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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-26 09:35:28 +00:00

13644 Commits

Author SHA1 Message Date
Evil Eye
231da19aa4 Load repeat flag and use reset argument 2021-11-20 11:02:58 +01:00
Evil Eye
c5de69f9c6 Merge branch 'faceyourfears' into 'master'
Make AiExtensions less toxic (bug #6429)

Closes #6429

See merge request OpenMW/openmw!1411
2021-11-20 09:59:49 +00:00
Alexei Dobrohotov
fcef92e3ea Make AiExtensions less toxic (bug #6429) 2021-11-20 03:15:15 +03:00
Evil Eye
42020bc2c3 Ignore the axis argument when rotating the player 2021-11-20 00:02:48 +00:00
uramer
68963538ae Lua UI API 2021-11-18 15:19:54 +00:00
Evil Eye
71f020c23b Merge branch 'lua_input' into 'master'
Fix compiler warnings in apps/openmw/mwlua/inputbindings.cpp

See merge request OpenMW/openmw!1403
2021-11-16 16:41:38 +00:00
Alexei Kotov
37c27ce072 Merge branch 'vengeful_dremora_protection' into 'master'
Unset store listeners for creatures

See merge request OpenMW/openmw!1402
2021-11-15 23:34:33 +00:00
Petr Mikheev
e53d5ed91b Fix compiler warnings in apps/openmw/mwlua/inputbindings.cpp 2021-11-15 17:31:57 +01:00
Evil Eye
c277e8bf3f Unset store listeners for creatures 2021-11-15 16:31:38 +01:00
Petr Mikheev
c7d6620c35 Add error checking in MWLua::Action 2021-11-15 01:17:53 +01:00
psi29a
d4e8a58351 Merge branch 'headsup' into 'master'
Force assign head animation timer (bug #4389)

Closes #4389

See merge request OpenMW/openmw!1361
2021-11-14 19:59:31 +00:00
psi29a
bd694128b9 Merge branch 'lua_input' into 'master'
Update Lua package openmw.input

See merge request OpenMW/openmw!1356
2021-11-14 19:57:37 +00:00
Alexei Kotov
ec63546a37 Merge branch 'save_me_utf8' into 'master'
Handle non-ASCII characters without triggering an assertion

Closes #6396

See merge request OpenMW/openmw!1375
2021-11-14 12:38:36 +00:00
Evil Eye
6daefe3ddc Cast to the unsigned char expected by cctype functions 2021-11-14 11:26:18 +01:00
Evil Eye
751e8cf76b Do a bounds check before calling functions defined in cctype 2021-11-14 11:26:15 +01:00
Evil Eye
c01ba41aa6 Handle character directories like save names 2021-11-14 11:26:14 +01:00
Evil Eye
8f48a1f030 Handle non-ASCII characters while saving without triggering an assertion 2021-11-14 11:26:06 +01:00
Andrei Kortunov
dce4cceb39 Support deleted CellRefs in groundcover (bug 6276) 2021-11-14 13:23:10 +04:00
psi29a
29847655f6 Merge branch 'lua_pause' into 'master'
Allow Lua scripts to work when the game is on pause

See merge request OpenMW/openmw!1384
2021-11-13 22:47:52 +00:00
Bo Svensson
a62b22cd31
isolates groundcover content files (#3208)
Specifications developed in PR #3206 require that groundcover content files must not be allowed to corrupt normal content files. With this PR we simply isolate our existing loading logic by instantiating a separate `ESMStore` for `Groundcover`. In addition, we remove some outdated workarounds.
2021-11-13 23:37:53 +01:00
psi29a
68e7a4083e Merge branch 'master' into 'master'
Overhaul raindrop water ripple effect

Closes #6360

See merge request OpenMW/openmw!1316
2021-11-13 21:44:25 +00:00
psi29a
914993d6ae Merge branch 'itsmagic' into 'master'
Factor race weight into magic projectile speed (bug #6343)

Closes #6343

See merge request OpenMW/openmw!1385
2021-11-13 21:09:44 +00:00
Alexei Dobrohotov
b918135b4b Factor race weight into magic projectile speed (bug #6343) 2021-11-13 17:33:32 +03:00
psi29a
4d09f791ab Merge branch 'minimum-settings-window-size' into 'master'
Recompute minimum settings window size based on tab bar size

See merge request OpenMW/openmw!1365
2021-11-13 13:48:12 +00:00
Mads Buvik Sandvei
73e9d7f315 Recompute minimum settings window size based on tab bar size 2021-11-13 13:48:12 +00:00
psi29a
39f70c2d18 Merge branch 'correct-sound' into 'master'
Add correct sound path in resource helpers

See merge request OpenMW/openmw!1381
2021-11-12 22:23:32 +00:00
Petr Mikheev
32839cc727 Allow Lua scripts to work on pause (except timers and onUpdate handlers) 2021-11-12 22:06:59 +01:00
psi29a
3ade72a7ad Merge branch 'buyskyrimanniversaryedition' into 'master'
Boring NIF stuff

See merge request OpenMW/openmw!1378
2021-11-12 19:47:37 +00:00
Bret Curtis
700bace24c do not emplace_back to our mLandTextures; instead use the heavy handed resize to be explicit about what we intend to do; resolves issue found here: https://github.com/OpenMW/openmw/pull/3220#issuecomment-964650167 2021-11-12 11:53:21 +01:00
Petr Mikheev
ed85393288 Replace sol::table::create_table_with with a more compiler-friendly implementation. It fixes MSVC error "compiler is out of heap space" and also slightly reduces binary size. 2021-11-11 22:46:01 +01:00
Petr Mikheev
d285427485 Update Lua package openmw.input 2021-11-11 20:14:30 +01:00
Alexei Kotov
f210559a80 Merge branch 'bound_rating' into 'master'
Improve AI rating of bound effects

Closes #3855

See merge request OpenMW/openmw!1366
2021-11-11 14:30:41 +00:00
Cédric Mocquillon
512d64e514 Extract correctSoundPath method to avoid code duplication. Add unit test for the new method 2021-11-10 23:06:35 +01:00
Alexei Dobrohotov
9880c43c86 Add specular strength shader parameter 2021-11-10 19:58:06 +03:00
Alexei Dobrohotov
0d13b8cd3f Allow movement during blocking (bug #6327) 2021-11-10 15:48:03 +03:00
Alexei Dobrohotov
835bec0ed1 Fix stupid typo 2021-11-10 09:36:01 +03:00
psi29a
295ebbebbd Merge branch 'astoecke-fix-6354-sfx-distance-attenuation' into 'master'
Fade sounds when performing distance-based culling (Fixes #6354)

Closes #6354

See merge request OpenMW/openmw!1341
2021-11-09 14:33:52 +00:00
psi29a
5836d0225f Merge branch 'leave_butter_to_soften' into 'master'
Soft Particles (#6128)

See merge request OpenMW/openmw!980
2021-11-09 14:16:47 +00:00
psi29a
28589b9692 Merge branch 'holsteredshield-already-has-shaders' into 'master'
Remove redundant recreateShaders

See merge request OpenMW/openmw!1368
2021-11-09 14:12:43 +00:00
Bret Curtis
f2bc179b0a Add groundcover back into view 2021-11-09 10:20:32 +01:00
Evil Eye
1a2fde04bb Clarify logic 2021-11-08 17:28:54 +01:00
Bo Svensson
5f1bf89369
improves groundcover view distance (#3219)
This PR aims to solve all issues with `Groundcover` view distance handling in a satisfying way while preserving other optimisations that benefit other features. The main idea here is not to rely on `ViewData` updates for distance culling calculations because we can not accurately determine distance against lazily updated views. Instead, we perform an accurate measurement in a cull callback we can run every frame in `Groundcover` itself. While we do have to add some code to handle this feature, it is quite loosely coupled code that could be useful elsewhere in the future. These changes should address a performance regression @akortunov experienced.
2021-11-08 10:27:42 +01:00
psi29a
9f26dfadd1 Merge branch 'cleanup_includes' into 'master'
Cleanup some includes

See merge request OpenMW/openmw!1369
2021-11-08 07:32:40 +00:00
psi29a
9b7dfcac6b Merge branch 'windows_aero_snap' into 'master'
Fix windows aero snap with borderless window (#5394)

See merge request OpenMW/openmw!1370
2021-11-08 07:13:08 +00:00
Alexei Kotov
a315af48e9 Merge branch 'parent_visibility' into 'master'
Only restore focus to widgets with visible parents

Closes #5377

See merge request OpenMW/openmw!1364
2021-11-08 05:36:13 +00:00
glassmancody.info
c489b77385 fix windows aero snap 2021-11-07 20:01:07 -08:00
elsid
e0c4f08aa5
Remove redundant includes 2021-11-08 02:21:02 +01:00
AnyOldName3
90ce50190e Remove redundant recreateShaders 2021-11-08 00:49:10 +00:00
Evil Eye
11ed594910 Improve AI rating of bound effects 2021-11-07 22:13:27 +01:00
Evil Eye
9394cdde22 Only restore focus to widgets with visible parents 2021-11-07 21:12:15 +01:00