psi29a
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ab2931223e
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Merge branch 'cleanup_openmw_includes_2' into 'master'
Cleanup openmw class and mechanics includes
See merge request OpenMW/openmw!2301
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2022-08-19 14:53:00 +00:00 |
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Kindi
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da4a72ab19
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Sun Damage for QuasiExt
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2022-08-19 14:51:52 +00:00 |
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elsid
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a66c095ec3
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Cleanup openmw class and mechanics includes
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2022-08-19 15:46:39 +02:00 |
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psi29a
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b382e92953
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Merge branch 'please_dont_copy_my_nfts' into 'master'
Prevent various values from being copied
See merge request OpenMW/openmw!2267
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2022-08-16 08:36:34 +00:00 |
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psi29a
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1f25f430d6
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Merge branch 'swimhack' into 'master'
Remove 0.43.0 death animation backward compatibility hack (#5977)
Closes #5977
See merge request OpenMW/openmw!2274
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2022-08-16 07:40:13 +00:00 |
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psi29a
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823b8ebc22
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Merge branch 'cleanup_detournavigator_includes' into 'master'
Cleanup detournavigator includes
See merge request OpenMW/openmw!2281
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2022-08-16 07:16:01 +00:00 |
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Alexei Kotov
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1ce162a95c
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Correct follow animation attack strength dependence
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2022-08-15 22:08:59 +03:00 |
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elsid
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b1fb42a28c
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Cleanup detournavigator includes
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2022-08-15 19:46:10 +02:00 |
|
Alexei Kotov
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c857346f7b
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Remove 0.43.0 death animation backward compatibility hack (#5977)
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2022-08-15 14:58:01 +03:00 |
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psi29a
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be947bfcf6
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Merge branch 'hackercenturions' into 'master'
Override non-biped follow animation by movement
See merge request OpenMW/openmw!2276
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2022-08-15 07:58:28 +00:00 |
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Alexei Kotov
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6b07acbbae
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Override non-biped follow animation by movement
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2022-08-15 04:14:57 +03:00 |
|
Alexei Kotov
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ff5a042f5b
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Remove cooldown for ranged back up (bug #5129)
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2022-08-15 03:51:16 +03:00 |
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Evil Eye
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eaa108d25d
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Return string_view from SoundId methods
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2022-08-14 14:39:58 +02:00 |
|
Alexei Kotov
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7f3d2c18e1
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Evaluate melee hits on weapon release (bug #5057)
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2022-08-13 01:15:42 +03:00 |
|
Alexei Kotov
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6c05192afa
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Fix swish sound volume and pitch (bug #5057)
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2022-08-13 01:15:41 +03:00 |
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psi29a
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8e7ddc7c0d
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Merge branch 'attackattackattack' into 'master'
Character controller, round 8: rewrite attack animation logic (bug #4127)
Closes #4127
See merge request OpenMW/openmw!2263
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2022-08-12 15:17:51 +00:00 |
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Evil Eye
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685906afdf
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Make getScript return string_view
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2022-08-11 22:51:55 +02:00 |
|
Alexei Kotov
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3e34d5e9f2
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Rewrite attack animation logic (bug #4127)
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2022-08-11 15:55:26 +03:00 |
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psi29a
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18dbf722eb
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Merge branch 'store_view' into 'master'
Allow string_view lookups in MWWorld::Store
See merge request OpenMW/openmw!2010
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2022-08-10 22:29:18 +00:00 |
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elsid
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bd91ced754
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Move weapon types definition to .cpp file
Use template and switch instead of std::map to make sure all types are handled
and there is no lookup for a default value.
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2022-08-10 20:41:04 +02:00 |
|
Alexei Kotov
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bd7ddada7b
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Cancel stagger when random attack animations end
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2022-08-10 12:59:41 +03:00 |
|
Alexei Kotov
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af12736baf
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Cancel stagger and attack animations simultaneously
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2022-08-10 12:53:32 +03:00 |
|
Alexei Kotov
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083fda357b
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Fix creature attack swish pitch and invisibility break
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2022-08-09 23:03:53 +03:00 |
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Evil Eye
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de51525c76
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Allow string_view lookups in MWWorld::Store and get some use out of that
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2022-08-09 20:43:14 +02:00 |
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psi29a
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bb9884c024
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Merge branch 'split_stringops' into 'master'
Split components/misc/stringops.hpp into multiple headers
See merge request OpenMW/openmw!2233
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2022-08-09 18:06:40 +00:00 |
|
Alexei Kotov
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c4881c8613
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Move weapon equip sound logic to weapon equip animation logic
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2022-08-09 15:46:24 +03:00 |
|
Alexei Kotov
|
9f39f6d48e
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Streamline attack body pitching
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2022-08-09 14:53:02 +03:00 |
|
Alexei Kotov
|
2b167317da
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Clean up updateWeaponState inventory block
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2022-08-09 14:34:49 +03:00 |
|
Alexei Kotov
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1b3baa812a
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Streamline hit/follow animation key construction
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2022-08-09 14:34:49 +03:00 |
|
Alexei Kotov
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2e112847be
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Further updateWeaponState cleanup
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2022-08-09 14:10:46 +03:00 |
|
Alexei Kotov
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ea78e904a9
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Merge inventory blocks in updateWeaponState
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2022-08-09 14:00:16 +03:00 |
|
Alexei Kotov
|
ad62f5cda3
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Move werewolf/ranged weapon swish logic to playSwishSound
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2022-08-08 22:22:34 +03:00 |
|
Alexei Kotov
|
09141388ad
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Detangle attack start, knockdown attack cancel and on-going wind-up logic
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2022-08-08 22:22:34 +03:00 |
|
Alexei Kotov
|
8f280c521c
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Play pick/probe animation in attack start animation logic
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2022-08-08 22:22:32 +03:00 |
|
Alexei Kotov
|
a4b5bfc051
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Don't cancel the attack prematurely after running out of ammo
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2022-08-08 22:19:51 +03:00 |
|
Alexei Kotov
|
d280a29b18
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Re-enable lower body crossbow animation playback
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2022-08-08 20:45:29 +03:00 |
|
Alexei Kotov
|
ac892f2bfd
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Clean up updateWeaponState()
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2022-08-08 20:45:29 +03:00 |
|
Alexei Kotov
|
e5ef9f1464
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Improve upper body character state naming
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2022-08-08 19:46:46 +03:00 |
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psi29a
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b55a511ad8
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Merge branch 'idlechance' into 'master'
Fix Wander random idle chance
See merge request OpenMW/openmw!2242
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2022-08-04 09:55:05 +00:00 |
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elsid
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f99ed6f1db
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Split components/misc/stringops.hpp into multiple headers
Replace all ciEqual overloads with one having std::string_view as argument.
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2022-08-03 22:06:24 +02:00 |
|
Alexei Kotov
|
b4f743ad60
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Fix Wander idle chance
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2022-08-02 15:55:29 +03:00 |
|
Alexei Kotov
|
acfff6b25e
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Restore invisibility early-out in combat engagement
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2022-08-01 15:11:18 +03:00 |
|
Alexei Kotov
|
0b1e6a2b59
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Fix pipeline errors
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2022-07-31 14:43:57 +03:00 |
|
psi29a
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a41c9240d9
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Merge branch 'wallflower_breakdancing' into 'master'
Break invisibility before applying CE enchantments
Closes #6913
See merge request OpenMW/openmw!2218
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2022-07-31 09:49:14 +00:00 |
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Evil Eye
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6196e777da
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Break invisibility before applying CE enchantments
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2022-07-31 09:48:01 +02:00 |
|
Alexei Kotov
|
7a6e984e90
|
Fix spellcasting state getting stuck due to premature attack attempts
|
2022-07-31 09:05:35 +03:00 |
|
psi29a
|
5cd4dbd9a9
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Merge branch 'unrestrictedfailure' into 'master'
Spellcasting timing fixes (bug #4227)
Closes #4227
See merge request OpenMW/openmw!2201
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2022-07-30 07:35:46 +00:00 |
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psi29a
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7361a1c6fd
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Merge branch 'awareness' into 'master'
Fix invisibility handling in awareness checks
See merge request OpenMW/openmw!2203
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2022-07-30 06:41:07 +00:00 |
|
Alexei Kotov
|
fede5c7c02
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Fix invisibility handling in awareness checks
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2022-07-29 18:54:14 +03:00 |
|
Alexei Kotov
|
8005d3ca25
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Rename updateState back into updateWeaponState
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2022-07-29 17:22:51 +03:00 |
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