florent.teppe
43b0ae1ce7
all debug renders now use the same shader and it works
...
remove debug draw shader, now that debug and debugdraw serve the same function
remove debug draw code from actors to clean
replaced int uniforms with bool for better readability
clang format
cleanup, remove unused func, and mistake whitespace
fix namespace
added more colors
fixed missing whitespace
2022-09-11 17:54:01 +02:00
florent.teppe
21971c08ba
debug draw shader uses the generic functions
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renamed files
roundabout way to change case with windows noticing
fixed type
fix filename in cmakelist.txt
ported shader and c++ code so glsl 120 can be used instead of 330
new debug shader and old one are almost unified
for some reason, even though I get no compilation issue, old debug draws don't work, only the new one implemented by this MR
remove useless const cast
2022-09-11 17:53:59 +02:00
florent.teppe
bd1bbc0ab8
removes mutex, and uses double buffering to avoid writing on a resource that will be read by the draw thread
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changes when the buffers are reset -> at the end of the draw, because that's when we are certain the data isn't needed anymore
removed useless variable
fixed typo
include osg::vec3 instead of osg vec3f
compile linux
compile ?
applied clang format to the new files
2022-09-11 17:53:56 +02:00
florent.teppe
2a980ecb50
cleaned some code and fixed some naming issues
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Moved debug draw to components, fixed some whitespace issues, added include guard
fixed uniform name, removed old files
Fixes some more whitespace weirdness
2022-09-11 17:53:53 +02:00
psi29a
1f5277349c
Merge branch 'span' into 'master'
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Replace Misc::Span by std::span
See merge request OpenMW/openmw!2324
2022-08-22 17:34:51 +00:00
psi29a
9c24d6b390
Merge branch 'ci_starts_with' into 'master'
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Replace ciCompareLen with ciStartsWith where possible
See merge request OpenMW/openmw!2325
2022-08-22 17:34:03 +00:00
Evil Eye
150d1840d6
Use more string_view and const string&
2022-08-22 16:55:53 +02:00
elsid
5dc612aa54
Replace ciCompareLen with ciStartsWith where possible
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`ciCompareLen(a, b, b.size()) == 0` expression is an equivalent of checking for
equality of `a` prefix with size `b.size()` with `b`.
`ciCompareLen(a, b, a.size()) == 0` is also the same thing but `a` is a prefix
`b` should start with.
2022-08-22 09:32:22 +02:00
elsid
e4a254deb7
Replace Misc::Span by std::span
2022-08-21 23:53:27 +02:00
psi29a
36fbef1048
Merge branch 'apple-silicon-arm-build' into 'master'
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Get build working on Apple Silicon
See merge request OpenMW/openmw!2286
2022-08-21 20:15:01 +00:00
psi29a
2a2268ea8b
Merge branch 'optimize_navigator_update' into 'master'
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Optimize navigator per frame update
See merge request OpenMW/openmw!2308
2022-08-21 20:12:30 +00:00
psi29a
f36e13444e
Merge branch 'font_loading' into 'master'
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Cleanup fonts loading
See merge request OpenMW/openmw!2309
2022-08-21 20:11:02 +00:00
psi29a
aa8eba239a
Merge branch 'animation_view' into 'master'
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Use string_view in animation code
See merge request OpenMW/openmw!2321
2022-08-21 20:05:00 +00:00
unknown
206711876d
Address feedback
2022-08-21 19:43:29 +02:00
unknown
827a2f0b77
Use string_view in animation code
2022-08-21 18:53:38 +02:00
Mads Buvik Sandvei
70e1efdd47
omw_GetWorldPosFromUV() should use omw_GetDepth()
2022-08-21 18:03:38 +02:00
Andrei Kortunov
9e1ab590f1
Cleanup fonts loading
2022-08-21 13:19:04 +04:00
psi29a
4078f19c74
Merge branch 'SHADER_HOT_RELOAD' into 'master'
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Shaders: Hot reload, togglable by lua debug command
See merge request OpenMW/openmw!2238
2022-08-21 09:08:27 +00:00
florent.teppe
25c1f0ca16
Renamed variable to fix case issue
2022-08-21 09:18:08 +02:00
elsid
aea4614240
Fix clang tidy warning
2022-08-20 19:17:45 +02:00
elsid
8147d49178
Remove redundant lock
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mGeneration is const and mRevision is changed only from the same thread.
2022-08-20 19:15:58 +02:00
elsid
2885885331
Increase mutex scope in TileCachedRecastMeshManager functions
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Which are called from the main thread.
2022-08-20 19:15:57 +02:00
elsid
e1bed86d7e
Do single navigator update per frame
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Primarily for crossing cell border case. Each Navigator::update call has a cost.
Doing it multiple times per frame increased frame duration on cell loading.
Call Navigator::wait only when cell has changed but do not use
Scene::hasCellChanged because it doesn't always indicates it.
2022-08-20 19:15:55 +02:00
elsid
8125d51a0f
Use std::unique_ptr to implement ScopedLoad
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This gives correct implementation of move constructor and assignment operators.
2022-08-19 22:39:39 +02:00
Andrei Kortunov
c3d3f3140b
Allow to change font settings in the launcher
2022-08-18 13:29:12 +04:00
psi29a
bf40f9b287
Merge branch 'name_view' into 'master'
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Make Class::getName return string_view
See merge request OpenMW/openmw!2289
2022-08-17 20:14:27 +00:00
Andrew Dunn
808a2e587a
Merge commit '5ee4ce1232b0f334f29dd702f811c58dccf5c00d' into apple-silicon-arm-build
2022-08-17 23:45:51 +10:00
psi29a
5ee4ce1232
Merge branch 'nipixeldata' into 'master'
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Support more NiPixelData formats (feature #6945 )
Closes #6945
See merge request OpenMW/openmw!2290
2022-08-17 12:20:00 +00:00
Alexei Kotov
edbd05a3f7
Support more NiPixelData formats (feature #6945 )
2022-08-17 14:22:27 +03:00
Evil Eye
4ff12d8945
Make Class::getName return string_view
2022-08-16 21:15:03 +02:00
elsid
cc8c7002ea
Cleanup components includes
2022-08-16 19:14:04 +02:00
Andrew Dunn
1d7d3d5765
Get build working on Apple Silicon
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Will validate issues with Intel OSX later
2022-08-17 02:18:48 +10:00
psi29a
b382e92953
Merge branch 'please_dont_copy_my_nfts' into 'master'
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Prevent various values from being copied
See merge request OpenMW/openmw!2267
2022-08-16 08:36:34 +00:00
elsid
b1fb42a28c
Cleanup detournavigator includes
2022-08-15 19:46:10 +02:00
psi29a
f42ab6a3e7
Merge branch 'coverity' into 'master'
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Do not copy data when it is not needed
See merge request OpenMW/openmw!2277
2022-08-15 12:30:09 +00:00
Andrei Kortunov
e3ad30a517
Do not copy data when it is not needed
2022-08-15 11:52:09 +04:00
Matt
e6868fd211
Allow constexpr hashing
2022-08-14 19:06:29 +00:00
Evil Eye
de8d9b8db3
Use Fowler-Noll-Vo hash instead of std::hash
2022-08-14 19:55:32 +02:00
Evil Eye
eaa108d25d
Return string_view from SoundId methods
2022-08-14 14:39:58 +02:00
florent.teppe
166717d601
Makes sure threads are only stopped once ,and that they will be re-started
2022-08-13 00:34:01 +02:00
Evil Eye
51938f9ef7
Use string_view in Interpreter::Context
2022-08-12 19:42:35 +02:00
florent.teppe
16a4b5716b
adds missing include
2022-08-12 18:52:31 +02:00
florent.teppe
b14cc673bc
adds missing decleration
2022-08-12 18:47:29 +02:00
florent.teppe
decfbc5387
Fix threading issues
2022-08-12 18:37:19 +02:00
psi29a
18dbf722eb
Merge branch 'store_view' into 'master'
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Allow string_view lookups in MWWorld::Store
See merge request OpenMW/openmw!2010
2022-08-10 22:29:18 +00:00
psi29a
b551e69b6f
#5534 remove OSG 3.4 support and require at least 3.6.5 support
2022-08-09 21:07:28 +00:00
Evil Eye
de51525c76
Allow string_view lookups in MWWorld::Store and get some use out of that
2022-08-09 20:43:14 +02:00
psi29a
bb9884c024
Merge branch 'split_stringops' into 'master'
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Split components/misc/stringops.hpp into multiple headers
See merge request OpenMW/openmw!2233
2022-08-09 18:06:40 +00:00
florent teppe
baadc06e98
Merge branch 'master' into 'SHADER_HOT_RELOAD'
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# Conflicts:
# apps/openmw/mwrender/postprocessor.hpp
2022-08-09 09:26:55 +00:00
glassmancody.info
c513ec7824
null check
2022-08-08 12:53:20 -07:00