b7434ca69
Pass std::string_view instead of const std::string&
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* Starting with Actor::getBodyPartMesh and ending with
Misc::StringUtils::ciEqual.
* Add tests for Misc::StringUtils::ciEqual.
2021-09-09 18:39:50 +02:00
elsid
d8cd5b361a
Hide message boxes when HUD is hidden
2021-07-08 21:14:01 +02:00
Andrei Kortunov
a80ee7a76a
Avoid possible memory leak in the mInterMessageBoxe field
2021-01-09 14:43:00 +04:00
Andrei Kortunov
8df8bd3f37
Use C++11-style loops in the GUI instead of iterators
2019-03-02 13:27:59 +04:00
Andrei Kortunov
6e05853478
Center progress bar when there are active messageboxes (bug #4691 )
2018-10-28 14:40:48 +04:00
Andrei Kortunov
e06f0b797a
Replace all NULLs to nullptr
2018-10-09 10:21:12 +04:00
Andrei Kortunov
5a4d0cec3a
Use new logging system for game itself
2018-08-14 23:05:43 +04:00
scrawl
2caaa48b91
Workaround to make sure message box remains on top ( Fixes #4298 )
2018-01-14 00:27:53 +00:00
scrawl
2a0b2c4e24
Hide modal window before deleting it ( Fixes #4168 )
2017-10-23 23:33:05 +00:00
scrawl
64e27c032b
Merge pull request #1481 from scrawl/keyfocus
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WindowManager overhaul & improved keyboard support
2017-09-28 22:34:05 +00:00
scrawl
0ae009eb21
Hide message box before deleting it
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Fixes a crash when closing the game window during the 'plugin mismatch' dialog. Modal windows have to be hidden before they are deleted to prevent a dangling pointer in WindowManager.
2017-09-27 22:19:42 +02:00
scrawl
3820416277
Refactor the unholy mess that is WindowManager::updateVisible
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GUI modes are now defined in a general and extensible way. The next commits are going to take advantage of this.
2017-09-24 19:08:12 +02:00
scrawl
01391b7eed
Rename WindowBase's open/close to onOpen/onClose
2017-09-24 19:08:12 +02:00
scrawl
b22fedf4ae
Check 'sYes' in addition to 'sOk' for message box's default keyfocus
2017-09-24 19:08:11 +02:00
Andrei Kortunov
2806a35a61
Fixed padding of MessageBox buttons
2017-09-18 23:09:38 +04:00
Andrei Kortunov
6cb3c83248
Add transparency for interactive messageboxes in game mode
2017-08-08 20:36:50 +04:00
scrawl
db71634a2d
Allow replacing of interactive message boxes ( Fixes #3040 )
2015-11-28 19:15:54 +01:00
scrawl
30ab15e605
Fix -Wunused-private-field clang warnings
2015-06-04 20:42:05 +02:00
Rohit Nirmal
396fba7fa9
Silence -Wreorder warnings, and remove -Wno-reorder.
2015-05-21 22:46:44 -05:00
dteviot
e197f5318b
fixing MSVC 2013 warning C4244: & C4305
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conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
2015-03-08 13:07:29 +13:00
Alexander "Ace" Olofsson
3a88f4ebd5
Fix windows build, MessageBox is a defined symbol
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Windows and its stupid defines...
2015-01-20 17:07:26 +01:00
scrawl
f9227beedd
Add warning when loading a savegame that depends on non-existing content files ( Fixes #2261 )
2015-01-11 00:06:52 +01:00
scrawl
5b9d10f851
Reduce includes in MWGui
2015-01-10 03:56:06 +01:00
scrawl
eecea4131f
Reduce MyGUI includes
2015-01-10 02:50:43 +01:00
scrawl
88da7f5157
Adjust border skin for loading bar and message boxes to match vanilla MW
2014-10-02 00:27:03 +02:00
scrawl
7252cb63a6
Fix cppcheck issues
2014-09-26 17:48:14 +02:00
scrawl
25e96b8c7b
InteractiveMessageBox: Define a maximum width for the message text
2014-09-20 08:57:16 +02:00
scrawl
322480862b
InteractiveMessageBox: lay out buttons horizontally if button width does not exceed message width ( Fixes #1812 )
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Also fix some layout bugs.
2014-08-16 18:53:13 +02:00
scrawl
bb33b4e005
Revert "Remove horizontal messagebox layout, not used in vanilla ( Fixes #1402 )"
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This reverts commit 40d6c8abf717b3112cc26c8d7be016974deb6a0f.
2014-08-16 17:24:18 +02:00
scrawl
9e6d21d95b
Clear message boxes in windowmanager cleanup ( Fixes #1496 )
2014-06-15 14:18:16 +02:00
scrawl
58d963d6e6
Fix warning
2014-06-06 18:43:30 +02:00
scrawl
40d6c8abf7
Remove horizontal messagebox layout, not used in vanilla ( Fixes #1402 )
2014-06-06 02:24:51 +02:00
scrawl
0cc1cd8f7e
Fix message box formatting bug
2014-02-05 05:18:11 +01:00
scrawl
1deb0a7cdf
Savegame dialog: Set key focus to editbox
2014-02-01 18:42:01 +01:00
scrawl
358cc3c62f
Closes #1060 : Fix incorrect message box size
2014-01-23 12:24:06 +01:00
greye
15d946415e
minor cleanup
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Removed case folding via std::transform, excessive lowerCase()
replaced with ciEqual().
2014-01-14 12:46:53 +04:00
scrawl
d01f89b153
Rewrite some awful code
2014-01-11 00:24:21 +01:00
scrawl
2744cde40f
Use a few additional GMSTs
2014-01-10 22:27:31 +01:00