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Cleanup includes
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209550aa84
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@ -3,6 +3,7 @@
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#include <vector>
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#include <optional>
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#include <string>
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#include <components/esm/format.hpp>
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@ -14,11 +14,8 @@
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#include "importnpcc.hpp"
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#include "importcrec.hpp"
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#include "importcntc.hpp"
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#include "importplayer.hpp"
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#include "importsplm.h"
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namespace ESSImport
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{
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@ -8,8 +8,6 @@
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#include <components/esm3/cellref.hpp>
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#include <components/esm/esmcommon.hpp>
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#include "importacdt.hpp"
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namespace ESM
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{
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class ESMReader;
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@ -1,5 +1,7 @@
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#include "graphicspage.hpp"
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#include "sdlinit.hpp"
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#include <QMessageBox>
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#include <QScreen>
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@ -5,8 +5,6 @@
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#include <components/settings/settings.hpp>
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#include "sdlinit.hpp"
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namespace Files { struct ConfigurationManager; }
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namespace Launcher
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@ -60,7 +60,6 @@
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#include "mwsound/soundmanagerimp.hpp"
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#include "mwworld/class.hpp"
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#include "mwworld/player.hpp"
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#include "mwworld/worldimp.hpp"
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#include "mwrender/vismask.hpp"
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@ -11,8 +11,6 @@
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#include "mwbase/environment.hpp"
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#include "mwworld/ptr.hpp"
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namespace Resource
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{
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class ResourceSystem;
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@ -5,15 +5,7 @@
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#include <components/resource/resourcesystem.hpp>
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#include "world.hpp"
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#include "scriptmanager.hpp"
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#include "dialoguemanager.hpp"
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#include "journal.hpp"
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#include "soundmanager.hpp"
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#include "mechanicsmanager.hpp"
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#include "inputmanager.hpp"
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#include "windowmanager.hpp"
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#include "statemanager.hpp"
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#include "luamanager.hpp"
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MWBase::Environment *MWBase::Environment::sThis = nullptr;
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@ -2,6 +2,9 @@
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#define GAME_MWBASE_LUAMANAGER_H
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#include <variant>
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#include <string>
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#include <map>
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#include <SDL_events.h>
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#include <components/sdlutil/events.hpp>
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