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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-27 03:35:27 +00:00

2556 Commits

Author SHA1 Message Date
Marc Zinnschlag
509650d5f3 Merge remote branch 'ace/fs-fix' 2012-03-31 11:37:18 +02:00
Alexander "Ace" Olofsson
3b0dc408ae Debug-b-gone 2012-03-31 11:29:24 +02:00
Alexander "Ace" Olofsson
06a34b9e0d Strange problems call for strange solutions. 2012-03-31 10:35:08 +02:00
Alexander "Ace" Olofsson
8e07b7e050 Better (less) debug output 2012-03-31 00:55:47 +02:00
Alexander "Ace" Olofsson
8d9100c77b Debug output 2012-03-30 23:29:58 +02:00
Alexander "Ace" Olofsson
fc4e4dc336 Case sensitiviy? 2012-03-30 19:05:58 +02:00
Alexander "Ace" Olofsson
8ac9dd8e70 Always use the same type of slashes 2012-03-30 16:59:19 +02:00
scrawl
a4576f043d fixed the physics debug rendering now activates/deactivates properly 2012-03-30 16:02:41 +02:00
Marc Zinnschlag
8d7bf34348 Merge branch 'terrain' 2012-03-30 15:52:27 +02:00
Marc Zinnschlag
557e97bab4 fixed a terrain-related Redemption crash 2012-03-30 15:52:09 +02:00
Marc Zinnschlag
46279a001b Merge remote branch 'scrawl/dialogue' 2012-03-30 15:39:56 +02:00
Marc Zinnschlag
2d2af4b28a Merge remote branch 'scrawl/terrain18' into terrain
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/renderingmanager.hpp
	components/esm_store/cell_store.hpp
2012-03-30 15:38:14 +02:00
Alexander "Ace" Olofsson
d2f8539a42 Forgot to remove some old code that didn't do anything 2012-03-30 14:50:39 +02:00
Alexander "Ace" Olofsson
4a9a416d46 Can find files even if no .bsa file exists now 2012-03-30 14:45:32 +02:00
scrawl
4bbedeb3e7 made all dialogs semi transparent (like in morrowind) 2012-03-30 14:01:43 +02:00
scrawl
d3f31c3498 dialogue window enhancements 2012-03-30 13:53:35 +02:00
Marc Zinnschlag
a90c3b9f23 Merge remote branch 'scrawl/water' 2012-03-30 13:07:47 +02:00
Marc Zinnschlag
cc9a874f2b Merge remote branch 'corristo/openal' 2012-03-30 10:45:31 +02:00
scrawl
d5c49fa036 getWaterLevel use CellStore ; attempted fix for morrowind without tribunal 2012-03-30 10:12:28 +02:00
Alexander "Ace" Olofsson
60b95e7992 Sorting the file lists properly 2012-03-29 22:38:14 +02:00
Nikolay Kasyanov
b6aa8925f4 (Temporary) workaround for broken OpenAL implementations that doesn't return meaningful max counts of sources 2012-03-30 00:12:38 +04:00
Alexander "Ace" Olofsson
6acd900577 Better name 2012-03-29 21:36:00 +02:00
Alexander "Ace" Olofsson
c3944d3e1a Use a normal binary search 2012-03-29 21:27:37 +02:00
Marc Zinnschlag
647c0e4df3 Merge remote branch 'scrawl/renderingdistance' 2012-03-29 21:27:25 +02:00
Marc Zinnschlag
eec135c040 Merge remote branch 'scrawl/water' 2012-03-29 21:20:16 +02:00
scrawl
79c2a2e465 implemented toggleWater (twa); formatting again 2012-03-29 18:33:08 +02:00
Marc Zinnschlag
10b4c1d904 silenced a warning 2012-03-29 18:04:52 +02:00
Marc Zinnschlag
ea79d9b7c3 Merge remote branch 'scrawl/renderingdistance' 2012-03-29 18:02:30 +02:00
Alexander "Ace" Olofsson
ce38876a74 Oops, that could've crashed horribly 2012-03-29 17:31:55 +02:00
scrawl
e22ae7c840 bounds fix (again) 2012-03-29 17:30:13 +02:00
scrawl
19c801f538 disabled rendering distance for now 2012-03-29 16:56:30 +02:00
scrawl
f45c650975 bounds fix 2012-03-29 16:47:59 +02:00
scrawl
2f096e131d throw exception if water level is attempted to be modified in exterior 2012-03-29 16:23:02 +02:00
scrawl
5a19d4ec45 implement water script functions and save water height in CellStore 2012-03-29 15:50:15 +02:00
scrawl
f497813043 formatting, added Water::setHeight 2012-03-29 15:49:24 +02:00
Nikolay Kasyanov
0897a2a4cb Merge branch 'master' into openal 2012-03-29 13:09:54 +04:00
scrawl
39b3afb98f use camera height instead of player height for underwater check 2012-03-29 05:03:34 +02:00
Alexander "Ace" Olofsson
71cb85dbc4 Performance enhancment and minor copy-paste fix. 2012-03-29 04:54:33 +02:00
scrawl
42c5d515e6 fixed interior water level 2012-03-29 04:50:40 +02:00
Alexander "Ace" Olofsson
0d163d76ab Replaced some messy code with some differently messy code, this one at least seems to work 2012-03-29 03:59:24 +02:00
Nikolay Kasyanov
20f976ddc7 probably openal initialization fix 2012-03-29 03:02:26 +04:00
Pieter van der Kloet
4488be33ce Added missing slash to launcher CMakeLists.txt 2012-03-29 00:12:34 +02:00
scrawl
cb72e812f9 Merge branch 'master' into renderingdistance 2012-03-28 21:47:26 +02:00
Marc Zinnschlag
a0c5ccf974 Merge remote branch 'lgro/valgrind' 2012-03-28 21:46:47 +02:00
Marc Zinnschlag
f2075c7f4f temporarily silence warnigns in OGRE headers 2012-03-28 21:40:06 +02:00
scrawl
e6303fc3f4 Merge branch 'master' into water
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwrender/renderingmanager.hpp
2012-03-28 21:37:20 +02:00
Lukasz Gromanowski
f86d53636d Issue #225: Correction to commit fa4c4b8.
Correction to commit fa4c4b8 - memeber mChanged should be
set to true, otherwise the map won't display if the game
is started in (0, 0) cell.
2012-03-28 21:36:38 +02:00
scrawl
8bbb02a1bd ogre 1.8 fixes 2012-03-28 21:30:59 +02:00
scrawl
6bea08157e Merge branch 'master' into terrain18 2012-03-28 21:30:15 +02:00
Marc Zinnschlag
34d9ad0cbd Merge remote branch 'chris/sound' into next 2012-03-28 18:14:35 +02:00