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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-28 14:53:58 +00:00

16 Commits

Author SHA1 Message Date
psi29a
e37860c1dc Cherry pick 'openmw-48-stereo-fixes' into 'master'
Openmw 48 stereo fixes

See merge request OpenMW/openmw!2815
2023-03-12 22:20:23 +01:00
Cody Glassman
fb5979312f fix sunglare flash, make sure all bound render targets have color masks set 2023-02-25 15:14:01 -08:00
elsid
843753da14
Remove unused includes 2022-10-09 16:44:18 +02:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base 2022-09-22 21:35:26 +03:00
psi29a
b551e69b6f #5534 remove OSG 3.4 support and require at least 3.6.5 support 2022-08-09 21:07:28 +00:00
Mads Buvik Sandvei
b277fa48c7 Refactor multiview to avoid littering OSG_HAS_MULTIVIEW and multiview-related uniforms around the code, keep them all in multiview.cpp. 2022-07-11 17:27:05 +02:00
Mads Buvik Sandvei
b0e4c7e76a [Postprocessing] Stereo integration 2022-06-21 15:55:06 +00:00
cody glassman
04843fed6d moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
madsbuvi
79577f37de Rebase artifacts + cleaned up the remaining unnecessary exposures of stereo awareness. 2022-04-29 17:35:24 +02:00
glassmancody.info
2c52695361 fix regression where LEQUAL was used instead of LESS for depth function 2022-01-04 12:23:37 -08:00
glassmancody.info
44d5c96183 sunglare fix 2021-11-22 17:35:00 -08:00
Cody Glassman
d85f772269 Depth refactor 2021-11-21 02:25:05 +00:00
Bo Svensson
7d34149adc
consolidates createUnlitMaterial (#3203)
With this PR we remove a few duplicate lines of code by adding a parameter to `createUnlitMaterial`.
2021-10-30 19:19:58 +02:00
glassmancody.info
f0eb068e4b remove dead code and fix changelog entry 2021-10-29 18:50:04 -07:00
glassmancody.info
ba4f1921ab overrides 2021-10-25 15:04:55 -07:00
glassmancody.info
1e40d27318 introduce sky shaders 2021-10-23 17:53:38 -07:00