Marc Zinnschlag
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3ea85b4619
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added AddItem instruction
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2010-08-07 15:11:31 +02:00 |
|
Marc Zinnschlag
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0a60bde834
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added insertIntoContainer function to class hierarchy
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2010-08-06 22:20:20 +02:00 |
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Marc Zinnschlag
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10a63b10b5
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Merge branch 'master' into container
Conflicts:
apps/openmw/mwclass/container.cpp
apps/openmw/mwclass/container.hpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/creature.hpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwclass/npc.hpp
apps/openmw/mwworld/class.cpp
apps/openmw/mwworld/class.hpp
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2010-08-06 14:37:53 +02:00 |
|
Marc Zinnschlag
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8e6a765603
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fixed a stats bug (reducing modified stats via setModified didn't work correctly
|
2010-08-05 16:40:21 +02:00 |
|
Marc Zinnschlag
|
c883921af3
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minor cell change fix
|
2010-08-05 15:57:06 +02:00 |
|
Marc Zinnschlag
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1902dfb7b2
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added activate instruction
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2010-08-05 15:52:07 +02:00 |
|
Marc Zinnschlag
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15124601aa
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stop local scripts from being run twice in case of activation
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2010-08-05 15:46:50 +02:00 |
|
Marc Zinnschlag
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7a313f24ab
|
integrated activation into script system
|
2010-08-05 15:40:03 +02:00 |
|
Marc Zinnschlag
|
f630157bf8
|
implemented basic object activation
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2010-08-05 13:51:26 +02:00 |
|
Marc Zinnschlag
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2d695cc806
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routed activate signal from input sub-system to engine-class
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2010-08-05 13:36:33 +02:00 |
|
Marc Zinnschlag
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87c84e6fcd
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limited activation range according to GMST settings
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2010-08-05 13:29:49 +02:00 |
|
Marc Zinnschlag
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ee7570f7e7
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added containerstore
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2010-08-04 14:37:23 +02:00 |
|
Marc Zinnschlag
|
e0a3b1b1db
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implemented item count
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2010-08-04 14:04:22 +02:00 |
|
Marc Zinnschlag
|
7ba6bdb56c
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prepared InterpreterContext for activation implementation
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2010-08-03 22:43:53 +02:00 |
|
Marc Zinnschlag
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052d049a6c
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integrated name-lookup into ape's code; added missing implementation of a function
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2010-08-03 22:06:48 +02:00 |
|
Marc Zinnschlag
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5827591d05
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Merge commit 'ape/master'
Conflicts:
apps/openmw/mwworld/world.hpp
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2010-08-03 21:52:19 +02:00 |
|
Marc Zinnschlag
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69ea00455f
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Merge branch 'poly'
Conflicts:
apps/openmw/mwworld/world.cpp
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2010-08-03 21:43:05 +02:00 |
|
Armin Preiml
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adc209d135
|
Implemented the faced handle method to the engine. Faced handles will
be written to stdout every 10th frame.
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2010-08-03 20:40:45 +02:00 |
|
Armin Preiml
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c000bfb43d
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moved object focus code to mwscene
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2010-08-03 20:17:31 +02:00 |
|
Marc Zinnschlag
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d1c000313f
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added getPtr function that works via Ogre handle
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2010-08-03 20:01:52 +02:00 |
|
Marc Zinnschlag
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002345270b
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implemented teleport doors (only for the player for now)
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2010-08-03 18:44:52 +02:00 |
|
Marc Zinnschlag
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7e5ddae3b3
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modified action interface to allow other actors besides the player
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2010-08-03 18:22:01 +02:00 |
|
Marc Zinnschlag
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c38b02bd5c
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added action interface
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2010-08-03 18:20:15 +02:00 |
|
Marc Zinnschlag
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239498bcd4
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added getName function
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2010-08-03 17:11:41 +02:00 |
|
Armin Preiml
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b50c7e0788
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Some experimental implementation of a RaySceneQuery.
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2010-08-03 16:26:43 +02:00 |
|
Marc Zinnschlag
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f50ced4616
|
added missing record classes
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2010-08-03 15:24:44 +02:00 |
|
Marc Zinnschlag
|
0851044fa6
|
removed superfluous includes
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2010-08-03 14:43:14 +02:00 |
|
Marc Zinnschlag
|
bfc282779b
|
added item health interface
|
2010-08-03 14:14:04 +02:00 |
|
Marc Zinnschlag
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93754b2851
|
moved some includes around
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2010-08-03 13:32:37 +02:00 |
|
Marc Zinnschlag
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33b6a0b800
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moved concrete record classes to separate sub-system (mwclass)
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2010-08-03 13:17:31 +02:00 |
|
Marc Zinnschlag
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9d6e658e05
|
previous commit was missing some files
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2010-08-03 13:03:08 +02:00 |
|
Marc Zinnschlag
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ca842d1b4d
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reimplemented access to creature stats via new class interface
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2010-08-03 11:49:12 +02:00 |
|
Marc Zinnschlag
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a70c3876a2
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added foundation for esm record class hierarchy
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2010-08-03 11:14:57 +02:00 |
|
Nicolay Korslund
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69cc88bcaf
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Merge branch 'master' of http://github.com/apreiml/openmw
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2010-08-03 08:30:03 +02:00 |
|
Armin Preiml
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986325b3b2
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Changed decoding code page from ISO-8859-1 to WINDOWS-1252
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2010-08-02 13:22:50 +02:00 |
|
Armin Preiml
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389a28a836
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Added const reference to esmstore to some methods down to CellRenderImp.
Body part mesh names will be now obtained by the bodypart id.
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2010-08-02 09:59:59 +02:00 |
|
Armin Preiml
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fb3bf91dfb
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Added inserting of NPC meshes. Only heads and bodys and not well placed for now.
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2010-08-01 20:46:51 +02:00 |
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Marc Zinnschlag
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b584215680
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moved stats label <-> GMST text mapping from mwmechanics to mwgui; added missing stats window labels
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2010-08-01 10:25:50 +02:00 |
|
Armin Preiml
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9173fa6d30
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Merge branch 'master' of github.com:apreiml/openmw
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2010-08-01 09:21:08 +02:00 |
|
Marc Zinnschlag
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4c53495d99
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removed encoding workaround for attribute names
|
2010-08-01 15:20:13 +08:00 |
|
Marc Zinnschlag
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416b61d06a
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removed a special case, that wasn't a special case (MW Scripting for Dummies seems to be wrong here)
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2010-08-01 15:20:13 +08:00 |
|
Marc Zinnschlag
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b5b9f17799
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added special case implementation for GetHealth (max weapon and armor health)
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2010-08-01 15:20:13 +08:00 |
|
Marc Zinnschlag
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77b2c25d62
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added GetHealthGetRatio
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2010-08-01 15:20:13 +08:00 |
|
Marc Zinnschlag
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b13895cf3a
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added ModCurrentHealth, ModCurrentMagicka, ModCurrentFatigue
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2010-08-01 15:20:12 +08:00 |
|
Marc Zinnschlag
|
9a7880ff7f
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added GUI update for health, magicka and fatigue
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2010-08-01 15:20:12 +08:00 |
|
Marc Zinnschlag
|
9e9b014f1d
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added get, set and mod instructions for health, magicka and fatigue
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2010-08-01 15:20:12 +08:00 |
|
Marc Zinnschlag
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089a385686
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update attribute values in stats window
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2010-08-01 15:20:11 +08:00 |
|
Marc Zinnschlag
|
0383ad550a
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added MechanicsManager::update function (doesn't update anything yet)
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2010-08-01 15:20:11 +08:00 |
|
Marc Zinnschlag
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fef6fc1340
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implemented handling of disabled actors
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2010-08-01 15:20:11 +08:00 |
|
Marc Zinnschlag
|
362605860b
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register actors in active cells with MechanicsManager
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2010-08-01 15:20:10 +08:00 |
|