scrawl
ec6dad99fc
Update AUTHORS.md
2017-07-26 22:07:23 +00:00
scrawl
1792886f1e
Merge pull request #1344 from julianko/dialogue_performance
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Fix dialogue window performance
2017-07-26 22:05:45 +00:00
Julian
d7aa2a882d
improve dialogue window performance
2017-07-26 18:58:27 +02:00
scrawl
d3be4769ea
Merge pull request #1347 from akortunov/encumberancefix
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Fixed encumberance check (bug #3963 )
2017-07-26 16:20:16 +00:00
Thunderforge
072fbcaee3
UI adjustments to prevent parchment scroll from being cut off ( fixes #3910 )
2017-07-25 22:12:29 -05:00
Rob Cutmore
3fb7c42845
Editor: Use colour field for cell map colour
2017-07-25 19:11:47 -04:00
Rob Cutmore
0082f5a2dc
Editor: fix handling of colour columns
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Colours are stored as ints in the backend but the conversion from
QColor to int was broken.
2017-07-25 19:11:47 -04:00
scrawl
9920418947
Merge pull request #1345 from Thunderforge/bugfix/prevent-extra-column
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Launcher: Move Morrowind Content Language label to section header
2017-07-25 21:21:41 +00:00
scrawl
c23b75ab9a
Merge pull request #1339 from PlutonicOverkill/vs2017-support
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Add Visual Studio 2017 support (Feature #3952 )
2017-07-25 21:07:34 +00:00
Andrei Kortunov
548814bfbc
Added AiBreathe package (feature #1374 )
2017-07-25 10:58:04 +04:00
Andrei Kortunov
325ea10594
Fixed encumberance check (bug #3963 )
2017-07-25 10:28:33 +04:00
Thunderforge
8ded95201d
Move Morrowind Content Language label to section header
2017-07-24 22:56:58 -05:00
Andrei Kortunov
3ba0a336b7
Move spell magicka cost calculation to standalone function
2017-07-24 21:11:59 +04:00
Marc Zinnschlag
cfc5cdd309
Merge remote-tracking branch 'plutonicoverkill/highlight-occurence-fix'
2017-07-24 09:18:24 +02:00
PlutonicOverkill
9924e4a35b
Stop VS2017 spamming warnings
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Disable warning caused by the string and stream-related standard headers.
2017-07-24 17:49:39 +12:00
scrawl
57a772c8d4
Merge pull request #1342 from akortunov/screenfade
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Fade screen in on a new game start
2017-07-23 22:08:20 +00:00
PlutonicOverkill
16be1e1a84
Fix occurrence highlighting preferences panel
2017-07-23 20:29:42 +12:00
Andrei Kortunov
337f0f876d
Fade screen in on a new game start
2017-07-23 11:04:58 +04:00
Nikolay Kasyanov
04184f5794
Merge pull request #1341 from nikolaykasyanov/macos-update-ci-dependencies
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[macOS, CI] Use most recent dependencies
2017-07-22 22:54:03 +02:00
Nikolay Kasyanov
411b78562e
[macOS, CI] Use most recent dependencies
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Includes a fix for https://bugs.openmw.org/issues/3904 .
2017-07-22 21:25:59 +02:00
scrawl
8feb495d17
Merge pull request #1340 from PlutonicOverkill/pause-when-minimised
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Pause game when minimised on Windows (Bug #3943 )
2017-07-22 10:16:37 +00:00
PlutonicOverkill
0eb54fa96a
Remove TOOLSET and XP_TOOLSET
2017-07-22 17:58:04 +12:00
scrawl
9bc24ab629
Fix character preview zNear/zFar not being autocomputed as intended (Bug #3955 )
2017-07-22 00:38:27 +02:00
scrawl
5c11266a46
Fix character preview item selection
2017-07-22 00:06:43 +02:00
scrawl
c9f8a220dc
Update the tooltip when the focusObject is set
2017-07-20 20:59:36 +02:00
scrawl
0e2e23e9f8
Remove tooltip object as part of WindowManager::clear
2017-07-20 20:59:09 +02:00
PlutonicOverkill
5049fe4320
Pause game when minimised on Windows
2017-07-20 21:31:05 +12:00
scrawl
7f634514a8
Fix the viewport of the character preview being set a frame ahead due to a threading issue
2017-07-19 17:43:15 +02:00
scrawl
20606a2aff
Add 'prediction time' setting for cell/terrain pre-loading
2017-07-19 16:44:37 +02:00
scrawl
3e03a0d7bd
Terrain: remove ref argument that is now always true
2017-07-19 16:24:35 +02:00
scrawl
ac78d01b2b
Terrain: use the main camera's viewpoint for intersection tests
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Fixes lag spikes caused by intersection tests loading/unloading terrain pages.
2017-07-19 13:11:44 +02:00
scrawl
a629d48df6
Update the facedObject after the camera is updated
2017-07-19 13:05:51 +02:00
scrawl
ffb6dff6aa
Merge pull request #1338 from akortunov/valuefix
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Change mValue type for clothes to unsigned short (bug #3960 )
2017-07-18 10:13:51 +00:00
Andrei Kortunov
2bd105f5e2
Change mValue type for clothes to unsigned short ( fixes #3960 )
2017-07-18 11:51:19 +04:00
scrawl
2c7ce26fb7
Merge pull request #1336 from akortunov/evadefix
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Combat AI: avoid enemy hits when casting Self-ranged spells
2017-07-16 20:05:21 +00:00
scrawl
3f7c2128e8
Merge pull request #1337 from akortunov/guifixes
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Disable transparency for all popup lists
2017-07-16 20:05:04 +00:00
Andrei Kortunov
6795163265
Disable transparency for all popup lists
2017-07-16 23:03:53 +04:00
Andrei Kortunov
98f161c7fd
Combat AI: avoid enemy hits when casting Self-ranged spells ( fixes #3922 )
2017-07-16 22:38:23 +04:00
scrawl
2c95f40640
Merge pull request #1333 from akortunov/guidistortionfix
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Disable sound distortion for GUI actions and PlaySound command [discussion]
2017-07-16 18:28:03 +00:00
scrawl
4f6838c7db
Merge pull request #1335 from akortunov/guifixes
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GUI fixes
2017-07-16 18:25:40 +00:00
Andrei Kortunov
5bb9f1b187
Make popup in character select menu non-transparent
2017-07-16 13:18:59 +04:00
Andrei Kortunov
2b22d10ebc
Spellview fixes
2017-07-16 13:14:19 +04:00
Andrei Kortunov
9179a019df
Quick keys menu fixes
2017-07-16 13:11:34 +04:00
scrawl
12871dd8da
Merge pull request #1334 from akortunov/guifixes
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EditEffectDialog fixes
2017-07-15 21:37:02 +00:00
Andrei Kortunov
5be1c81913
Fixed Close button handler in EditEffectDialog ( fixes #3956 )
2017-07-15 14:03:36 +04:00
Andrei Kortunov
dca8317083
Disable sound distortion for player actions in GUI mode
2017-07-15 10:59:08 +04:00
Andrei Kortunov
3b163ce6ce
Disable sound distortion for PlaySound script command
2017-07-15 10:58:19 +04:00
scrawl
ada85aa1ee
Merge pull request #1331 from akortunov/guidistortionfix
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Prevent GUI sounds distortion
2017-07-14 19:55:33 +02:00
PlutonicOverkill
2d7689b978
Add Visual Studio 2017 support
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The new VS2017 configuration uses all the same settings as the
VS2015 one, but uses a different generator.
CMake by default looks for Boost libraries based on the compiler
being used, but Boost only has binaries for VS2015, so a hack is
used to make sure it looks for the correct ones.
I don't know what TOOLSET and XP_TOOLSET are for but I left them
just in case.
2017-07-14 12:07:16 +12:00
scrawl
40dc1dd6f5
Fix checking a variable before it's assigned (Bug #3950 )
2017-07-10 23:50:24 +02:00