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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-30 03:32:36 +00:00

3547 Commits

Author SHA1 Message Date
ζeh Matt
51a84aaef8
Include random state record in count of saved records 2022-04-21 11:51:10 +03:00
Evil Eye
61ea678a96 Implement ignored records 2022-04-16 16:28:39 +02:00
elsid
b09570692e
Use ifstream for ESMReader
ESMReader reads the whole file, there is no need in the ConstrainedFileStream.
2022-04-15 02:58:57 +02:00
uramer
5aa8e475a4 Merge branch 'rendering_raycast' into 'master'
Rendering raycasts in Lua

See merge request OpenMW/openmw!1768
2022-04-12 19:15:28 +00:00
Petr Mikheev
51845e9553 Rendering raycasts in Lua 2022-04-11 23:36:54 +02:00
elsid
39da3bfef8
Ignore player when checking whether AiTravel destination is occupied by other actor 2022-04-11 19:30:54 +02:00
elsid
db44f91fd5
Remove redundant include from esm3/esmreader.hpp 2022-04-10 22:16:32 +02:00
psi29a
9275b3c08f Merge branch 'make_shared' into 'master'
Use std::make_shared instead of new

See merge request OpenMW/openmw!1753
2022-04-08 21:35:55 +00:00
elsid
4509b05bc8
Use std::make_shared instead of new
make_shared allocates single storage for ref counter and the object.
std::shared_ptr<T>(new T) allocates 2 storages.
2022-04-08 22:50:09 +02:00
elsid
df092b558b
Replace shared_ptr by unique_ptr 2022-04-08 22:42:22 +02:00
elsid
bbfdb347bd
Skip load cell ref when there is no need
Primarily to avoid temporary allocations by ESMReader::getHString.
2022-04-08 19:16:38 +02:00
elsid
ec3674b40a
Use unique_ptr instead of shared_ptr
for MWWorld::Action, ProjectileManager and ESSImport::Converter.

shared_ptr has additional cost of reference counter and requires additional
allocation when constructed as shared_ptr<T>(new T).
2022-04-08 16:12:36 +02:00
psi29a
320e86156e Merge branch 'registered_class' into 'master'
Use static object to register classes

See merge request OpenMW/openmw!1746
2022-04-08 08:36:24 +00:00
elsid
5156ee94be
Store static id key in lower case 2022-04-08 01:22:48 +02:00
Petr Mikheev
3af8ea5dfc Update Lua bindings for the camera 2022-04-06 21:55:05 +02:00
elsid
dc20e799e1
Use static object to register classes 2022-04-06 16:49:25 +02:00
Matt
49e21e121a Revert "Merge branch 'refactor/6677-2' into 'master'"
This reverts merge request !1733
2022-04-04 17:09:52 +00:00
psi29a
ca77ae336f Merge branch 'refactor/6677-2' into 'master'
Introduce IndexedVector

See merge request OpenMW/openmw!1733
2022-04-04 13:56:20 +00:00
Matt
21e4c10fa9 Introduce IndexedVector 2022-04-04 13:56:19 +00:00
elsid
6e0d660dd5 Check whether model is empty before trying to insert object 2022-04-03 17:38:33 +00:00
elsid
3878a12ed3
Delay cell grid change until scene update
This allows proper profiling. Changing cell grid is not a part of physics
system, it's a part of world system.
2022-04-01 21:46:20 +02:00
psi29a
6d55317d57 Merge branch 'refactor/prng-2' into 'master'
Save random state and refactor usage of generators

See merge request OpenMW/openmw!1715
2022-03-23 09:50:54 +00:00
ζeh Matt
f8f3bb2421
Use std::minstd_rand and split serialization from save/load 2022-03-21 17:49:42 +02:00
ζeh Matt
0611a8c3a7
Start new game with specified seed in options 2022-03-21 17:49:42 +02:00
ζeh Matt
151770ccf1
Separate global vs world rng functions and use custom prng 2022-03-21 17:49:42 +02:00
ζeh Matt
08fae7be6e
Pass the prng from world where appropriate 2022-03-21 17:49:42 +02:00
ζeh Matt
b502dc12f0
Add prng to World instance and serialize state in Save 2022-03-21 17:49:42 +02:00
Petr Mikheev
1b1e81b90e Lua bindings for ESM::Door and ESM::Weapon records 2022-03-20 15:39:48 +00:00
Evil Eye
d7d1a85143 Restore dialogue autocompletion in the console 2022-03-19 12:02:26 +01:00
Petr Mikheev
d251c4e2a1 [Lua] Change behavior of obj.type 2022-03-15 23:35:36 +01:00
ζeh Matt
d83a381f79
Refactor and rename some things around Misc::Rng 2022-03-06 17:28:28 +02:00
Evil Eye
f9da792386 Force a scale update when changing view modes 2022-02-15 17:25:07 +01:00
Evil Eye
649c2f8286 Fix stats not working right for saves started before version 17 2022-02-14 18:38:37 +01:00
Evil Eye
fdfde836fe Expect recent saves to store the modified value 2022-02-12 01:03:12 +01:00
Evil Eye
dc495a685a Remove a member variable that doesn't get saved and remove fortify maximum health code 2022-02-10 20:32:59 +01:00
elsid
832ab103cb
Filter out unchanged animated objects for navigator update 2022-02-03 22:09:52 +01:00
elsid
05b54cbfb8
Cull navmesh objects by scene bounds
If object is too big iteration over all tiles covering it can take too much
time. Limit bounds to a square around a player position to cover only tiles
that will be present in navmesh based on max tiles number option.

Each object is associated with a set of tiles its present in. Culling can
reduce this set but it has to be update when bounds change position. Do this
in TileCachedRecastMeshManager::setBounds updating the set and adding/removing
objects to the corresponding CachedRecastMeshManagers.
2022-02-03 22:09:37 +01:00
elsid
783411fa1f
Use new player position when updating navigator on cell loading 2022-02-03 02:44:04 +01:00
Petr Mikheev
47c37e5849 Lua command object:activateBy(actor) and handler onActivate 2022-02-01 23:42:56 +00:00
uramer
c31dedb89c Implement Yaw, Pitch and Use (attack / cast spell) in Lua self.controls 2022-02-01 18:47:20 +00:00
elsid
7ea5aa250b
Revert "Cull navmesh objects by scene bounds"
This reverts commit b0ef20c30348e52c38464777db9a33ecf693f877.
2022-01-30 21:43:23 +01:00
psi29a
6f7a067e0c Merge branch 'esmrename' into 'master'
esm refactor work

See merge request OpenMW/openmw!1575
2022-01-27 17:52:42 +00:00
jvoisin
4ae1ea1ee3 Merge branch 'refidref' into 'master'
Remove `getRefIdRef` because it is the same as `getRefId`.

See merge request OpenMW/openmw!1585
2022-01-25 16:23:51 +00:00
Evil Eye
783505011c Merge branch 'fix_deprecated_warning' into 'master'
Remove usage of deprecated std::iterator

See merge request OpenMW/openmw!1589
2022-01-25 15:32:22 +00:00
elsid
ecc654a369 Limit and filter navmesh input (#5858) 2022-01-25 14:06:53 +00:00
elsid
12df2deb70
Remove usage of deprecated std::iterator
/home/elsid/dev/openmw/apps/openmw/mwlua/../mwbase/../mwworld/containerstore.hpp:264:23: warning: 'iterator<std::forward_iterator_tag, MWWorld::Ptr>' is deprecated [-Wdeprecated-declarations]
        : public std::iterator<std::forward_iterator_tag, PtrType, std::ptrdiff_t, PtrType *, PtrType&>
                      ^
/home/elsid/dev/openmw/apps/openmw/mwlua/../mwworld/inventorystore.hpp:79:36: note: in instantiation of template class 'MWWorld::ContainerStoreIteratorBase<MWWorld::Ptr>' requested here
            ContainerStoreIterator mSelectedEnchantItem;
                                   ^
/usr/bin/../include/c++/v1/__iterator/iterator.h:27:29: note: 'iterator<std::forward_iterator_tag, MWWorld::Ptr>' has been explicitly marked deprecated here
struct _LIBCPP_TEMPLATE_VIS _LIBCPP_DEPRECATED_IN_CXX17 iterator
                            ^
/usr/bin/../include/c++/v1/__config:1016:39: note: expanded from macro '_LIBCPP_DEPRECATED_IN_CXX17'
                                      ^
/usr/bin/../include/c++/v1/__config:993:48: note: expanded from macro '_LIBCPP_DEPRECATED'
                                               ^
2022-01-24 22:50:18 +01:00
Petr Mikheev
203ee492c8 Remove getRefIdRef because it is the same as getRefId. 2022-01-23 21:01:44 +01:00
Bret Curtis
74e7cfc023 remove unused includes: part1
remove unused imports: part2

revert one tidy we will keep for c++20
2022-01-23 17:30:25 +01:00
Bret Curtis
d1fb854521 move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
esm typo

esm typo
2022-01-23 17:04:48 +01:00
psi29a
fd7e0b74cc Merge branch '6303-jail-stuck-attack' into 'master'
#6303 Made player stop attacking and sheathe weapon when going to jail

See merge request OpenMW/openmw!1551
2022-01-16 10:15:47 +00:00