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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-02-13 12:40:04 +00:00

32671 Commits

Author SHA1 Message Date
Petr Mikheev
62b787a214 Merge branch 'ltexmstt' into 'master'
Add movable static and ESM4 land texture stores, don't show tooltips for unnamed ESM4Named objects

See merge request OpenMW/openmw!3528
2023-10-29 20:02:07 +00:00
Mads Buvik Sandvei
d2836748fd Changelog entry for #4742 2023-10-29 20:27:02 +01:00
Alexei Kotov
a891965d20 Merge branch 'uimodechanged' into 'master'
Queue Lua handler `uiModeChanged`

See merge request OpenMW/openmw!3509
2023-10-29 19:20:59 +00:00
Mads Buvik Sandvei
58e3fdac36 Clang format 2023-10-29 16:32:35 +01:00
Mads Buvik Sandvei
85f104fefe Comments from Capo 2023-10-29 15:33:07 +01:00
Mads Buvik Sandvei
afb9fa06d7 clang format 2023-10-29 14:54:01 +01:00
Mads Buvik Sandvei
c25c6872b0 changelog entries 2023-10-29 14:53:37 +01:00
Mads Buvik Sandvei
70f41b22b6 Based on the reason for closing !1845, we *should* let a scripted animation get stuck forever if the animation was already playing. 2023-10-29 14:53:03 +01:00
Mads Buvik Sandvei
cf5b782c76 More persist -> script language. 2023-10-29 14:53:03 +01:00
Mads Buvik Sandvei
426f5952a5 Prevent movement only when *scripted* animations are playing. Otherwise idle animations of wandering NPCs will slide. 2023-10-29 14:53:03 +01:00
Mads Buvik Sandvei
a9ade184d8 mLoopCount is the number of *remaining* loops. So we should be checking for >0, not >1. 2023-10-29 14:53:03 +01:00
Mads Buvik Sandvei
92a5e52407 rename "persisted" animations to "scripted", because that is what they actually are. And begin teaching the animation system to distinguish between a scripted and an unscripted animation. 2023-10-29 14:53:03 +01:00
Mads Buvik Sandvei
24890a729b clang'd 2023-10-29 14:53:03 +01:00
Mads Buvik Sandvei
8792e76f5d explicitly prevent movement whenever playing scripted animations 2023-10-29 14:53:03 +01:00
Mads Buvik Sandvei
cdb325f19a Rewrite CharacterController::updateAnimQueue() to properly maintain the animation queue and clean up finished animations. 2023-10-29 14:53:03 +01:00
Alexei Kotov
50f3b81096 Merge branch 'settings_values_terrain' into 'master'
Use settings values for Terrain settings (#6876)

See merge request OpenMW/openmw!3529
2023-10-29 13:15:54 +00:00
Alexei Kotov
e6137cff73 Merge branch 'tapdancers' into 'master'
AiWander must update wandering manually flag when resuming existing path.

Closes #7647

See merge request OpenMW/openmw!3526
2023-10-29 13:10:01 +00:00
uramer
1ec4681e40 Merge branch 'areyouthere' into 'master'
Add record presence early-outs for various script instructions (feature #7625)

Closes #7625

See merge request OpenMW/openmw!3501
2023-10-29 12:15:48 +00:00
Alexei Kotov
12abd30e9f Make sun specularity behavior more intuitive (bug #6190)
Remove sun visibility influence on object specularity
Subdue sun visibility influence on water specularity
2023-10-29 04:11:40 +03:00
Mads Buvik Sandvei
ec81d99f21 Add me to authors 2023-10-29 01:07:50 +02:00
Mads Buvik Sandvei
24bac3ebd4 AiWander must update mIsWanderingManually when resuming wander. 2023-10-29 01:07:46 +02:00
Cody Glassman
09928ba265 use a dynamic falloff range for soft effect and use shader flags 2023-10-28 10:23:55 -07:00
Alexei Kotov
2488ecebc5 Merge branch 'brokenknuckles' into 'master'
Rate weapons as useless if the actor's skill is 0

Closes #7639

See merge request OpenMW/openmw!3520
2023-10-28 14:52:28 +00:00
Evil Eye
6cd5734fb3 Rate weapons as useless if the actor's skill is 0 2023-10-28 10:49:18 +02:00
elsid
bb7ac64f19
Use settings values for Stereo and Stereo View settings 2023-10-27 23:30:17 +02:00
elsid
561a6bf854
Avoid using camera settings from stereo manager 2023-10-27 23:29:07 +02:00
elsid
7e5a1cec04
Use settings values for Terrain settings 2023-10-27 22:32:20 +02:00
Alexei Kotov
84cad3de01 Don't show tooltips for unnamed ESM4Named 2023-10-27 22:53:40 +03:00
Alexei Kotov
3f4591eb3b Add movable static and ESM4 land texture stores 2023-10-27 22:53:40 +03:00
psi29a
f724b05c57 Merge branch 'teleport_block' into 'master'
Lua: Add isTeleportingEnabled and setTeleportingEnabled to types.Player

See merge request OpenMW/openmw!3519
2023-10-27 17:37:04 +00:00
elsid
dcd81d026f
Use settings values for Video settings
* Convert window mode, vsync mode into enums, screenshot type into a struct.
* Add missing doc for screenshot type.
2023-10-27 14:31:23 +02:00
uramer
f9888230af Fix Lua UI atlasing 2023-10-26 20:46:34 +02:00
Zackhasacat
6a671186ee Removed unused var 2023-10-26 11:50:50 -05:00
psi29a
8380da2e1d Merge branch 'missmewiththatscript' into 'master'
Remove missing scripts from actors much like is done for items

Closes #7204

See merge request OpenMW/openmw!3502
2023-10-26 16:24:35 +00:00
psi29a
664caa2fc1 Merge branch 'iseeyou' into 'master'
Prevent fleeing in inappropriate situations (bug #6932)

Closes #6932

See merge request OpenMW/openmw!3508
2023-10-26 16:24:10 +00:00
psi29a
bdd0299fe7 Merge branch 'flyyouscamps' into 'master'
Allow talking with fleeing creatures (bug #7631)

Closes #7631

See merge request OpenMW/openmw!3510
2023-10-26 16:23:57 +00:00
psi29a
035004170c Merge branch 'datadirs' into 'master'
Launcher: Improve directory appending UX and heuristics (bug #7502)

Closes #7502

See merge request OpenMW/openmw!3490
2023-10-26 16:23:28 +00:00
Zackhasacat
c2943e2fd0 Use int32_t 2023-10-25 21:47:00 -05:00
Zackhasacat
2f16a104dc Revise record store, add specialization function 2023-10-25 21:38:42 -05:00
Zackhasacat
909be9cf35 Merge branch 'master' of gitlab.com:openmw/openmw into lua_class_data 2023-10-25 21:05:35 -05:00
Zackhasacat
f0640da21e Add character to core 2023-10-25 21:05:14 -05:00
Zackhasacat
3e31142c0b Remove lua action 2023-10-25 17:24:18 -05:00
AnyOldName3
416e8337d0 Merge branch 'turns-out-we-do-need-python' into 'master'
Fix storing symbols to symbol server

See merge request OpenMW/openmw!3521
2023-10-25 22:12:35 +00:00
Kindi
1bff02e3b0 add docs 2023-10-26 03:32:15 +08:00
AnyOldName3
5cb5d2e166 Add error handling to Store-Symbols.ps1 2023-10-25 18:07:26 +01:00
AnyOldName3
10dbfe66b3 Revert "Ditch python in Windows CI - we don't need it"
This reverts commit 00c13b8dcd9026ee0200a07380acd5da7075313c.
2023-10-25 17:55:24 +01:00
psi29a
2e587c3379 Merge branch 'lua_effect_expire' into 'master'
Add notes about lua active effects technicality

See merge request OpenMW/openmw!3516
2023-10-25 12:35:35 +00:00
psi29a
6a87ba8f33 Merge branch 'mygui343_fix' into 'master'
Fix MyGUI 3.4.3 issues [#7528]

See merge request OpenMW/openmw!3319
2023-10-25 12:35:13 +00:00
psi29a
f3931c8321 Merge branch 'lua_hud_hide' into 'master'
Add functions to lua ui library to toggle HUD visibility, and check current status.

See merge request OpenMW/openmw!3450
2023-10-25 12:34:56 +00:00
Zackhasacat
ac9cfc782a Add functions to lua ui library to toggle HUD visibility, and check current status. 2023-10-25 12:34:56 +00:00