USIO: Added support for Tekken Tag Tournament 2

This commit is contained in:
brian218 2023-07-24 01:49:00 +08:00 committed by Megamouse
parent fce8e0fef0
commit a975b4937a
3 changed files with 196 additions and 111 deletions

View File

@ -1,5 +1,4 @@
// v406 USIO emulator
// Responses may be specific to Taiko no Tatsujin
#include "stdafx.h"
#include "usio.h"
@ -18,18 +17,21 @@ void fmt_class_string<usio_btn>::format(std::string& out, u64 arg)
{
case usio_btn::test: return "Test";
case usio_btn::coin: return "Coin";
case usio_btn::enter: return "Enter";
case usio_btn::service: return "Service";
case usio_btn::enter: return "Enter/Start";
case usio_btn::up: return "Up";
case usio_btn::down: return "Down";
case usio_btn::service: return "Service";
case usio_btn::strong_hit_side_left: return "Strong Hit Side Left";
case usio_btn::strong_hit_side_right: return "Strong Hit Side Right";
case usio_btn::strong_hit_center_left: return "Strong Hit Center Left";
case usio_btn::strong_hit_center_right: return "Strong Hit Center Right";
case usio_btn::small_hit_side_left: return "Small Hit Side Left";
case usio_btn::small_hit_side_right: return "Small Hit Side Right";
case usio_btn::small_hit_center_left: return "Small Hit Center Left";
case usio_btn::small_hit_center_right: return "Small Hit Center Right";
case usio_btn::left: return "Left";
case usio_btn::right: return "Right";
case usio_btn::taiko_hit_side_left: return "Taiko Hit Side Left";
case usio_btn::taiko_hit_side_right: return "Taiko Hit Side Right";
case usio_btn::taiko_hit_center_left: return "Taiko Hit Center Left";
case usio_btn::taiko_hit_center_right: return "Taiko Hit Center Right";
case usio_btn::tekken_button1: return "Tekken Button 1";
case usio_btn::tekken_button2: return "Tekken Button 2";
case usio_btn::tekken_button3: return "Tekken Button 3";
case usio_btn::tekken_button4: return "Tekken Button 4";
case usio_btn::tekken_button5: return "Tekken Button 5";
case usio_btn::count: return "Count";
}
@ -47,11 +49,11 @@ struct usio_memory
void init()
{
backup_memory.clear();
backup_memory.resize(chip_size * chip_count);
backup_memory.resize(page_size * page_count);
}
static constexpr usz chip_size = 0x10000;
static constexpr usz chip_count = 0x10;
static constexpr usz page_size = 0x10000;
static constexpr usz page_count = 0x10;
};
usb_device_usio::usb_device_usio(const std::array<u8, 7>& location)
@ -179,15 +181,14 @@ void usb_device_usio::save_backup()
usio_backup_file.trunc(file_size);
}
void usb_device_usio::translate_input()
void usb_device_usio::translate_input_taiko()
{
std::lock_guard lock(pad::g_pad_mutex);
const auto handler = pad::get_current_handler();
std::vector<u8> input_buf = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0x60, 0x00, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
constexpr le_t<u16> c_small_hit = 0x4D0;
constexpr le_t<u16> c_big_hit = 0x1800;
le_t<u16> test_keys = 0x0000;
std::vector<u8> input_buf(96);
constexpr le_t<u16> c_hit = 0x1800;
le_t<u16> digital_input = 0;
auto translate_from_pad = [&](usz pad_number, usz player)
{
@ -202,7 +203,7 @@ void usb_device_usio::translate_input()
return;
}
const usz offset = (player * 8ULL);
const usz offset = player * 8ULL;
const auto& cfg = ::at32(g_cfg_usio.players, pad_number);
cfg->handle_input(pad, false, [&](usio_btn btn, u16 /*value*/, bool pressed)
@ -221,89 +222,160 @@ void usb_device_usio::translate_input()
coin_counter++;
coin_key_pressed = pressed;
break;
case usio_btn::service:
if (player == 0 && pressed)
digital_input |= 0x4000;
break;
case usio_btn::enter:
if (player == 0 && pressed)
test_keys |= 0x200; // Enter
digital_input |= 0x200;
break;
case usio_btn::up:
if (player == 0 && pressed)
test_keys |= 0x2000; // Up
digital_input |= 0x2000;
break;
case usio_btn::down:
if (player == 0 && pressed)
test_keys |= 0x1000; // Down
digital_input |= 0x1000;
break;
case usio_btn::service:
if (player == 0 && pressed)
test_keys |= 0x4000; // Service
break;
case usio_btn::strong_hit_side_left:
// Strong hit side left
case usio_btn::taiko_hit_side_left:
if (pressed)
std::memcpy(input_buf.data() + 32 + offset, &c_big_hit, sizeof(u16));
std::memcpy(input_buf.data() + 32 + offset, &c_hit, sizeof(u16));
break;
case usio_btn::strong_hit_center_right:
// Strong hit center right
case usio_btn::taiko_hit_center_right:
if (pressed)
std::memcpy(input_buf.data() + 36 + offset, &c_big_hit, sizeof(u16));
std::memcpy(input_buf.data() + 36 + offset, &c_hit, sizeof(u16));
break;
case usio_btn::strong_hit_side_right:
// Strong hit side right
case usio_btn::taiko_hit_side_right:
if (pressed)
std::memcpy(input_buf.data() + 38 + offset, &c_big_hit, sizeof(u16));
std::memcpy(input_buf.data() + 38 + offset, &c_hit, sizeof(u16));
break;
case usio_btn::strong_hit_center_left:
// Strong hit center left
case usio_btn::taiko_hit_center_left:
if (pressed)
std::memcpy(input_buf.data() + 34 + offset, &c_big_hit, sizeof(u16));
std::memcpy(input_buf.data() + 34 + offset, &c_hit, sizeof(u16));
break;
case usio_btn::small_hit_center_left:
// Small hit center left
if (pressed)
std::memcpy(input_buf.data() + 34 + offset, &c_small_hit, sizeof(u16));
break;
case usio_btn::small_hit_center_right:
// Small hit center right
if (pressed)
std::memcpy(input_buf.data() + 36 + offset, &c_small_hit, sizeof(u16));
break;
case usio_btn::small_hit_side_left:
// Small hit side left
if (pressed)
std::memcpy(input_buf.data() + 32 + offset, &c_small_hit, sizeof(u16));
break;
case usio_btn::small_hit_side_right:
// Small hit side right
if (pressed)
std::memcpy(input_buf.data() + 38 + offset, &c_small_hit, sizeof(u16));
break;
case usio_btn::count:
default:
break;
}
});
};
for (usz i = 0; i < g_cfg_usio.players.size(); i++)
{
translate_from_pad(i, i);
}
test_keys |= test_on ? 0x80 : 0x00;
std::memcpy(input_buf.data(), &test_keys, sizeof(u16));
digital_input |= test_on ? 0x80 : 0x00;
std::memcpy(input_buf.data(), &digital_input, sizeof(u16));
std::memcpy(input_buf.data() + 16, &coin_counter, sizeof(u16));
response = std::move(input_buf);
}
void usb_device_usio::translate_input_tekken()
{
std::lock_guard lock(pad::g_pad_mutex);
const auto handler = pad::get_current_handler();
std::vector<u8> input_buf(256);
le_t<u64> digital_input = 0;
auto translate_from_pad = [&](usz pad_number, usz player)
{
if (!is_input_allowed())
{
return;
}
const auto& pad = ::at32(handler->GetPads(), pad_number);
if (!(pad->m_port_status & CELL_PAD_STATUS_CONNECTED))
{
return;
}
const usz shift = player * 24ULL;
const auto& cfg = ::at32(g_cfg_usio.players, pad_number);
cfg->handle_input(pad, false, [&](usio_btn btn, u16 /*value*/, bool pressed)
{
switch (btn)
{
case usio_btn::test:
if (player != 0)
break;
if (pressed && !test_key_pressed) // Solve the need to hold the Test key
test_on = !test_on;
test_key_pressed = pressed;
break;
case usio_btn::coin:
if (player != 0)
break;
if (pressed && !coin_key_pressed) // Ensure only one coin is inserted each time the Coin key is pressed
coin_counter++;
coin_key_pressed = pressed;
break;
case usio_btn::service:
if (player == 0 && pressed)
digital_input |= 0x4000;
break;
case usio_btn::enter:
if (pressed)
digital_input |= 0x800000ULL << shift;
break;
case usio_btn::up:
if (pressed)
digital_input |= 0x200000ULL << shift;
break;
case usio_btn::down:
if ( pressed)
digital_input |= 0x100000ULL << shift;
break;
case usio_btn::left:
if (pressed)
digital_input |= 0x80000ULL << shift;
break;
case usio_btn::right:
if (pressed)
digital_input |= 0x40000ULL << shift;
break;
case usio_btn::tekken_button1:
if (pressed)
digital_input |= 0x20000ULL << shift;
break;
case usio_btn::tekken_button2:
if (pressed)
digital_input |= 0x10000ULL << shift;
break;
case usio_btn::tekken_button3:
if (pressed)
digital_input |= 0x40000000ULL << shift;
break;
case usio_btn::tekken_button4:
if (pressed)
digital_input |= 0x20000000ULL << shift;
break;
case usio_btn::tekken_button5:
if (pressed)
digital_input |= 0x80000000ULL << shift;
break;
default:
break;
}
});
};
for (usz i = 0; i < g_cfg_usio.players.size(); i++)
translate_from_pad(i, i);
digital_input |= test_on ? 0x80 : 0x00;
std::memcpy(input_buf.data() + 128, &digital_input, sizeof(u64));
std::memcpy(input_buf.data() + 128 + 16, &coin_counter, sizeof(u16));
input_buf[2] = 0b00010000; // DIP Switches, 8 in total
response = std::move(input_buf);
}
void usb_device_usio::usio_write(u8 channel, u16 reg, std::vector<u8>& data)
{
auto write_memory = [&](std::vector<u8>& memory)
{
auto size = memory.size();
memory = std::move(data);
memory.resize(size);
};
const auto get_u16 = [&](std::string_view usio_func) -> u16
{
if (data.size() != 2)
@ -351,27 +423,27 @@ void usb_device_usio::usio_write(u8 channel, u16 reg, std::vector<u8>& data)
}
default:
{
//usio_log.error("Unhandled channel 0 register write: 0x%04X", reg);
usio_log.trace("Unhandled channel 0 register write(reg: 0x%04X, size: 0x%04X, data: %s)", reg, data.size(), fmt::buf_to_hexstring(data.data(), data.size()));
break;
}
}
}
else if (channel >= 2)
{
const u8 chip = channel - 2;
usio_log.trace("Usio write of sram(chip: %d, addr: 0x%04X)", chip, reg);
const u8 page = channel - 2;
usio_log.trace("Usio write of sram(page: 0x%02X, addr: 0x%04X, size: 0x%04X, data: %s)", page, reg, data.size(), fmt::buf_to_hexstring(data.data(), data.size()));
auto& memory = g_fxo->get<usio_memory>().backup_memory;
const usz addr_end = reg + data.size();
if (data.size() > 0 && chip < usio_memory::chip_count && addr_end <= usio_memory::chip_size)
std::memcpy(&memory[usio_memory::chip_size * chip + reg], data.data(), data.size());
if (data.size() > 0 && page < usio_memory::page_count && addr_end <= usio_memory::page_size)
std::memcpy(&memory[usio_memory::page_size * page + reg], data.data(), data.size());
else
usio_log.error("Usio sram invalid write operation(chip: %d, addr: 0x%04X, size: %x)", chip, reg, data.size());
usio_log.error("Usio sram invalid write operation(page: 0x%02X, addr: 0x%04X, size: 0x%04X, data: %s)", page, reg, data.size(), fmt::buf_to_hexstring(data.data(), data.size()));
}
else
{
// Channel 1 is the endpoint for firmware update.
// We are not using any firmware since this is emulation.
usio_log.warning("Unsupported write operation(channel: 0x%02X, addr: 0x%04X)", channel, reg);
usio_log.trace("Unsupported write operation(channel: 0x%02X, addr: 0x%04X, size: 0x%04X, data: %s)", channel, reg, data.size(), fmt::buf_to_hexstring(data.data(), data.size()));
}
}
@ -401,50 +473,56 @@ void usb_device_usio::usio_read(u8 channel, u16 reg, u16 size)
// No data returned
break;
}
case 0x1000:
{
// Often called, gets input from usio for Tekken
translate_input_tekken();
break;
}
case 0x1080:
{
// Often called, gets input from usio
translate_input();
// Often called, gets input from usio for Taiko
translate_input_taiko();
break;
}
case 0x1800:
{
// Firmware
// "NBGI.;USIO01;Ver1.00;JPN,Multipurpose with PPG."
response = {0x4E, 0x42, 0x47, 0x49, 0x2E, 0x3B, 0x55, 0x53, 0x49, 0x4F, 0x30, 0x31, 0x3B, 0x56, 0x65, 0x72, 0x31, 0x2E, 0x30, 0x30, 0x3B, 0x4A, 0x50, 0x4E, 0x2C, 0x4D, 0x75, 0x6C, 0x74, 0x69, 0x70, 0x75, 0x72, 0x70, 0x6F, 0x73, 0x65, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x50, 0x50, 0x47, 0x2E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
response = {0x4E, 0x42, 0x47, 0x49, 0x2E, 0x3B, 0x55, 0x53, 0x49, 0x4F, 0x30, 0x31, 0x3B, 0x56, 0x65, 0x72, 0x31, 0x2E, 0x30, 0x30, 0x3B, 0x4A, 0x50, 0x4E, 0x2C, 0x4D, 0x75, 0x6C, 0x74, 0x69, 0x70, 0x75, 0x72, 0x70, 0x6F, 0x73, 0x65, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x50, 0x50, 0x47, 0x2E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4E, 0x42, 0x47, 0x49, 0x2E, 0x3B, 0x55, 0x53, 0x49, 0x4F, 0x30, 0x31, 0x3B, 0x56, 0x65, 0x72, 0x31, 0x2E, 0x30, 0x30, 0x3B, 0x4A, 0x50, 0x4E, 0x2C, 0x4D, 0x75, 0x6C, 0x74, 0x69, 0x70, 0x75, 0x72, 0x70, 0x6F, 0x73, 0x65, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x50, 0x50, 0x47, 0x2E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x13, 0x00, 0x30, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x03, 0x02, 0x00, 0x08, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x75, 0x6C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
break;
}
case 0x1880:
{
// Seems to contain a few extra bytes of info in addition to the firmware string
// Firmware
// "NBGI2;USIO01;Ver1.00;JPN,Multipurpose with PPG."
response = {0x4E, 0x42, 0x47, 0x49, 0x32, 0x3B, 0x55, 0x53, 0x49, 0x4F, 0x30, 0x31, 0x3B, 0x56, 0x65, 0x72, 0x31, 0x2E, 0x30, 0x30, 0x3B, 0x4A, 0x50, 0x4E, 0x2C, 0x4D, 0x75, 0x6C, 0x74, 0x69, 0x70, 0x75, 0x72, 0x70, 0x6F, 0x73, 0x65, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x50, 0x50, 0x47, 0x2E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x13, 0x00, 0x30, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x03, 0x02, 0x00, 0x08, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x08, 0xE2, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
// "NBGI.;USIO01;Ver1.00;JPN,Multipurpose with PPG."
response = {0x4E, 0x42, 0x47, 0x49, 0x2E, 0x3B, 0x55, 0x53, 0x49, 0x4F, 0x30, 0x31, 0x3B, 0x56, 0x65, 0x72, 0x31, 0x2E, 0x30, 0x30, 0x3B, 0x4A, 0x50, 0x4E, 0x2C, 0x4D, 0x75, 0x6C, 0x74, 0x69, 0x70, 0x75, 0x72, 0x70, 0x6F, 0x73, 0x65, 0x20, 0x77, 0x69, 0x74, 0x68, 0x20, 0x50, 0x50, 0x47, 0x2E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x13, 0x00, 0x30, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x03, 0x02, 0x00, 0x08, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x75, 0x6C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
break;
}
default:
{
usio_log.error("Unhandled channel 0 register read: 0x%04X", reg);
usio_log.trace("Unhandled channel 0 register read(reg: 0x%04X, size: 0x%04X)", reg, size);
break;
}
}
}
else if (channel >= 2)
{
const u8 chip = channel - 2;
usio_log.trace("Usio read of sram(chip: %d, addr: 0x%04X)", chip, reg);
const u8 page = channel - 2;
usio_log.trace("Usio read of sram(page: 0x%02X, addr: 0x%04X, size: 0x%04X)", page, reg, size);
auto& memory = g_fxo->get<usio_memory>().backup_memory;
const usz addr_end = reg + size;
if (size > 0 && chip < usio_memory::chip_count && addr_end <= usio_memory::chip_size)
response.insert(response.end(), memory.begin() + (usio_memory::chip_size * chip + reg), memory.begin() + (usio_memory::chip_size * chip + addr_end));
if (size > 0 && page < usio_memory::page_count && addr_end <= usio_memory::page_size)
response.insert(response.end(), memory.begin() + (usio_memory::page_size * page + reg), memory.begin() + (usio_memory::page_size * page + addr_end));
else
usio_log.error("Usio sram invalid read operation(chip: %d, addr: 0x%04X, size: %x)", chip, reg, size);
usio_log.error("Usio sram invalid read operation(page: 0x%02X, addr: 0x%04X, size: 0x%04X)", page, reg, size);
}
else
{
// Channel 1 is the endpoint for firmware update.
// We are not using any firmware since this is emulation.
usio_log.warning("Unsupported read operation(channel: 0x%02X, addr: 0x%04X)", channel, reg);
usio_log.trace("Unsupported read operation(channel: 0x%02X, addr: 0x%04X, size: 0x%04X)", channel, reg, size);
}
response.resize(size); // Always resize the response vector to the given size

View File

@ -15,7 +15,8 @@ public:
private:
void load_backup();
void save_backup();
void translate_input();
void translate_input_taiko();
void translate_input_tekken();
void usio_write(u8 channel, u16 reg, std::vector<u8>& data);
void usio_read(u8 channel, u16 reg, u16 size);

View File

@ -8,18 +8,21 @@ enum class usio_btn
{
test,
coin,
service,
enter,
up,
down,
service,
strong_hit_side_left,
strong_hit_side_right,
strong_hit_center_left,
strong_hit_center_right,
small_hit_side_left,
small_hit_side_right,
small_hit_center_left,
small_hit_center_right,
left,
right,
taiko_hit_side_left,
taiko_hit_side_right,
taiko_hit_center_left,
taiko_hit_center_right,
tekken_button1,
tekken_button2,
tekken_button3,
tekken_button4,
tekken_button5,
count
};
@ -29,19 +32,22 @@ struct cfg_usio final : public emulated_pad_config<usio_btn>
cfg_usio(node* owner, const std::string& name) : emulated_pad_config(owner, name) {}
cfg_pad_btn<usio_btn> test{ this, "Test", usio_btn::test, pad_button::select };
cfg_pad_btn<usio_btn> coin{ this, "Coin", usio_btn::coin, pad_button::dpad_left };
cfg_pad_btn<usio_btn> enter{ this, "Enter", usio_btn::enter, pad_button::start };
cfg_pad_btn<usio_btn> coin{ this, "Coin", usio_btn::coin, pad_button::L3 };
cfg_pad_btn<usio_btn> service{this, "Service", usio_btn::service, pad_button::R3};
cfg_pad_btn<usio_btn> enter{ this, "Enter/Start", usio_btn::enter, pad_button::start };
cfg_pad_btn<usio_btn> up{ this, "Up", usio_btn::up, pad_button::dpad_up };
cfg_pad_btn<usio_btn> down{ this, "Down", usio_btn::down, pad_button::dpad_down };
cfg_pad_btn<usio_btn> service{ this, "Service", usio_btn::service, pad_button::dpad_right };
cfg_pad_btn<usio_btn> strong_hit_side_left{ this, "Strong Hit Side Left", usio_btn::strong_hit_side_left, pad_button::square };
cfg_pad_btn<usio_btn> strong_hit_side_right{ this, "Strong Hit Side Right", usio_btn::strong_hit_side_right, pad_button::circle };
cfg_pad_btn<usio_btn> strong_hit_center_left{ this, "Strong Hit Center Left", usio_btn::strong_hit_center_left, pad_button::triangle };
cfg_pad_btn<usio_btn> strong_hit_center_right{ this, "Strong Hit Center Right", usio_btn::strong_hit_center_right, pad_button::cross };
cfg_pad_btn<usio_btn> small_hit_side_left{ this, "Small Hit Side Left", usio_btn::small_hit_side_left, pad_button::L2 };
cfg_pad_btn<usio_btn> small_hit_side_right{ this, "Small Hit Side Right", usio_btn::small_hit_side_right, pad_button::R2 };
cfg_pad_btn<usio_btn> small_hit_center_left{ this, "Small Hit Center Left", usio_btn::small_hit_center_left, pad_button::L1 };
cfg_pad_btn<usio_btn> small_hit_center_right{ this, "Small Hit Center Right", usio_btn::small_hit_center_right, pad_button::R1 };
cfg_pad_btn<usio_btn> left{this, "Left", usio_btn::left, pad_button::dpad_left};
cfg_pad_btn<usio_btn> right{this, "Right", usio_btn::right, pad_button::dpad_right};
cfg_pad_btn<usio_btn> taiko_hit_side_left{ this, "Taiko Hit Side Left", usio_btn::taiko_hit_side_left, pad_button::square };
cfg_pad_btn<usio_btn> taiko_hit_side_right{ this, "Taiko Hit Side Right", usio_btn::taiko_hit_side_right, pad_button::circle };
cfg_pad_btn<usio_btn> taiko_hit_center_left{ this, "Taiko Hit Center Left", usio_btn::taiko_hit_center_left, pad_button::triangle };
cfg_pad_btn<usio_btn> taiko_hit_center_right{ this, "Taiko Hit Center Right", usio_btn::taiko_hit_center_right, pad_button::cross };
cfg_pad_btn<usio_btn> tekken_button1{this, "Tekken Button 1", usio_btn::tekken_button1, pad_button::square};
cfg_pad_btn<usio_btn> tekken_button2{this, "Tekken Button 2", usio_btn::tekken_button2, pad_button::triangle};
cfg_pad_btn<usio_btn> tekken_button3{this, "Tekken Button 3", usio_btn::tekken_button3, pad_button::cross};
cfg_pad_btn<usio_btn> tekken_button4{this, "Tekken Button 4", usio_btn::tekken_button4, pad_button::circle};
cfg_pad_btn<usio_btn> tekken_button5{this, "Tekken Button 5", usio_btn::tekken_button5, pad_button::R1};
};
struct cfg_usios final : public emulated_pads_config<cfg_usio, 2>