elsid
ebb8fdc698
Use settings values for General settings
2023-07-04 21:40:04 +02:00
psi29a
6601b0cb15
Merge branch 'fastandloose' into 'master'
...
Drop support for --fs-strict
Closes #7394
See merge request OpenMW/openmw!3093
2023-07-02 19:24:14 +00:00
Petr Mikheev
718d5e4a71
Add setting "gmst overrides l10n"
2023-06-13 10:06:59 +02:00
psi29a
2686e586e5
Merge branch 'dev-7019' into 'master'
...
Fix improper access of stereo manager by other shared components
See merge request OpenMW/openmw!2437
2023-06-09 21:25:21 +00:00
Evil Eye
eeda48ec50
Drop support for --fs-strict
2023-06-08 21:10:09 +02:00
elsid
bb1d040ac8
Use settings values for Cells settings
2023-05-22 17:36:23 +02:00
elsid
6de335dd77
Pass path to startup script as std::filesystem::path
2023-05-06 13:58:39 +02:00
Mads Buvik Sandvei
7d69bea7dc
Move InitializeStereoOperation to components/stereo
2023-04-22 16:11:53 +02:00
Mads Buvik Sandvei
fe066069d7
/components/ code should not access the stereo manager without checking whether or not stereo is enabled first. Stereo component code should not read settings itself, but rather take settings as parameters.
2023-04-22 16:11:42 +02:00
Petr Mikheev
f1beaa7b8c
Put ESMStore to Environment
2023-04-20 21:45:49 +02:00
Petr Mikheev
2838071751
Log the message "GMST ... not found" only once for each missing l10n GMST
2023-04-05 22:47:15 +02:00
psi29a
db1b260323
Merge branch 'gmst_l10n' into 'master'
...
Support links to GMSTs in l10n files; extract Morrowind-specific l10n files to a separate directory
See merge request OpenMW/openmw!2822
2023-03-22 20:47:53 +00:00
elsid
c90e4435cd
Remove unused startup script argument
2023-03-19 00:45:50 +01:00
Petr Mikheev
58fdd687a8
Support links to GMST in l10n files
2023-03-12 13:12:13 +01:00
Andrei Kortunov
be488649c3
Add support for non-adaptive VSync (feature 7129)
2023-02-26 15:19:19 +04:00
psi29a
b385f27f86
Merge branch 'console_history' into 'master'
...
Remembering console commands between sessions
Closes #7125
See merge request OpenMW/openmw!2603
2023-02-10 11:54:45 +00:00
Kindi
044d82a842
Remembering console commands between sessions
2023-02-10 11:54:45 +00:00
elsid
af003d94f8
Log error when failed to open stats file
2023-02-06 21:52:35 +01:00
elsid
96ea1903c5
Delay OSG stats reporting for 3 frames
...
Instead of 2 to make sure GPU draw time taken is always reported.
2023-02-01 22:01:55 +01:00
glassmancody.info
897ee702d1
move water normal to vfs
2023-01-29 11:14:08 -08:00
psi29a
7be20301af
Merge branch '24-7lofibeatstoachievechimto' into 'master'
...
Rework music playback (bug #7172 )
Closes #7172
See merge request OpenMW/openmw!2640
2023-01-21 23:07:25 +00:00
florent.teppe
3780033837
Reverts Cell name to a string
2023-01-21 18:39:42 +01:00
Alexei Kotov
fd6e96576a
Rework music playback (bug #7172 )
2023-01-21 05:56:12 +03:00
florent.teppe
1ef1de974d
script blacklist => RefId
...
Applies changes from review
Fixed clang format
Clang format + review.
2022-12-27 19:16:21 +01:00
florent.teppe
2c30575b3b
CellName is now a RefId, makes more sense that way.
2022-12-27 19:16:21 +01:00
fteppe
125b21de20
Initial commit: In ESM structures, replace the string members that are RefIds to other records, to a new strong type
...
The strong type is actually just a string underneath, but this will help in the future to have a distinction so it's easier to search and replace when we use an integer ID
Slowly going through all the changes to make, still hundreds of errors
a lot of functions/structures use std::string or stringview to designate an ID. So it takes time
Continues slowly replacing ids. There are technically more and more compilation errors
I have good hope that there is a point where the amount of errors will dramatically go down as all the main functions use the ESM::RefId type
Continue moving forward, changes to the stores
slowly moving along
Starting to see the fruit of those changes.
still many many error, but more and more Irun into a situation where a function is sandwiched between two functions that use the RefId type.
More replacements. Things are starting to get easier
I can see more and more often the issue is that the function is awaiting a RefId, but is given a string
there is less need to go down functions and to fix a long list of them.
Still moving forward, and for the first time error count is going down!
Good pace, not sure about topics though, mId and mName are actually the same thing and are used interchangeably
Cells are back to using string for the name, haven't fixed everything yet. Many other changes
Under the bar of 400 compilation errors.
more good progress <100 compile errors!
More progress
Game settings store can use string for find, it was a bit absurd how every use of it required to create refId from string
some more progress on other fronts
Mostly game settings clean
one error opened a lot of other errors. Down to 18, but more will prbably appear
only link errors left??
Fixed link errors
OpenMW compiles, and launches, with some issues, but still!
2022-12-27 19:15:54 +01:00
Petr Mikheev
7a354d8c78
Remove from MWWorld::World a few functions that already exist in MWWorld::Cells and MWWorld::Scene
2022-11-13 12:37:37 +01:00
Petr Mikheev
2df993004c
Make MWWorld:Cells and MWWorld::Scene to be accessible via Environment
2022-11-13 12:37:37 +01:00
Evil Eye
29a46b0fc0
Reimplement --script-all-dialogue to be more useful to modders
2022-11-03 20:54:44 +01:00
Petr Mikheev
3697c9266b
Separate l10n manager from lua
2022-10-07 17:19:04 +02:00
elsid
2f5adbb083
Profile window manager update
2022-10-06 21:50:31 +02:00
elsid
212c7c7f25
Move LuaWorker to a separate file
2022-10-06 21:50:31 +02:00
elsid
cd18c81e58
Move ScopedProfile to a separate file
2022-10-06 21:50:31 +02:00
elsid
063fff7fa4
Fix and prevent -Wextra-semi warning
2022-10-06 00:26:43 +02:00
elsid
4de8ea30c8
Report used memory by Lua interpreter
2022-09-30 02:15:21 +02:00
clang-format-bot
ddb0522bbf
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
unrelentingtech
1c8fd2ecdb
Implement system-scaled HiDPI support (SDL_WINDOW_ALLOW_HIGHDPI - Wayland, macOS, etc)
2022-09-12 08:18:08 +00:00
Project579
1fc197e404
Check std::getenv output before using it to construct a std::filesystem::path.
2022-09-11 14:41:20 +02:00
Project579
a13709c510
Replace implicit convertions from std::filesystem::path to std::string with correctly converting functions.
2022-09-11 14:41:20 +02:00
Project579
e5c417c968
Make sure all paths are passed as std::filesystem::path instead of std::string where possible.
2022-09-11 14:41:15 +02:00
Project579
4bb07282c9
Replace all remaining occurrences of boost::filesystem with std::filesystem.
2022-09-11 02:19:00 +02:00
Evil Eye
fb9bc5f535
Use string_view in Fallback::Map
2022-08-28 17:20:49 +02:00
elsid
73f885db0e
Cleanup includes
2022-08-19 22:05:15 +02:00
psi29a
b551e69b6f
#5534 remove OSG 3.4 support and require at least 3.6.5 support
2022-08-09 21:07:28 +00:00
Alexei Kotov
86a4d530c4
Merge branch 'luaprofiler' into 'master'
...
Implementing profiler stats for LuaManager::synchronizedUpdate
See merge request OpenMW/openmw!2215
2022-08-05 16:19:57 +00:00
Christian Haro
19a08d19d6
Implementing profiler stats for LuaManager::synchronizedUpdate
2022-08-05 16:19:57 +00:00
Alexei Kotov
2126cedb7d
Prevent Movies_Morrowind_Logo video from pausing sounds (bug #6049 )
...
Fix custom decoder tracks update (bug #6109 )
2022-08-01 05:55:09 +03:00
elsid
0614b82452
Restore UnrefQueue to destruct animation asynchronously
2022-07-24 21:08:43 +02:00
Andrei Kortunov
845a812ebf
Drop fonts export - users are supposed to use TrueType fonts or mods with legacy format
2022-07-18 10:40:03 +04:00
Andrei Kortunov
c47a48e25d
Inject layout files to VFS
2022-07-17 22:01:48 +04:00