Commit Graph

15417 Commits

Author SHA1 Message Date
Megamouse
9b3a878c18 cellAudioIn: reduce log spam
Some logs I've seen are 20% filled with this stuff.
2023-07-31 13:19:55 +03:00
Megamouse
365b264656 cellMsgDialogAbort: do not return CELL_MSGDIALOG_ERROR_DIALOG_NOT_OPENED 2023-07-31 13:19:55 +03:00
Eladash
1184d6aecb Thread.cpp: Fixup SPU access violation log message 2023-07-31 11:55:31 +03:00
Eladash
b12edf70bb Optimize RSX Debugger 2023-07-31 11:55:31 +03:00
Elad Ashkenazi
53c1da8f94 Qt: Fix elf_memory_dumping_dialog PPU address 2023-07-31 08:53:10 +03:00
Elad Ashkenazi
213b810279 Debugger: Transition to plain text edit 2023-07-31 08:53:10 +03:00
Elad Ashkenazi
8a4617d3c2 Fix color tag of logs/tty 2023-07-31 08:53:10 +03:00
Megamouse
c108b31954 Qt: fix data type of find_dialog text edits 2023-07-31 04:10:09 +03:00
Whatcookie
fd6829f757
SPU LLVM: AVX-512 optimization for CFLTU (#14384)
- Takes advantage of vrangeps and the new float to uint instructions from AVX-512
- Down from 6 to 3 instructions

TODO: Somehow ensure that this is what llvm outputs using CreateFPToUI?
2023-07-29 09:01:01 +03:00
Talkashie
dabb2cc9a0
Fix typos, improve consistency
Fixes typos where spelling or grammar is objectively wrong.
Changes wording and capitalization in some areas to be more consistent with other areas.
2023-07-28 13:09:06 +03:00
Whatcookie
4ecb06c901
SPU LLVM: Optimize common SFI+ROTQMBY pattern 2023-07-28 10:26:40 +03:00
Whatcookie
375bc4cc69
Utils: Add initial AVX10 support
- Adds detection for AVX10 features
- Also adds new bools for 256-wide AVX-512 instructions, indicated by either AVX-512 support, or AVX10
2023-07-28 06:55:20 +03:00
Elad Ashkenazi
9265ff53d0
Include spu.log inside RPCS3.log when SPU Debug is true 2023-07-27 19:15:32 +03:00
Eladash
75ad56338b SPU/Non-TSX: Implement cuncurrent reservations 2023-07-27 02:50:01 +03:00
Eladash
db24ce7708 SPU/MFC: Format command more consistently 2023-07-27 02:50:01 +03:00
Eladash
2d45ecff22 cellSaveData: Adjust to non-TSX 2023-07-27 02:50:01 +03:00
Elad Ashkenazi
5d98f3866c Log TTY output after emulation have been stopped 2023-07-26 17:56:44 +03:00
Elad Ashkenazi
106f31db6a sceNpTrophy: Minor UB fixup
id.data[9] is char while isprint should accept u8.
2023-07-26 17:56:44 +03:00
brian218
9a5bdc9b4f sys_fs: Updated sys_fs_fcntl(0xc0000015&0xc000001c)'s error handling according to real hardware testing 2023-07-26 13:10:51 +03:00
brian218
0b829be798 sys_fs: Fixed up sys_fs_fcntl(0xc0000007) aka cellFsArcadeHddSerialNumber according to real hardware testing 2023-07-26 13:10:51 +03:00
Megamouse
94bb75fb7c sceNpTrophy: Check if a trophy configuration file exists before starting the install process 2023-07-25 22:00:19 +02:00
Eladash
7d84d0f83e sceNpTrophy: Initial commSign checking of CreateContext 2023-07-25 21:40:35 +03:00
oltolm
bc40b61ef1 rename fs::stat to fs::get_stat 2023-07-25 12:15:08 +03:00
Megamouse
73c3d5fc81 Fix config path in Emu.Restart() 2023-07-25 11:12:16 +03:00
Megamouse
13575029c0 cellSaveData: add some more error logging 2023-07-25 11:12:16 +03:00
brian218
ea016382f2 Fixed Emu.Restart(graceful=false) no longer worked after #14038 2023-07-25 09:48:11 +03:00
Eladash
782344eed8 Debugger: Make break-all non-default 2023-07-24 17:07:15 +03:00
Eladash
95fb7859d2 Fixup patches 2023-07-24 17:07:15 +03:00
Eladash
9d3e626b55 Minor ppu_initialize fix 2023-07-24 17:07:15 +03:00
Eladash
a6e8b9037a ppu: Make install function log message trace 2023-07-24 17:07:15 +03:00
brian218
c9f91ecee9 USIO: Added support for Tekken Tag Tournament 2 Live Monitor edition 2023-07-24 08:39:14 +02:00
oltolm
7cb2d3f143
opengl: fix Qt warnings (#14249) 2023-07-24 07:30:21 +03:00
brian218
a975b4937a USIO: Added support for Tekken Tag Tournament 2 2023-07-23 20:23:00 +02:00
Eladash
fce8e0fef0 Savestates: Facilitate multi slots 2023-07-23 17:58:54 +03:00
Eladash
12fe55a258 Thread.cpp: Always print SPU thread name in access violation
Suppress GUI log window prefix removal.
2023-07-23 17:58:54 +03:00
Eladash
3bbc2c1f4c PPU Analyzer: Fixup get_ptr() 2023-07-23 17:58:54 +03:00
Eladash
99671b754f Add ppu_module::get_ref() to ease debugging 2023-07-23 17:58:54 +03:00
Eladash
9fc5f6271b Update SPU reservation notifier mask 2023-07-23 17:58:54 +03:00
Eladash
4647f3046e Qt: Minor logging change 2023-07-23 17:58:54 +03:00
Eladash
c44cddabfa CPUThread.cpp: Fix use of cpu_counter::add
This also fixes a crash when saving savestate because main thread uses cpu_counter::suspend_all which adds cuncurrency.
2023-07-23 17:58:54 +03:00
Eladash
9ff91c29f2 Invalidate Savestates 2023-07-23 17:58:54 +03:00
Eladash
e303cc536c Qt: Fix GetBootConfirmation() 2023-07-23 17:06:59 +03:00
Eladash
afdfefc9ad Game List: Fix allowance of caches/games to be removed while the game is running! 2023-07-23 17:06:59 +03:00
Eladash
3033914e2d Game List: Implement Remove HDD1 Cache option 2023-07-23 17:06:59 +03:00
brian218
70b124cfa0
USIO: Fixed BACKUP MEMORY ERROR for some games (#14248) 2023-07-23 12:17:49 +03:00
Eladash
38a5313ed2 Fix log data loss on force application shutdown 2023-07-21 12:27:35 +03:00
Eladash
9291e2777d File.h: Implement fs::error::xdev 2023-07-21 12:27:35 +03:00
Eladash
465da5136d Qt: Fix saved log filename 2023-07-21 12:27:35 +03:00
Megamouse
568e7481d8 sys_fs: use path instead of u8path
Japanese PS3 games often use unicode paths which hard crash the std::filesystem::string() method.
wstring() would work in these cases, but I guess we can just use path() instead of u8path().
2023-07-20 07:22:07 +03:00
Darkhost1999
a0297933ce
Create Missing Paths for Dev_USB/HDD0 and mms
In addiytion, fix 2 warnings.
2023-07-19 12:01:44 +03:00