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mirror of https://gitlab.com/OpenMW/openmw.git synced 2025-01-26 18:35:20 +00:00

7400 Commits

Author SHA1 Message Date
Alexei Kotov
d74df61ce5 Load FO4 acoustic space records 2023-08-17 02:12:32 +03:00
Alexei Kotov
5bce6d8d44 Maybe load some FO4 static records 2023-08-17 02:12:32 +03:00
Alexei Kotov
1a7d68cd33 Skip FO4 SOUN::REPT 2023-08-17 02:12:32 +03:00
Alexei Kotov
c706a46dc4 ESM4::RACE: fix loading more than 5 head parts in FO4 2023-08-17 02:12:31 +03:00
Alexei Kotov
426eae3843 ESM4::RACE: don't use current index if it's unset
To be safer. Doesn't help with FO4 segfaults though
2023-08-17 02:12:31 +03:00
Alexei Kotov
4605894a5a Updating RACE for FO4, first pass 2023-08-17 02:12:31 +03:00
Alexei Kotov
0c05bbea37 Skip CTDA target condition subrecords 2023-08-17 02:12:31 +03:00
Alexei Kotov
22fb744751 Skip PRPS object property subrecords 2023-08-17 02:12:31 +03:00
Alexei Kotov
84d693324b ESM4: read texture set material 2023-08-17 02:12:31 +03:00
Alexei Kotov
e426dd045f Read string GMSTs correctly in >=TES5 2023-08-17 02:12:31 +03:00
Alexei Kotov
0e94ff4a73 Support unsigned int GMSTs 2023-08-17 02:12:31 +03:00
Alexei Kotov
891be9744d Skip TES4::TNAM 2023-08-17 02:12:31 +03:00
psi29a
c9f03b4174 Merge branch 'sizeup' into 'master'
Replace more sized reads

See merge request OpenMW/openmw!3322
2023-08-15 06:28:59 +00:00
Andrei Kortunov
7ce9fc25c5 Implement Lua bindings for sound system 2023-08-15 10:28:29 +04:00
Zackhasacat
3e8a1cce7c Load ESM4 Terminal objects, add lua bindings for them 2023-08-15 06:23:38 +00:00
jvoisin
4cf80cdac2 Merge branch 'fix_esm4_ai' into 'master'
Fix AI in ESM4 cells

See merge request OpenMW/openmw!3338
2023-08-14 22:00:24 +00:00
Kindi
d9c102e14d utf8.char 2023-08-13 23:37:31 +08:00
elsid
5abbc56bf2
Use proper cell size for ESM4 cells in CoordinateConverter 2023-08-13 02:24:22 +02:00
Alexei Kotov
ee7accf3bd Don't read affected nodes for 10.0.1.0 NiDynamicEffect 2023-08-12 21:48:51 +03:00
Alexei Kotov
baefff323c Make some NIF loading messages less confusing 2023-08-12 21:45:19 +03:00
Petr Mikheev
f5ddffa087 Fix coverity warning in esm3/globalscript.cpp 2023-08-12 12:35:08 +02:00
elsid
07c1177b0d
Optimize land lookup on blendmaps sampling
Minimize number of getLand calls by grouping samples per cell.
2023-08-12 02:57:16 +02:00
elsid
ce6ffba986
Move blendmap sampling logic into separate function 2023-08-12 02:45:09 +02:00
Kindi
8622a6da3b luautf8lib 2023-08-10 18:50:22 +08:00
Alexei Dobrohotov
de50f30645 Read a couple of Bethesda-specific controller records
BSMaterialEmittanceMultController
BSRefractionFirePeriodController
BSRefractionStrengthController
2023-08-10 01:59:10 +03:00
Petr Mikheev
87912065fd Rename MWLua::WorldView -> MWLua::ObjectLists 2023-08-08 22:57:28 +02:00
Evil Eye
9e376f3783 Replace explicitly sized reads in cellid, cellref 2023-08-08 21:41:44 +02:00
Evil Eye
48484c9416 Replace explicitly sized reads in aisequence 2023-08-08 21:06:49 +02:00
psi29a
3151452e25 Merge branch 'pandorasbox' into 'master'
Launcher, content selector: support ESM4 files, allow using game files as addon files

See merge request OpenMW/openmw!3219
2023-08-08 08:54:10 +00:00
psi29a
7b4f7b7f07 Merge branch 'adjust_refnum' into 'master'
Adjust FormId in FormIdRefId and for items in containers when loading saves

See merge request OpenMW/openmw!3293
2023-08-08 08:54:00 +00:00
Andrei Kortunov
5cfd21e9ab Do not place deprecated MyGUI property dynamically 2023-08-08 09:48:40 +04:00
Andrei Kortunov
f3cf61627c Do not use deprecated MyGUI features for list boxes 2023-08-08 09:30:13 +04:00
elsid
8e7fe44514
Support terrain sample size greater than cell size 2023-08-06 23:47:35 +02:00
elsid
2a49919b53
Move esm3terrain to esmterrain 2023-08-06 19:17:44 +02:00
elsid
28436557b1
Validate fillVertexBuffers arguments 2023-08-06 19:17:44 +02:00
elsid
fbd3d1f61d
Rename increment to sampleSize 2023-08-06 19:17:44 +02:00
elsid
0da156bdc2
Skip getLand call when no vertices are used 2023-08-06 19:17:44 +02:00
elsid
5fda4b3cfd
Precompute height cooridnates offsets 2023-08-06 19:17:43 +02:00
elsid
2c2a60b86c
Simplify filling positions 2023-08-06 19:17:43 +02:00
elsid
4a2a320e08
Use const where possible 2023-08-06 19:17:43 +02:00
elsid
d3e61e4578
Replace C-style cast by static_cast 2023-08-06 19:17:43 +02:00
elsid
e4584ce5dd
Reduce scope for normal and color 2023-08-06 19:17:43 +02:00
elsid
829f325500
Use proper name and scope for vertex coordinate variables 2023-08-06 19:17:43 +02:00
elsid
a23c98d468
Use std::size_t type for vertex coordinates 2023-08-06 19:17:43 +02:00
elsid
51b24c2b70
Fix variable name 2023-08-06 19:17:43 +02:00
elsid
c10f28a413
Pass references to fillVertexBuffers instead of osg::ref_ptr 2023-08-06 19:17:43 +02:00
psi29a
fadfffe22c Merge branch 'settings_values_map' into 'master'
Use settings values for Map settings (#6876)

See merge request OpenMW/openmw!3284
2023-08-06 16:14:09 +00:00
psi29a
ba4298f36d Merge branch 'refactor_esm4' into 'master'
Refactor components/esm4 to make it easier to load records to ESMStore

See merge request OpenMW/openmw!3301
2023-08-06 16:13:07 +00:00
psi29a
8d1a19a6f4 [#7358] Make MyGui 3.4.2 required for 0.49 2023-08-06 16:05:59 +00:00
Petr Mikheev
957880d515 Add to ESMStore the records that are needed to render ESM4 actors; cleanup usage of records.hpp 2023-08-05 13:18:09 +02:00