Alexei Kotov
9e3b427a98
Unbreak un-paging ( #7768 )
2024-01-08 23:41:51 +03:00
Evil Eye
164b6309a7
Improve legibility
2024-01-08 18:08:17 +01:00
Alexei Kotov
5043e67e06
Replicate recent save loading prompt behavior (bug #7617 )
2024-01-08 19:53:52 +03:00
Evil Eye
97dee00263
Merge branch 'remove_klass' into 'master'
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Replace 'klass' by meaningful names
See merge request OpenMW/openmw!3745
2024-01-08 16:50:40 +00:00
Evil Eye
6756b8613d
Restore beast race animations
2024-01-08 17:18:08 +01:00
Andrei Kortunov
9102fd4d57
Remove unused code
2024-01-08 15:57:18 +04:00
jvoisin
57066bcac1
Merge branch 'more_cleanup' into 'master'
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Code cleanup
See merge request OpenMW/openmw!3746
2024-01-08 11:35:24 +00:00
Alexei Kotov
3af28439d6
Interrupt thunder SFX indoors (bug #6402 )
2024-01-08 12:06:51 +03:00
psi29a
7019405278
Merge branch 'rainloop' into 'master'
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Support playing ambient and rain weather SFX at the same time (bug #7761 )
Closes #7761
See merge request OpenMW/openmw!3738
2024-01-08 07:59:55 +00:00
uramer
a6e2ceebb8
Don't clear menu UI on game load
2024-01-07 23:29:20 +01:00
uramer
d1268acf95
Merge branch 'master' into menuscripts
2024-01-07 23:15:21 +01:00
elsid
067957f57b
Use "" to quote apps/openmw includes and remove unused
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Using "" makes clangd to find unused includes which makes it quite easy to
remove them.
2024-01-07 17:57:11 +01:00
Andrei Kortunov
084fc80efd
Use string_view for readonly string properties
2024-01-07 19:21:45 +04:00
Andrei Kortunov
8879d89e4a
Replace 'klass' by meaningful names
2024-01-07 19:12:49 +04:00
Andrei Kortunov
4f65b7167a
Do not copy vector for every door marker
2024-01-07 18:53:07 +04:00
Alexei Kotov
9b8d685578
Expose requested apparent sun position (not normalized) to post-processing
2024-01-07 04:57:02 +03:00
Alexei Kotov
1f26485c47
Fix exterior sun direction/position (bug #4898 )
2024-01-07 04:57:02 +03:00
Alexei Kotov
ed31a0354a
Support playing ambient and rain weather SFX at the same time (bug #7761 )
2024-01-07 04:56:36 +03:00
Alexei Kotov
01dcca3363
Make scripted animations shut down pathfinding (bug #5065 )
2024-01-07 04:55:49 +03:00
Alexei Kotov
c1c774e11d
Update the spells window when constant effects are added/removed (bug #7475 )
2024-01-07 04:55:29 +03:00
Alexei Kotov
961c53f1c4
Merge branch 'clickcrash' into 'master'
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Don't crash when clicking the logo video
See merge request OpenMW/openmw!3736
2024-01-07 01:21:56 +00:00
Alexei Kotov
dfc29974d0
Merge branch 'water_walking_cost' into 'master'
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Use walking speed for swimming actor with water walking for pathfinding (#7758 )
Closes #7758
See merge request OpenMW/openmw!3732
2024-01-07 01:19:43 +00:00
Evil Eye
72c382aca6
Don't crash when clicking the logo video
2024-01-06 14:23:08 +01:00
Evil Eye
74a6c81d53
Make ActorActiveEffects:getEffect return an empty value and strip expired effects from __pairs
2024-01-06 14:14:29 +01:00
psi29a
c3c8fa1e61
Merge branch 'sceneleak' into 'master'
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Set paged refs' base node to null (#6335 )
Closes #6335
See merge request OpenMW/openmw!3715
2024-01-06 11:07:07 +00:00
elsid
903299ce50
Avoid recomputing navigator flags when getting area costs
2024-01-06 02:39:42 +01:00
elsid
594bd6e136
Use walking speed for swimming actor with water walking for pathfinding
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This will make them find shorter paths nearby shores.
2024-01-06 02:39:40 +01:00
jvoisin
689efa6d69
Merge branch 'mapnotes' into 'master'
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Shorten global map marker notes like vanilla (bug #7619 )
Closes #7619
See merge request OpenMW/openmw!3719
2024-01-05 13:05:56 +00:00
jvoisin
5837f97b99
Merge branch 'nonexclusivesettings' into 'master'
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Downgrade Settings GUI mode to a modal (bug #6758 )
Closes #6758
See merge request OpenMW/openmw!3720
2024-01-05 13:04:20 +00:00
Alexei Kotov
c5a3b516d6
Merge branch 'init_variables' into 'master'
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Add missing initialization
See merge request OpenMW/openmw!3722
2024-01-04 20:31:55 +00:00
Andrei Kortunov
8d3efd27ba
Add missing initialization
2024-01-03 19:25:33 +04:00
Alexei Kotov
febfccb356
Merge branch 'move_class_text' into 'master'
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Avoid redundant string copies
See merge request OpenMW/openmw!3718
2024-01-03 15:24:22 +00:00
Alexei Kotov
b132fd4373
Merge branch 'lua_action_fixes' into 'master'
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Lua Action fixes
See merge request OpenMW/openmw!3717
2024-01-03 15:19:18 +00:00
Alexei Kotov
7310418984
Downgrade Settings GUI mode to a modal (bug #6758 )
2024-01-02 22:32:52 +03:00
Alexei Kotov
14942d7541
Shorten global map marker notes like vanilla (bug #7619 )
2024-01-02 18:50:32 +03:00
Andrei Kortunov
fb16871c80
Avoid redundant string copies
2024-01-02 18:30:35 +04:00
uramer
e9b48e35c0
Coverity defects
2024-01-02 13:54:02 +01:00
Alexei Kotov
2fbdde34c6
Set paged refs' base node to null ( #6335 )
2024-01-02 02:31:47 +03:00
Evil Eye
ef4e5b45e3
Don't add custom anim source if it's a default animation but keep the skeleton
2024-01-01 15:06:32 +01:00
Evil Eye
03c791e61a
Move animation handling to NpcAnimation
2024-01-01 13:58:55 +01:00
Evil Eye
84c15344ee
Address feedback
2024-01-01 13:07:43 +01:00
Evil Eye
5bd5c84018
Replace missing NPC races and default animations
2024-01-01 13:07:43 +01:00
Alexei Kotov
78459314bf
Merge branch 'impartialplayerbelike' into 'master'
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Don't count the actor we're following as siding with us if we're in combat with them but they aren't in combat with us
Closes #7645
See merge request OpenMW/openmw!3650
2023-12-31 17:33:08 +00:00
jvoisin
31ac993374
Merge branch 'allthatglitters' into 'master'
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Use NAM9 for stack count
Closes #2566
See merge request OpenMW/openmw!3698
2023-12-31 17:12:46 +00:00
Evil Eye
e63933efa6
Use NAM9 for stack count
2023-12-31 17:12:46 +00:00
jvoisin
6180ad0e51
Merge branch 'sunlighting' into 'master'
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Fix interior sun direction (bug #7585 )
Closes #7585
See merge request OpenMW/openmw!3699
2023-12-31 17:12:32 +00:00
Evil Eye
c97d0b5252
Merge branch 'weather' into 'master'
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Make rain and snow ripple settings global rather than per-weather (#7748 )
See merge request OpenMW/openmw!3706
2023-12-31 11:01:14 +00:00
Alexei Kotov
7e162a0d7c
Merge branch 'lua_real_frame_time' into 'master'
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Pass real frame duration to onFrame
See merge request OpenMW/openmw!3621
2023-12-31 01:21:41 +00:00
psi29a
7647af6e4e
Merge branch 'friendlyhit' into 'master'
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Correct friendly fire reaction for different damage sources (bug #7646 )
Closes #7646
See merge request OpenMW/openmw!3694
2023-12-30 09:43:19 +00:00
Alexei Kotov
640fa53bb8
Make rain and snow ripple settings global rather than per-weather ( #7748 )
2023-12-30 04:24:18 +03:00