ζeh Matt
|
c3d02492df
|
Cleanup stopMovement
|
2022-03-29 19:49:02 +03:00 |
|
ζeh Matt
|
33706923a3
|
Restructure function updateCrimePursuit
|
2022-03-28 17:25:22 +03:00 |
|
ζeh Matt
|
9821982944
|
Restructure function updateEquippedLight
|
2022-03-28 16:48:16 +03:00 |
|
ζeh Matt
|
127366a948
|
Restructure function updateDrowning
|
2022-03-28 16:38:39 +03:00 |
|
ζeh Matt
|
0b306bc1ea
|
Restructure function engageCombat
|
2022-03-28 16:32:56 +03:00 |
|
ζeh Matt
|
8631b96680
|
Restructure function updateGreetingState
|
2022-03-28 16:25:33 +03:00 |
|
ζeh Matt
|
5e44dd41eb
|
Restructure function updateMovementSpeed
|
2022-03-28 16:20:24 +03:00 |
|
ζeh Matt
|
23615e653a
|
Mark getActivePackage const
|
2022-03-28 16:17:42 +03:00 |
|
ζeh Matt
|
cba51e5e1c
|
Restructure function updateHeadTracking
|
2022-03-28 16:13:40 +03:00 |
|
ζeh Matt
|
f5b527e445
|
Restructure function isCommanded
|
2022-03-28 16:07:20 +03:00 |
|
psi29a
|
1c70b9790c
|
Merge branch 'covid_wont_stop_me' into 'master'
Don't reset last hit object if the ID doesn't match
Closes #6682
See merge request OpenMW/openmw!1727
|
2022-03-28 11:40:46 +00:00 |
|
Evil Eye
|
c1d700f770
|
Don't reset last hit object if the ID doesn't match
|
2022-03-28 11:40:46 +00:00 |
|
Evil Eye
|
7695f03c4c
|
Remove unused variable
|
2022-03-27 17:20:22 +02:00 |
|
ζeh Matt
|
edca5ac0b8
|
Rename hasDisease to hasSpellType and refactor function
|
2022-03-25 20:47:43 +02:00 |
|
ζeh Matt
|
dcdba227f7
|
Use vector for mUsedPowers for deterministic order
|
2022-03-25 20:42:01 +02:00 |
|
ζeh Matt
|
8103ff2e6f
|
Make the CI happy
|
2022-03-21 17:49:42 +02:00 |
|
ζeh Matt
|
08fae7be6e
|
Pass the prng from world where appropriate
|
2022-03-21 17:49:42 +02:00 |
|
ζeh Matt
|
d83a381f79
|
Refactor and rename some things around Misc::Rng
|
2022-03-06 17:28:28 +02:00 |
|
Petr Mikheev
|
df41b4080d
|
Merge branch 'refactor/headtracking' into 'master'
Small improvement for headtracking
See merge request OpenMW/openmw!1683
|
2022-03-03 20:39:53 +00:00 |
|
Matt
|
0b528d3bfb
|
Small improvement for headtracking
|
2022-03-03 20:39:53 +00:00 |
|
psi29a
|
ceae2d664d
|
Merge branch 'refactor/stdlist' into 'master'
Use std::vector instead of std::list for some functions
See merge request OpenMW/openmw!1699
|
2022-02-28 07:40:21 +00:00 |
|
ζeh Matt
|
eca405e5c7
|
Use std::vector instead of std::list
|
2022-02-25 04:02:21 +02:00 |
|
psi29a
|
7e4e78b1a7
|
Merge branch 'engarde' into 'master'
Always reduce weapon condition by the raw damage (bug #6559)
Closes #6559
See merge request OpenMW/openmw!1694
|
2022-02-23 21:49:57 +00:00 |
|
Alexei Dobrohotov
|
fdd9e6a793
|
Always reduce weapon condition by the raw damage (bug #6559)
|
2022-02-23 16:37:56 +03:00 |
|
psi29a
|
34be9329eb
|
Merge branch 'ascivilaspossible' into 'master'
Increase the base actor angular velocity to 900°/sec (#5192)
Closes #5192
See merge request OpenMW/openmw!1690
|
2022-02-23 10:09:17 +00:00 |
|
elsid
|
595c2e0a8e
|
Use unique_ptr to manage AiPackage lifetime
|
2022-02-23 00:39:30 +01:00 |
|
Alexei Dobrohotov
|
1a15ad216d
|
Increase the base angular velocity to 900°/sec (#5192)
|
2022-02-23 02:13:31 +03:00 |
|
ζeh Matt
|
b997e28e57
|
Fix #6633: AiSequence packages being removed incorrectly
|
2022-02-19 14:56:51 +02:00 |
|
psi29a
|
4a2302ff2b
|
Merge branch 'hand_to_nixhound' into 'master'
Disallow non-bipedal hand-to-hand refreshes
See merge request OpenMW/openmw!1667
|
2022-02-16 22:30:39 +00:00 |
|
Evil Eye
|
7bd4971e0c
|
Disallow non-bipedal hand-to-hand refreshes
|
2022-02-16 21:58:22 +01:00 |
|
ζeh Matt
|
0ce29a6131
|
Simplify logic in AiSequence::execute
|
2022-02-16 20:21:10 +02:00 |
|
ζeh Matt
|
e60e0b55eb
|
Fix potential another crash
|
2022-02-16 18:19:55 +02:00 |
|
ζeh Matt
|
83be3826ff
|
Fix #6618: Crash due to iterator invalidation
|
2022-02-16 18:19:10 +02:00 |
|
Evil Eye
|
649c2f8286
|
Fix stats not working right for saves started before version 17
|
2022-02-14 18:38:37 +01:00 |
|
Petr Mikheev
|
d8127fdad2
|
Merge branch 'refactor/aisequence-2' into 'master'
#6091: Optimize isInCombat
See merge request OpenMW/openmw!1636
|
2022-02-12 23:50:42 +00:00 |
|
Matt
|
367bdcf0cc
|
#6091: Optimize isInCombat
|
2022-02-12 23:50:41 +00:00 |
|
Alexei Kotov
|
14a9af15ab
|
Merge branch 'dagoth_wave' into 'master'
Remove weaponless, non-biped distinction
Closes #5054
See merge request OpenMW/openmw!1517
|
2022-02-12 15:07:32 +00:00 |
|
Alexei Kotov
|
380823d0ee
|
Merge branch 'always-use-best-attack-rounding-fix' into 'master'
Fix always-use-best-attack rounding
See merge request OpenMW/openmw!1647
|
2022-02-12 15:03:44 +00:00 |
|
Evil Eye
|
fdfde836fe
|
Expect recent saves to store the modified value
|
2022-02-12 01:03:12 +01:00 |
|
Niek Wilting
|
6cd12823e8
|
Fix always-use-best-attack rounding
|
2022-02-11 19:26:13 +01:00 |
|
Evil Eye
|
054d8babc4
|
Add getRatio method
|
2022-02-10 22:10:46 +01:00 |
|
Evil Eye
|
6b203892fc
|
Fix mod not increasing fortified values
|
2022-02-10 20:46:20 +01:00 |
|
Evil Eye
|
dc495a685a
|
Remove a member variable that doesn't get saved and remove fortify maximum health code
|
2022-02-10 20:32:59 +01:00 |
|
Petr Mikheev
|
6c56436809
|
Control AI packages from Lua
|
2022-02-06 15:01:51 +01:00 |
|
Evil Eye
|
4657060d2c
|
Extend swish and strength changes to all random attacks
|
2022-02-06 11:08:47 +01:00 |
|
Evil Eye
|
020e0b2ea5
|
Don't allow non-bipedal actors to play hand-to-hand animations
|
2022-02-05 22:50:04 +01:00 |
|
unknown
|
5ebcd37da1
|
Rename method and restore swish sounds
|
2022-02-05 19:07:44 +01:00 |
|
Evil Eye
|
8752f78fa4
|
Remove weaponless, non-biped distinction
|
2022-02-01 21:58:55 +01:00 |
|
uramer
|
c31dedb89c
|
Implement Yaw, Pitch and Use (attack / cast spell) in Lua self.controls
|
2022-02-01 18:47:20 +00:00 |
|
jvoisin
|
4cd6d2dacf
|
Merge branch 'rework_fixed_string' into 'master'
Rework fixed string
See merge request OpenMW/openmw!1596
|
2022-01-30 18:47:06 +00:00 |
|