glassmancody.info
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299735ba4d
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fix sky rtt traversing sky when sky disabled
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2022-07-24 19:35:37 -07:00 |
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myrix
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782cb7699d
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use std::string, no unlocalized message, show soul gem id
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2022-07-25 02:56:25 +03:00 |
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myrix
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3698d96b46
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use ciCompareLen, move checks to Miscellaneous::use and ActionSoulgem
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2022-07-25 01:47:10 +03:00 |
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myrix
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8817f802cb
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message when using empty soul gems, using preferentially filled ones with equip command
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2022-07-24 23:02:26 +03:00 |
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elsid
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0614b82452
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Restore UnrefQueue to destruct animation asynchronously
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2022-07-24 21:08:43 +02:00 |
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elsid
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1e7989c5e5
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Remove animation objects from scene outside destructor
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2022-07-24 21:08:27 +02:00 |
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unknown
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95a074b8aa
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Shorten diff
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2022-07-24 20:43:05 +02:00 |
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Alexei Kotov
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578b58ca14
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Properly handle negative count RemoveItem (bug #6895)
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2022-07-24 20:15:44 +03:00 |
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Alexei Kotov
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510d1d76d7
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Fix applying of falling damage
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2022-07-24 19:08:54 +03:00 |
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elsid
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34fd8abf5f
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Move Animation::getPtr definitions to header
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2022-07-24 17:29:27 +02:00 |
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elsid
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1168895bf3
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Remove redundant reset calls from destructor
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2022-07-24 17:29:27 +02:00 |
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Alexei Kotov
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819101144d
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Landing animation playback fixes
Cancel landing animation immediately after moving during the first frame of landing and due to turning animation
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2022-07-24 17:24:17 +03:00 |
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Alexei Kotov
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bbb8a5e1cb
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Revert MR 2048
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2022-07-24 00:31:57 +03:00 |
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glassmancody.info
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fd4966f77a
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temporary fix for auto exposure
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2022-07-22 20:41:08 -07:00 |
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Petr Mikheev
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643e33c11a
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Merge branch 'lua_pathfinding_bindings' into 'master'
Add bindings for navigator utils functions (#6690)
See merge request OpenMW/openmw!2128
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2022-07-20 23:52:16 +00:00 |
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elsid
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27cc901e76
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Add bindings for navigator utils functions
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2022-07-21 00:04:26 +02:00 |
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elsid
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a281bcaf90
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Remove redundant Platform::initialize function
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2022-07-20 22:49:44 +02:00 |
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psi29a
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3b75ae7ff1
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Merge branch 'terrain-include-cleanup' into 'master'
Cleanup includes in Terrain component
See merge request OpenMW/openmw!2157
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2022-07-19 14:42:43 +00:00 |
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Andrei Kortunov
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4e7fe5a8bd
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Set VFS only once
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2022-07-18 23:37:41 +04:00 |
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psi29a
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40cab76de5
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Merge branch 'fonts' into 'master'
Enhance a way to setup fonts and layout files
See merge request OpenMW/openmw!2112
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2022-07-18 17:36:31 +00:00 |
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ζeh Matt
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ddf43ec42f
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Move structs into separate headers, cleanup includes, cleanup forwarders
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2022-07-18 19:15:03 +03:00 |
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Andrei Kortunov
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845a812ebf
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Drop fonts export - users are supposed to use TrueType fonts or mods with legacy format
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2022-07-18 10:40:03 +04:00 |
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Andrei Kortunov
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5bc5c1bb0c
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Use our fonts as a fallback
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2022-07-18 09:57:20 +04:00 |
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psi29a
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79cc55b2a3
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Merge branch 'rename-drawstate' into 'master'
Rename DrawState_ to DrawState and use enum class
See merge request OpenMW/openmw!2151
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2022-07-17 20:24:50 +00:00 |
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Evil Eye
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4e65829cec
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Don't allow non-bipedal actors to use non-weapon animations while moving
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2022-07-17 21:47:50 +02:00 |
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Andrei Kortunov
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c47a48e25d
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Inject layout files to VFS
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2022-07-17 22:01:48 +04:00 |
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Andrei Kortunov
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2630bc21dd
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Allow to override MyGUI layout
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2022-07-17 22:01:48 +04:00 |
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Andrei Kortunov
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4ddba5142e
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Introduce font mappings
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2022-07-17 22:01:48 +04:00 |
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Andrei Kortunov
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dd04bfccfb
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Load fonts
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2022-07-17 22:01:48 +04:00 |
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Evil Eye
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3967509cdd
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Use meaningful names instead of pretending we don't know what snow is
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2022-07-17 19:54:59 +02:00 |
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ζeh Matt
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841fd9618f
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Rename DrawState_ to DrawState and use enum class
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2022-07-17 20:50:26 +03:00 |
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elsid
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c040da36de
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Use std::unique_ptr to manage lifetime for InputManager members
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2022-07-17 14:13:21 +02:00 |
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elsid
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6c8ed4d19c
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Move Files::IStreamPtr alias to a separate header
To avoid transitive include of Windows.h all over the engine.
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2022-07-17 11:35:39 +02:00 |
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psi29a
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06db2446b1
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Merge branch 'cleanup_aistate' into 'master'
Cleanup MWMechanics::AiState
See merge request OpenMW/openmw!2141
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2022-07-17 09:13:04 +00:00 |
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elsid
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b8937a493a
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Avoid manual memory management for MWMechanics::DerivedClassStorage
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2022-07-16 17:13:16 +02:00 |
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elsid
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d2b7253c7f
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Use forward declarations instead of including aistate.hpp
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2022-07-16 17:13:16 +02:00 |
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elsid
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f5c2e09df9
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Move AiTemporaryBase to a separate header
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2022-07-16 17:13:16 +02:00 |
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elsid
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e11fbc10b1
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Remove unused member functions from MWMechanics::DerivedClassStorage
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2022-07-16 17:13:16 +02:00 |
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elsid
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49f8445f87
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Move AiSetting out of MWMechanics::CreatureStats
To replace creaturestats.hpp include in mwworld/class.hpp with forward
declaration reducing total size of preprocessed code.
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2022-07-16 16:43:33 +02:00 |
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Evil Eye
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1a5a526b15
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Remove unecessary casts and prevent nullptr dereference in getWalkSpeed
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2022-07-13 21:17:11 +02:00 |
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Evil Eye
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ed921ad377
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Fix modstat for negative numbers
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2022-07-12 19:59:18 +02:00 |
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elsid
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22ed6d5c1e
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Use unsigned to define number of threads
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2022-07-12 15:19:52 +02:00 |
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elsid
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8c3c65fe9f
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Use variant and optional to implement Maybe*Locks
To avoid calling lock and unlock on the mutex. User-defined destructor is no
more needed.
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2022-07-12 15:19:52 +02:00 |
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psi29a
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bcaeb579c3
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Merge branch 'modified_stats' into 'master'
Calculate the modified property based on cached values
See merge request OpenMW/openmw!2121
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2022-07-12 13:03:54 +00:00 |
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psi29a
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54db3a97bb
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Merge branch 'multiview-refactor' into 'master'
[Multiview] refactoring
See merge request OpenMW/openmw!2122
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2022-07-12 08:44:43 +00:00 |
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Andrei Kortunov
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ccbb5e03fb
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Use YAML files to translate MyGUI's localization tags
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2022-07-12 08:20:40 +04:00 |
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Mads Buvik Sandvei
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b277fa48c7
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Refactor multiview to avoid littering OSG_HAS_MULTIVIEW and multiview-related uniforms around the code, keep them all in multiview.cpp.
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2022-07-11 17:27:05 +02:00 |
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Evil Eye
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011a822408
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Calculate the modified property based on cached values
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2022-07-11 16:40:06 +02:00 |
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psi29a
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98f839982e
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Merge branch 'refactor_actors' into 'master'
Refactor MWMechanics::Actors
See merge request OpenMW/openmw!2094
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2022-07-07 17:56:09 +00:00 |
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Evil Eye
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e42d63f4a4
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Don't try to start combat with oneself and don't tell the player what to do
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2022-07-06 19:12:36 +02:00 |
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