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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-25 15:35:23 +00:00

411 Commits

Author SHA1 Message Date
Aesylwinn
35ff4ec4b1 Normalize default camera controls so that is appears as if the camera is
the object being moved. Also, allow mouse inversion for secondary movement.
2016-03-26 14:15:07 -04:00
Aesylwinn
fbe9177f5d Better center picking for the Orbit Camera. 2016-03-26 00:51:19 -04:00
Aesylwinn
a0fb242bf8 Slight improvement to camera placement. 2016-03-25 23:47:05 -04:00
Aesylwinn
bee8977e45 Add camera control customization options. 2016-03-25 22:19:44 -04:00
Aesylwinn
dede171886 Fix the secondary navigation method for OrbitCameraController. 2016-03-25 21:35:34 -04:00
Aesylwinn
3c83128abc Add more customization. 2016-03-25 20:47:18 -04:00
Aesylwinn
3a676fc456 Revert "Create a visual representation of the center of the orbit camera."
This reverts commit 2c894acd98ed593c8433e29443f84035a2c74297.

# Conflicts:
#	apps/opencs/view/render/cameracontroller.cpp
#	apps/opencs/view/render/cameracontroller.hpp
2016-03-25 18:20:04 -04:00
Aesylwinn
342d31de76 More fixes to the orbit manipulator 2016-03-18 16:56:40 -04:00
Aesylwinn
2903271331 Correct the center position for the orbit camera controller 2016-03-18 16:07:15 -04:00
Aesylwinn
2c894acd98 Create a visual representation of the center of the orbit camera.
For debugging purposes.
2016-03-18 16:06:35 -04:00
Aesylwinn
c8bae38a8e Remove trackball mode 2016-03-18 14:53:10 -04:00
Aesylwinn
7009355baf Remove unused variable 2016-03-18 14:46:53 -04:00
Aesylwinn
4374f69a60 Reduce mouse sensitivity 2016-03-18 14:43:13 -04:00
Aesylwinn
2b72a04e7a Update 1st person up axis ASAP. 2016-03-18 14:02:55 -04:00
Aesylwinn
999869da24 Position camera above, near, and looking at the scene. 2016-03-18 14:02:24 -04:00
Aesylwinn
fcccacc0fa Define a constant for the World Up vector 2016-03-18 13:57:48 -04:00
Aesylwinn
59f59a3385 Fix indentation 2016-03-14 00:45:36 -04:00
Aesylwinn
08fe914ba1 Preliminary editor camera 2016-03-14 00:45:18 -04:00
Aesylwinn
2cff2cd643 Remove unnecessary override. 2016-03-14 00:45:08 -04:00
Aesylwinn
9ed2cf6581 Fix callback being skipped 2016-03-14 00:44:56 -04:00
Aesylwinn
ebdc212886 Moved selectNavigationMode to SceneWidget class, centralized camera selection. 2016-03-14 00:44:46 -04:00
Aesylwinn
9afb0e0f90 Input restructuring. 2016-03-14 00:42:15 -04:00
Aesylwinn
f4f7afb53b Removed now unnecessary installation of event filter. 2016-03-14 00:41:57 -04:00
Aesylwinn
38059593a7 Removed workaround for OSG input handling in RenderWidget. 2016-03-14 00:41:04 -04:00
Marc Zinnschlag
900378a31e changed 'not implemented' warning message for object movement 2016-03-12 13:26:33 +01:00
Marc Zinnschlag
d6b8033b46 handle cell transitions when moving objects 2016-03-12 13:19:51 +01:00
Marc Zinnschlag
fa9689c5e7 delay command execution until call to Object::apply has finished (avoids cutting off the branch we are sitting on) 2016-03-11 14:04:47 +01:00
Marc Zinnschlag
6a2fe564ef Merge branch 'master' into move 2016-03-11 12:47:33 +01:00
Marc Zinnschlag
b2181fae20 safer handling of command macros 2016-03-08 10:48:44 +01:00
Marc Zinnschlag
b5005f7812 keep sub mode over mode changes 2016-03-05 11:41:42 +01:00
Marc Zinnschlag
a63453846b properly clear drag mode at the end of a drag 2016-03-05 11:14:08 +01:00
Marc Zinnschlag
51a4e3fa7d properly abort drags from outside the worldspace widget (code was leaving unclean dragging flags behind) 2016-03-05 10:56:54 +01:00
Marc Zinnschlag
70745487f3 cancel instance move on editing lock becoming active 2016-03-05 10:44:46 +01:00
Marc Zinnschlag
b1fb64bf68 added missing drag mode resets 2016-03-04 16:25:30 +01:00
Marc Zinnschlag
dd564daba0 do not start move drags while the document is locked for editing 2016-03-04 16:24:02 +01:00
Marc Zinnschlag
1726393963 cancel instance move on edit mode change 2016-03-04 15:31:50 +01:00
Marc Zinnschlag
25effc4222 cancel instance move on sub mode change 2016-03-04 15:30:28 +01:00
Marc Zinnschlag
1240e0c716 cancel instance move on drag abort 2016-03-04 15:19:26 +01:00
Marc Zinnschlag
d57021b23c some code simplification 2016-03-04 12:02:45 +01:00
Marc Zinnschlag
c2a8be9048 confine move marker drags to a single axis 2016-03-04 12:00:05 +01:00
Aesylwinn
9d985d883b added grid icon 2016-03-02 20:45:04 -05:00
Aesylwinn
fa1bd72bc0 fix usage of deprecated function 2016-03-02 15:48:05 -05:00
Aesylwinn
7fb6807e65 cell border markers 2016-03-02 15:02:06 -05:00
Marc Zinnschlag
a19ac72215 render marker 2016-03-01 15:48:34 +01:00
Marc Zinnschlag
6f619ea85f Merge branch 'master' into move
Conflicts:
	apps/opencs/view/render/object.cpp
2016-03-01 12:17:53 +01:00
Rob Cutmore
d60786b5da Do not show cell markers for interior cells 2016-02-26 07:42:05 -05:00
scrawl
a6621626aa Don't use multiple parent node paths in CSVRender::Object 2016-02-22 15:22:37 +01:00
scrawl
1c24cba46a Don't use multiple parental node paths. 2016-02-22 15:13:31 +01:00
Marc Zinnschlag
22e717161a split object base node into two node (one for position, one for everything else) 2016-02-21 15:19:31 +01:00
Marc Zinnschlag
dececf6c38 instance moving via drag in 3D scenes 2016-02-16 16:02:29 +01:00