scrawl
0f43592237
Another invalid iterator fix
2014-08-28 16:47:54 +02:00
scrawl
1c222a0154
Fix mSelectedEnchantItem cleanup not working for non-player actors
2014-08-28 16:31:06 +02:00
scrawl
f91d639782
Add missing soul trap sound ( Fixes #1855 )
2014-08-28 16:30:42 +02:00
Marc Zinnschlag
78393bca30
Merge branch 'editorfix'
2014-08-28 13:33:08 +02:00
Marc Zinnschlag
0dff1fb816
fix for previous commit (was using wrong destination path)
2014-08-28 13:25:56 +02:00
Marek Kochanowicz
ea2feb0aa9
fix for bug 1672
2014-08-28 12:51:49 +02:00
Marc Zinnschlag
ce3d75bba2
Merge remote-tracking branch 'scrawl/master'
2014-08-28 12:34:08 +02:00
Marc Zinnschlag
9197d4b653
Merge remote-tracking branch 'scrawl/ai'
2014-08-28 09:32:44 +02:00
scrawl
253036abee
Play VFX_Soul_Trap on successful soul trap
2014-08-28 02:55:36 +02:00
scrawl
f8f4d2dfdb
Another invalid iterator fix
2014-08-28 02:14:30 +02:00
scrawl
1a98f8ca93
Invalid iterator fix
2014-08-28 02:09:00 +02:00
scrawl
2e623bac5a
Don't attempt to use broken weapons in AI
2014-08-28 02:01:41 +02:00
scrawl
0bdc1b243a
Consider weapon ammunition in combat AI ( Fixes #1576 )
2014-08-28 01:54:32 +02:00
scrawl
f1d72419de
Don't equip weapons in autoEquip, AiCombat does that now ( Fixes #1451 )
2014-08-28 00:59:54 +02:00
scrawl
0fe9612afb
Implement basic spellcasting AI ( Fixes #961 )
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Select a weapon to attack with in AiCombat and equip it (Fixes #1609 , Fixes #1772 )
2014-08-28 00:55:37 +02:00
scrawl
1a96dd0bd5
Remove more MyGUI 3.2.0 specific code
2014-08-27 16:39:13 +02:00
cc9cii
7ff1136d81
For compiling in Windows with MSVC.
2014-08-27 21:25:47 +10:00
Marc Zinnschlag
0b3e2775a0
fixed wording in body part verifier
2014-08-27 10:46:21 +02:00
Stanislav
4d2bdda22f
Merge branch 'master' of https://github.com/OpenMW/openmw
2014-08-26 22:14:50 +06:00
Stanislav
bdfb0c8351
Feature #1616 : Body part record verifier
2014-08-26 21:55:31 +06:00
scrawl
c5fa7bf7c2
Minor cleanup
2014-08-26 17:45:28 +02:00
scrawl
4f92044d71
Allow user-created markers on local map ( Fixes #1571 )
2014-08-26 17:45:23 +02:00
scrawl
17dc01ec44
Require MyGUI version 3.2.1 and remove legacy code ( Fixes #1528 )
2014-08-26 17:01:35 +02:00
scrawl
1baf0f7bb2
Add version parsing to FindMyGUI.cmake
2014-08-26 16:56:04 +02:00
scrawl
c2a91148f3
Implement multiple emitter nodes for NiBSPArrayController
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The particles for the flame, frost and storm atronachs work correctly now.
2014-08-26 03:06:30 +02:00
scrawl
dd77954512
Don't pass key to input binder if it was consumed by text editor ( Fixes #1845 )
2014-08-26 03:06:30 +02:00
scrawl
dcddd9a07c
Use MyGUI clipboard events for MyGUI 3.2.1+ ( Fixes #1846 )
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Note that only <= 3.2.0 and >= 3.2.1 are supported, any SVN version between them might still exhibit duplicate text pasting.
2014-08-26 03:06:30 +02:00
scrawl
3d47f2ceb0
Fix bad indentation
2014-08-26 03:06:29 +02:00
scrawl
10a0e2434e
Open inventory when activating an unconscious actor ( Fixes #1848 )
2014-08-26 03:06:23 +02:00
scrawl
fc7ed05da8
Knock out actors when fatigue base is 0 ( Fixes #1847 )
2014-08-26 03:02:06 +02:00
scrawl
44642ae21b
Fix incorrect Speed value in ESM::MagicEffect (thanks Hrnchamd)
2014-08-26 02:09:23 +02:00
scrawl
b4fbaf1169
Fix potential infinite recursion in ActionTeleport ( Fixes #1840 )
2014-08-26 02:09:23 +02:00
scrawl
854491ac15
Don't treat actors as following if another non-combat AiPackage precedes ( Fixes #1843 )
2014-08-26 02:09:23 +02:00
scrawl
7714192e28
Remove wrong comment
2014-08-26 02:09:23 +02:00
scrawl
9f13315d1c
Remove unused numUnload
2014-08-26 02:09:23 +02:00
scrawl
c775e05d7a
Show encumbrance preview when trading ( Fixes #1793 )
2014-08-26 02:09:22 +02:00
Marc Zinnschlag
f1f38fc786
Merge remote-tracking branch 'miroslavr/master'
2014-08-25 22:03:40 +02:00
MiroslavR
46e9ee408f
Do not allow mods to change fixed effect properties in the legacy format, but allow it entirely in the new format.
2014-08-25 18:59:50 +02:00
MiroslavR
fc21d898f2
Add hand-to-hand tooltip
2014-08-25 03:15:28 +02:00
MiroslavR
3823e36f05
Merge branch 'master' of github.com:OpenMW/openmw
2014-08-25 00:56:35 +02:00
MiroslavR
d16e0c063c
Enchanting, spellmaking dialog: check for flags when listing known effects
2014-08-24 21:59:52 +02:00
MiroslavR
df262e53ae
Display school in the spell tooltip
2014-08-24 20:51:41 +02:00
Arthur Moore
b7852b8215
Convert niffile.cpp to use std::map instead of a custom search function.
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I haven't profiled this, but it should speed things up a decent bit.
2014-08-24 14:39:59 -04:00
MiroslavR
fc789265e2
Spells that always succeed should not increase your skill when you cast them
2014-08-24 20:36:31 +02:00
Arthur Moore
8be6aefd95
Moved functions from niffile.cpp to where they belong.
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Also cleaned up some #includes
Removed a few asserts. Vector already throws an out_of_range error.
2014-08-24 13:45:36 -04:00
Marc Zinnschlag
45c0be8f62
Merge remote-tracking branch 'emperorarthur/niftest'
2014-08-24 19:25:51 +02:00
Marc Zinnschlag
80f05a3b81
Merge remote-tracking branch 'emperorarthur/Documentation_Updates'
2014-08-24 18:21:11 +02:00
Arthur Moore
53ce94d0e4
Disable building nif file tester by default
2014-08-24 12:11:46 -04:00
Arthur Moore
cdfa24e15d
(Re) Wrote a tool to test NIF files in BSAs and on the filesystem.
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Just give it a set of files, one file per argument, and it will make sure openmw can read them.
On linux/mac you can use "xargs --arg-file=nifs.txt ./niftest" to give it a list of files to check.
2014-08-24 12:09:39 -04:00
Marc Zinnschlag
111b55f48e
Merge remote-tracking branch 'scrawl/script'
2014-08-24 17:58:05 +02:00