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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-28 14:53:58 +00:00

15743 Commits

Author SHA1 Message Date
Andrei Kortunov
aad7c5066d Do not lose existing callbacks for sky node 2023-06-22 15:18:53 +04:00
Evil Eye
9663f4f473 Address jvoisin's remarks 2023-06-21 22:11:01 +02:00
psi29a
47b1247fa2 Merge branch 'l10n' into 'master'
Make configurable whether GMST strings have priority over built-in interface messages

See merge request OpenMW/openmw!3134
2023-06-21 06:52:30 +00:00
psi29a
bb7eb0f527 Merge branch 'chargingup' into 'master'
Autocalculate enchantment costs and charges

Closes #7428

See merge request OpenMW/openmw!3152
2023-06-21 06:52:01 +00:00
psi29a
c4b62c8380 Merge branch 'objlist_serialize' into 'master'
Support LObjectList, GObjectList in Lua serialization

See merge request OpenMW/openmw!3153
2023-06-21 06:51:46 +00:00
Evil Eye
6e5b423d04 Fix saving skill increases 2023-06-20 20:26:08 +02:00
psi29a
a59f22fd30 Merge branch 'esm4_fix' into 'master'
Add a safeguard to load only supported records

Closes #7406

See merge request OpenMW/openmw!3158
2023-06-20 10:00:46 +00:00
psi29a
abdd4f5207 Merge branch 'lua_potion_magic' into 'master'
Lua: Add effects to potionRecord, ingredientRecord

See merge request OpenMW/openmw!3160
2023-06-20 10:00:06 +00:00
Zackhasacat
611a6429a9 Lua: Add effects to potionRecord, ingredientRecord 2023-06-20 10:00:05 +00:00
psi29a
68415a952e Merge branch 'lua_quat' into 'master'
Breaking change in Lua API: change obj.rotation from Euler angles to Quaternion

See merge request OpenMW/openmw!3123
2023-06-20 09:59:06 +00:00
Evil Eye
abcebd49d2 Allow for more than 8 attributes 2023-06-19 20:41:54 +02:00
Petr Mikheev
57e028fcc9 Merge branch 'container_resolve_lua' into 'master'
Lua: Add functions to resolve inventories

See merge request OpenMW/openmw!3157
2023-06-19 18:15:42 +00:00
Zackhasacat
f4980c178d Lua: Add functions to resolve inventories 2023-06-19 18:15:42 +00:00
psi29a
bbfd906f08 Merge branch 'lua_effect_icon' into 'master'
Add icon path to core.MagicEffect

See merge request OpenMW/openmw!3154
2023-06-18 20:58:06 +00:00
Zackhasacat
835a67d876 Add icon path to core.MagicEffect 2023-06-18 20:58:06 +00:00
Mads Buvik Sandvei
5c32b32c58 Lua: ESM::Enchantment bindings 2023-06-18 20:57:21 +00:00
Evil Eye
8edbb9f005 Add attributes to the level up dialog dynamically 2023-06-18 22:55:05 +02:00
Evil Eye
9a4bfed852 Dynamically build the attribute list in the review dialog 2023-06-18 20:08:10 +02:00
Evil Eye
75f0ad4e95 Dynamically build the attribute selection dialog 2023-06-18 19:55:33 +02:00
Evil Eye
ea2cedb5ea Build the attribute list in the stats window dynamically 2023-06-18 19:10:29 +02:00
Andrei Kortunov
04be1526b2 Add a safeguard to load only supported records 2023-06-18 19:56:06 +04:00
Evil Eye
bac6777fae Reduce the number of magic numbers 2023-06-18 16:21:06 +02:00
Petr Mikheev
2f16a8d27c Fix incorrect model part for records created by Lua scripts 2023-06-18 00:19:50 +02:00
Petr Mikheev
8e59c6b67b Support LObjectList, GObjectList in Lua serialization 2023-06-18 00:07:22 +02:00
Evil Eye
e9bcad4e05 Autocalculate enchantment costs and charges 2023-06-17 22:25:47 +02:00
Petr Mikheev
9d15629ae2 [Lua] Add nearby.players and world.players 2023-06-17 19:56:25 +02:00
Petr Mikheev
0b9bcf58e2 Merge branch 'active-effect-modifiers' into 'master'
Lua bindings for modifying active effects/spells

See merge request OpenMW/openmw!3128
2023-06-17 16:34:40 +00:00
Mads Buvik Sandvei
698316fd2e Lua bindings for modifying active effects/spells 2023-06-17 16:34:40 +00:00
Bret Curtis
73c5909387 small revert, "It is copying a texture, it is not a default initialized one. The source texture may or may not want GL_CLAMP_TO_EDGE." 2023-06-16 09:16:07 +02:00
Bret Curtis
ff6944701f Be more explicit about use of CLAMP_TO_EDGE instead of defaulting to GL CLAMP 2023-06-16 09:16:07 +02:00
psi29a
44c3c40058 Merge branch 'lua-world-to-viewport' into 'master'
[Lua] Add world to viewport function to camera

See merge request OpenMW/openmw!3139
2023-06-16 06:47:16 +00:00
elsid
04215ca9ec
Use settings values for Fog settings 2023-06-15 22:01:14 +02:00
psi29a
1630e04d1b Merge branch 'fix_7423' into 'master'
Fix #7422, #7423, #7424

Closes #7424, #7423, and #7422

See merge request OpenMW/openmw!3136
2023-06-15 11:02:21 +00:00
Petr Mikheev
8da6fd1095 Fix #7424 2023-06-15 11:33:12 +02:00
psi29a
3a707d8b98 Merge branch 'herebedreugh' into 'master'
Spawn creatures in newly generated exteriors

Closes #7413

See merge request OpenMW/openmw!3126
2023-06-15 07:41:35 +00:00
psi29a
d5f0f44afb Merge branch 'raise_lower_rank_refactor' into 'master'
Refactor raiserank and lowerrank

See merge request OpenMW/openmw!3135
2023-06-15 07:03:26 +00:00
psi29a
807893eb45 Merge branch 'clickbait' into 'master'
Mostly dehardcode skills

See merge request OpenMW/openmw!3112
2023-06-15 07:03:13 +00:00
Zackhasacat
3e52971a13 Add duration to core.MagicEffectWithParams 2023-06-14 22:28:45 +00:00
glassmancody.info
c27904aa92 lua - add world to viewport function to camera 2023-06-14 11:47:11 -07:00
Petr Mikheev
ab7eebb356 Fix #7423 (too strict fallback validation) 2023-06-14 20:04:16 +02:00
Kindi
dccf6a2b8c Refactor raiserank and lowerrank 2023-06-14 21:42:02 +08:00
psi29a
428642d2cf Merge branch 'fix_7420' into 'master'
Fix #7420 (Local scripts on items cause the game to crash when activated)

Closes #7420

See merge request OpenMW/openmw!3131
2023-06-14 07:33:18 +00:00
Evil Eye
f02dd0ef03 Implement onNewExterior to spawn fish in generated exteriors 2023-06-13 17:04:22 +02:00
Petr Mikheev
718d5e4a71 Add setting "gmst overrides l10n" 2023-06-13 10:06:59 +02:00
psi29a
825d862f52 Merge branch 'lua_lock_trap' into 'master'
Allow Lua to access lock and trap data for doors and containers

See merge request OpenMW/openmw!2985
2023-06-13 07:37:33 +00:00
Zackhasacat
c108989b26 Allow Lua to access lock and trap data for doors and containers 2023-06-13 07:37:32 +00:00
psi29a
d4e1f9c5de Merge branch 'fallbacks2' into 'master'
Validate fallbacks in openmw.cfg with a whitelist and add them to GMST store

See merge request OpenMW/openmw!3129
2023-06-13 07:36:38 +00:00
Kindi
43e92fa1c9 Add type prop for types.Creature 2023-06-13 03:55:44 +08:00
Petr Mikheev
790ddcf32e Fix #7420 (Local scripts on items cause the game to crash when activated) 2023-06-12 21:25:48 +02:00
Petr Mikheev
256db78c6c [Lua] core.getGMST returns nil if there is no such game setting 2023-06-12 17:59:40 +02:00