Nikolay Kasyanov
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057c2f2e2a
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Merge branch 'master' into pgrd-rendering
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
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2012-03-31 13:42:13 +04:00 |
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Marc Zinnschlag
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509650d5f3
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Merge remote branch 'ace/fs-fix'
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2012-03-31 11:37:18 +02:00 |
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Chris Robinson
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28378c063b
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Minor OpenAL_SoundStream cleanups
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2012-03-31 02:22:23 -07:00 |
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Chris Robinson
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4e908aa095
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Add a method to set the sound's position
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2012-03-31 01:34:26 -07:00 |
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Chris Robinson
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b01289128b
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Split OpenAL_Sound into separate classes for 2D and 3D sounds
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2012-03-31 01:15:27 -07:00 |
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Chris Robinson
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5adeee20fd
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Mute sounds that go outside the max distance
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2012-03-31 00:57:29 -07:00 |
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Chris Robinson
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fc167dbc83
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Pass Ogre Vector3s to playSound3D and updateListener
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2012-03-30 11:42:11 -07:00 |
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Chris Robinson
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fefc8f86ab
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Remove the unused streamSound3D method
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2012-03-30 11:11:07 -07:00 |
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Chris Robinson
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c33349a774
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Merge remote branch 'zini/master' into sound
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2012-03-30 08:36:01 -07:00 |
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Chris Robinson
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1ee8b963d0
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Store the sound listener position as well
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2012-03-30 07:30:17 -07:00 |
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Chris Robinson
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fad27d99e6
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Update the actual sound volume with the position
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2012-03-30 07:10:34 -07:00 |
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scrawl
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a4576f043d
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fixed the physics debug rendering now activates/deactivates properly
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2012-03-30 16:02:41 +02:00 |
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Chris Robinson
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479df78ea1
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Update the actual sound position after the listener
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2012-03-30 07:01:37 -07:00 |
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Marc Zinnschlag
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8d7bf34348
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Merge branch 'terrain'
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2012-03-30 15:52:27 +02:00 |
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Marc Zinnschlag
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557e97bab4
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fixed a terrain-related Redemption crash
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2012-03-30 15:52:09 +02:00 |
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Chris Robinson
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71d9d7e943
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Store the current sound position with the Sound object
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2012-03-30 06:41:06 -07:00 |
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Marc Zinnschlag
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46279a001b
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Merge remote branch 'scrawl/dialogue'
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2012-03-30 15:39:56 +02:00 |
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Marc Zinnschlag
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2d2af4b28a
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Merge remote branch 'scrawl/terrain18' into terrain
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.hpp
components/esm_store/cell_store.hpp
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2012-03-30 15:38:14 +02:00 |
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Chris Robinson
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de102cd274
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Simplify broken OpenAL workaround
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2012-03-30 06:28:40 -07:00 |
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Chris Robinson
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33a63d88a5
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Merge remote branch 'zini/master' into sound
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2012-03-30 06:22:19 -07:00 |
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scrawl
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30d27fa83f
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Merge branch 'master' into occlusionquery
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.hpp
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2012-03-30 15:00:04 +02:00 |
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scrawl
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26bdbf77f3
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Merge branch 'master' into occlusionquery
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2012-03-30 14:49:06 +02:00 |
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Alexander "Ace" Olofsson
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4a9a416d46
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Can find files even if no .bsa file exists now
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2012-03-30 14:45:32 +02:00 |
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scrawl
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4a6d034591
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Merge branch 'master' into occlusionquery
Conflicts:
apps/openmw/CMakeLists.txt
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/renderingmanager.hpp
components/esm_store/cell_store.hpp
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2012-03-30 14:39:42 +02:00 |
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scrawl
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4bbedeb3e7
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made all dialogs semi transparent (like in morrowind)
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2012-03-30 14:01:43 +02:00 |
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scrawl
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d3f31c3498
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dialogue window enhancements
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2012-03-30 13:53:35 +02:00 |
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Marc Zinnschlag
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a90c3b9f23
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Merge remote branch 'scrawl/water'
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2012-03-30 13:07:47 +02:00 |
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Marc Zinnschlag
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cc9a874f2b
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Merge remote branch 'corristo/openal'
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2012-03-30 10:45:31 +02:00 |
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scrawl
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d5c49fa036
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getWaterLevel use CellStore ; attempted fix for morrowind without tribunal
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2012-03-30 10:12:28 +02:00 |
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Chris Robinson
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6a16e33f82
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Merge remote branch 'zini/master' into sound
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2012-03-29 21:17:59 -07:00 |
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Nikolay Kasyanov
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b21a6291f7
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Merge branch 'master' into pgrd-rendering
Conflicts:
apps/openmw/mwrender/renderingmanager.hpp
apps/openmw/mwscript/docs/vmformat.txt
apps/openmw/mwscript/miscextensions.cpp
apps/openmw/mwworld/world.hpp
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2012-03-30 02:50:30 +04:00 |
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Nikolay Kasyanov
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aab79599a9
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Merge branch 'openal' into pgrd-rendering
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2012-03-30 02:43:40 +04:00 |
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Nikolay Kasyanov
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b6aa8925f4
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(Temporary) workaround for broken OpenAL implementations that doesn't return meaningful max counts of sources
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2012-03-30 00:12:38 +04:00 |
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Marc Zinnschlag
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647c0e4df3
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Merge remote branch 'scrawl/renderingdistance'
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2012-03-29 21:27:25 +02:00 |
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Marc Zinnschlag
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eec135c040
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Merge remote branch 'scrawl/water'
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2012-03-29 21:20:16 +02:00 |
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Chris Robinson
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3d5384e2bb
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Remove some unneeded casts
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2012-03-29 11:28:33 -07:00 |
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scrawl
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79c2a2e465
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implemented toggleWater (twa); formatting again
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2012-03-29 18:33:08 +02:00 |
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Marc Zinnschlag
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10b4c1d904
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silenced a warning
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2012-03-29 18:04:52 +02:00 |
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Marc Zinnschlag
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ea79d9b7c3
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Merge remote branch 'scrawl/renderingdistance'
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2012-03-29 18:02:30 +02:00 |
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scrawl
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e22ae7c840
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bounds fix (again)
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2012-03-29 17:30:13 +02:00 |
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scrawl
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19c801f538
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disabled rendering distance for now
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2012-03-29 16:56:30 +02:00 |
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scrawl
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f45c650975
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bounds fix
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2012-03-29 16:47:59 +02:00 |
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scrawl
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2f096e131d
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throw exception if water level is attempted to be modified in exterior
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2012-03-29 16:23:02 +02:00 |
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scrawl
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5a19d4ec45
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implement water script functions and save water height in CellStore
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2012-03-29 15:50:15 +02:00 |
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scrawl
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f497813043
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formatting, added Water::setHeight
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2012-03-29 15:49:24 +02:00 |
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Nikolay Kasyanov
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c3357c4396
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Merge branch 'master' into pgrd-rendering
Conflicts:
apps/openmw/mwrender/renderingmanager.cpp
apps/openmw/mwrender/renderingmanager.hpp
apps/openmw/mwscript/docs/vmformat.txt
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2012-03-29 13:27:13 +04:00 |
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Nikolay Kasyanov
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0897a2a4cb
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Merge branch 'master' into openal
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2012-03-29 13:09:54 +04:00 |
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scrawl
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39b3afb98f
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use camera height instead of player height for underwater check
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2012-03-29 05:03:34 +02:00 |
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Nikolay Kasyanov
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20f976ddc7
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probably openal initialization fix
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2012-03-29 03:02:26 +04:00 |
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scrawl
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e5a19209a4
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remove the timeout stuff
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2012-03-29 00:05:48 +02:00 |
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