PS3 emulator/debugger
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DHrpcs3 82a32fcb5a Implemented writing swizzled textures
Optimized protected_region::combine
Implemented conditional async mode for nv3089::image_in & nv0039::buffer_notify
2016-03-15 23:00:05 +03:00
asmjit@b0dad1af25 SPU Cleanup 2015-09-02 00:38:44 +03:00
asmjitsrc Fixes (#1432) 2016-01-14 19:07:24 +03:00
bin DX12 dependencies fix 2015-11-17 21:00:59 +03:00
ffmpeg@8dd84dc1ea Update submodule ffmpeg and wxWidgets. 2015-09-20 23:08:24 +02:00
GL Update glext.h on version 31191 2015-06-11 12:52:56 +02:00
glm Added glm library 2015-10-05 12:56:05 +03:00
GSL@fc5fce4f4f Add Guidelines Support Library 2016-01-08 00:59:08 +01:00
libpng@ea77a6fd49 Rewrite cellPngDec to use libpng 2016-02-08 19:12:29 +02:00
llvm@19ade095e8 VS2015 2015-07-22 02:10:14 +03:00
llvm_build DX12 dependencies fix 2015-11-17 21:00:59 +03:00
minidx9@ec19e64346 Added minidx9 as a submodule 2015-01-11 01:19:21 +04:00
minidx12 DX12 dependencies fix 2015-11-17 21:00:59 +03:00
OpenAL Update OpenAL 2015-08-08 04:43:06 +03:00
rpcs3 Implemented writing swizzled textures 2016-03-15 23:00:05 +03:00
rpcs3-tests rsx/common: Fix handling of UB256 2016-02-27 00:21:06 +01:00
rsx_program_decompiler@139d8092b9 Changes done by [DH] rewritten 2015-12-22 23:11:20 +03:00
stblib
Utilities Implemented writing swizzled textures 2016-03-15 23:00:05 +03:00
Vulkan vulkan: Add relevant libs. 2016-02-19 20:03:30 +01:00
wxWidgets@3b047b58ce Update submodule ffmpeg and wxWidgets. 2015-09-20 23:08:24 +02:00
.gitignore vulkan: Add relevant libs. 2016-02-19 20:03:30 +01:00
.gitmodules vulkan: Add relevant libs. 2016-02-19 20:03:30 +01:00
.mention-bot Hopefully fix mention bot's ignore list 2016-01-07 23:46:32 +01:00
.travis.yml vulkan: Add relevant libs. 2016-02-19 20:03:30 +01:00
appveyor.yml vulkan: Add relevant libs. 2016-02-19 20:03:30 +01:00
CMakeLists.txt vulkan: Add relevant libs. 2016-02-19 20:03:30 +01:00
LICENSE
README.md vulkan: Add relevant libs. 2016-02-19 20:03:30 +01:00
rpcs3_debug.props Property sheets, configuration simplified 2015-12-08 20:02:30 +03:00
rpcs3_default.props Rewrite cellPngDec to use libpng 2016-02-08 19:12:29 +02:00
rpcs3_llvm.props Property sheets, configuration simplified 2015-12-08 20:02:30 +03:00
rpcs3_memleak.props Property sheets, configuration simplified 2015-12-08 20:02:30 +03:00
rpcs3_release.props Property sheets, configuration simplified 2015-12-08 20:02:30 +03:00
rpcs3.sln vulkan renderer project excluded from solution 2016-02-28 14:51:23 +03:00
zlib.props Rewrite cellPngDec to use libpng 2016-02-08 19:12:29 +02:00

RPCS3

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An open-source PlayStation 3 emulator/debugger written in C++.

You can find some basic information in the FAQ. For discussion about this emulator and PS3 emulation please visit the official forums.

Development

If you want to contribute please take a took at the Coding Style, Roadmap and Developer Information pages. You should as well contact any of the developers in the forum in order to know about the current situation of the emulator.

Dependencies

Windows

Linux

  • GCC 5.1+ or Clang 3.5.0+
  • Debian & Ubuntu: sudo apt-get install libopenal-dev libwxgtk3.0-dev build-essential libglew-dev
  • Arch: sudo pacman -S glew openal wxgtk cmake llvm

Mac OSX

  • Xcode 6+ (tested with Xcode 6.4)
  • Install with Homebrew: brew install glew wxwidgets (add llvm36 to that list if you want to build with ppu jit)
  • Remove '-framework QuickTime' from '_ldflags' in /usr/local/bin/wx-config

Building

To initialize the repository don't forget to execute git submodule update --init to pull the wxWidgets source.

  • Windows: Open the .SLN file, and press Build > Clean Solution, then Build Solution. Rebuild may not work correctly.
  • Linux & Mac OSX: If you want to build with LLVM, then LLVM 3.6.2 is required. cd rpcs3 && cmake CMakeLists.txt && make && cd ../ then run with cd bin && ./rpcs3. If you are on OSX and want to build with llvm don't forget to add -DLLVM_DIR=/usr/local/opt/llvm36/lib/llvm-3.6/share/llvm/cmake (or wherever llvm brew was installed) to cmake invocation. When using GDB, configure it to ignore SIGSEGV signal (handle SIGSEGV nostop noprint).

Support