scrawl
|
19ae30ee68
|
Merge branch 'master' into next
Conflicts:
apps/openmw/mwbase/inputmanager.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwinput/inputmanagerimp.hpp
apps/openmw/mwinput/mouselookevent.cpp
|
2012-08-19 22:09:22 +02:00 |
|
Marc Zinnschlag
|
d1656b2f5d
|
Merge remote-tracking branch 'greye/player_control'
Conflicts:
apps/openmw/mwrender/player.cpp
|
2012-08-18 13:38:54 +02:00 |
|
greye
|
3f3972eb3b
|
no vanity in gui mode (thanks scrawl)
|
2012-08-17 23:44:28 +04:00 |
|
greye
|
d2b451eb7d
|
entering vanity mode
|
2012-08-17 23:25:29 +04:00 |
|
greye
|
7303d595dd
|
resolving conflicts
|
2012-08-17 15:36:51 +04:00 |
|
greye
|
0e6e141fd4
|
camera control related script instructions
|
2012-08-17 15:20:57 +04:00 |
|
greye
|
e8fc942bef
|
reverse Z-axis rotation to make doors happy
|
2012-08-17 15:19:44 +04:00 |
|
greye
|
a453a7f035
|
camera adjustment, fix view mode on start
|
2012-08-17 15:19:44 +04:00 |
|
greye
|
392e6efcb5
|
initial player rendering
|
2012-08-17 15:19:43 +04:00 |
|
greye
|
6f87c0c36d
|
preview mode, advanced vanity support
|
2012-08-17 15:19:43 +04:00 |
|
greye
|
fe1a9ac3c5
|
poor camera with some fixes
|
2012-08-17 15:19:43 +04:00 |
|
greye
|
c46eeaa100
|
initial 3d-person camera support
|
2012-08-17 15:19:43 +04:00 |
|
scrawl
|
f9efd543e4
|
use float for the mouse position tracking, should be more accurate for sensitivity multipliers != 1
|
2012-08-13 21:33:53 +02:00 |
|
scrawl
|
67577c6192
|
UI cursor & camera sensitivity sliders
|
2012-08-13 18:48:50 +02:00 |
|
scrawl
|
c7b8787c32
|
"reset to defaults" button, invert y axis button
|
2012-08-13 02:55:22 +02:00 |
|
scrawl
|
bc6e4feedc
|
hotkey window first version
|
2012-08-13 01:26:15 +02:00 |
|
scrawl
|
976ad7a301
|
key defaults specified in the code now, required in order to keep the configuration files valid across multiple versions of openmw
|
2012-08-12 22:59:58 +02:00 |
|
scrawl
|
90f1d9c2f2
|
OSX suggestion by corristo
|
2012-08-12 21:25:13 +02:00 |
|
scrawl
|
86d6f190bf
|
Input system rewrite
|
2012-08-12 20:45:02 +02:00 |
|
Marc Zinnschlag
|
88e70cb5bd
|
Merge branch 'decouple'
|
2012-08-12 18:11:17 +02:00 |
|
Marc Zinnschlag
|
6534c2a55a
|
Issue #107: WindowManager is accessed only through the interface class from now on
|
2012-08-12 18:11:09 +02:00 |
|
Marc Zinnschlag
|
0231533d05
|
Issue #107: InputManager is accessed only through the interface class from now on
|
2012-08-11 17:53:39 +02:00 |
|
scrawl
|
2ebf4721d1
|
small main menu fix
|
2012-08-11 15:15:09 +02:00 |
|
scrawl
|
44ff31b50a
|
removed world exit methods
|
2012-08-10 16:21:53 +02:00 |
|
scrawl
|
f72956b918
|
- added a simple main menu (with Return, Options and Exit buttons)
- removed OEngine::ExitListener (what a terrible abuse of framelisteners)
|
2012-08-10 15:15:48 +02:00 |
|
greye
|
6b996d8c34
|
fix disabled camera on start
|
2012-08-09 13:29:13 +04:00 |
|
greye
|
378fcc2460
|
fix DisablePlayerControl logic
|
2012-08-09 11:10:18 +04:00 |
|
greye
|
1511eb3549
|
implemented enable/disable player looking switch
|
2012-08-09 10:55:49 +04:00 |
|
greye
|
a2d87d5f5b
|
added camera flip control, fixed input rotation axis
|
2012-08-09 10:24:18 +04:00 |
|
greye
|
ec9cf4d3c6
|
rotateObject() added, input system rewritten
|
2012-08-09 00:15:52 +04:00 |
|
greye
|
16ad97610d
|
add support for some scripting player control switches
|
2012-08-04 11:54:42 +04:00 |
|
Marc Zinnschlag
|
fe86ce5a2c
|
DrawState workaround
|
2012-07-07 20:53:19 +02:00 |
|
Marc Zinnschlag
|
771863e73b
|
Issue #324: Started turning NpcStats into a proper class; fixed a cmake script bug; fixed a namespace issue
|
2012-07-06 15:50:26 +02:00 |
|
scrawl
|
14f4f09f83
|
proper resolution switching (reposition GUI & adjust mouse clipping region)
|
2012-05-28 09:19:25 +02:00 |
|
scrawl
|
51b8a76a68
|
merged by branches together, starting with alchemy window
Merge branch 'guimode_stacking' into next
Conflicts:
apps/openmw/mwgui/mode.hpp
|
2012-05-24 15:57:23 +02:00 |
|
scrawl
|
6ea7bdb224
|
vsync & fps buttons, sound volume apply fix
|
2012-05-24 11:50:48 +02:00 |
|
scrawl
|
7ebbc099b3
|
allow stacking gui modes
|
2012-05-23 12:23:35 +02:00 |
|
scrawl
|
313294c522
|
settings window (hotkey F2) which does nothing. Yay!
|
2012-05-22 21:40:42 +02:00 |
|
scrawl
|
7fbee0d488
|
use MyGUI::InputManager instead of MWInputManager to detect ctrl/shift
|
2012-05-15 13:00:26 +02:00 |
|
scrawl
|
320cc7d020
|
implemented ctrl and shift-keys for item drag&drop (take all, take 1)
|
2012-05-15 11:02:50 +02:00 |
|
scrawl
|
d266b4fe87
|
hide the cursor during drag&drop and don't allow hotkeys that change guimode
|
2012-05-13 10:18:17 +02:00 |
|
scrawl
|
ad5753ba91
|
Merge branch 'master' of https://github.com/zinnschlag/openmw into gui
|
2012-05-04 07:34:38 +02:00 |
|
scrawl
|
dd8c66b479
|
notification when screenshot was taken
|
2012-05-01 21:54:30 +02:00 |
|
scrawl
|
4655ec94f0
|
Merge branch 'master' into physicsaedra2 & fix warnings
Conflicts:
apps/openmw/mwworld/scene.cpp
|
2012-04-30 18:46:51 +02:00 |
|
scrawl
|
4949576984
|
disable some player controls in gui mode
|
2012-04-18 19:03:26 +02:00 |
|
scrawl
|
75b336baea
|
Merge branch 'physicsaedra2' of https://github.com/jhooks1/openmw into physicsaedra2
Conflicts:
apps/openmw/mwinput/inputmanager.cpp
apps/openmw/mwworld/player.cpp
libs/openengine/bullet/physic.cpp
|
2012-04-18 13:43:15 +02:00 |
|
Jason Hooks
|
1ce759af06
|
Merging in master
|
2012-04-17 18:12:05 -04:00 |
|
scrawl
|
f2fae770d4
|
Merge branch 'master' into physicsaedra2
Conflicts:
apps/openmw/mwworld/player.cpp
|
2012-04-13 13:55:13 +02:00 |
|
scrawl
|
e3486931ae
|
F10 hotkey toggle FPS
|
2012-04-13 13:17:50 +02:00 |
|
scrawl
|
9e1a9e5758
|
Merge branch 'master' into physicsaedra2
Conflicts:
apps/openmw/mwinput/inputmanager.cpp
libs/openengine/bullet/physic.cpp
|
2012-04-08 17:08:36 +02:00 |
|