raven02
76c8eedb25
RSX : implement line stipple
2014-06-15 05:53:26 +08:00
Alexandro Sánchez Bach
a4c5c4d5f9
Merge pull request #338 from raven02/patch-24
...
RSX: fix line width
2014-06-14 20:31:16 +02:00
raven02
44dd770cec
RSX: fix line width
2014-06-15 02:29:27 +08:00
B1ackDaemon
aaf60a1869
Merge pull request #337 from raven02/patch-23
...
Regression fix : restore point size functionality
2014-06-14 20:18:36 +03:00
raven02
5007d62e27
Regresion fix : restore point size functionality
2014-06-15 00:59:16 +08:00
B1ackDaemon
f7c0c6fd34
Merge pull request #336 from raven02/patch-22
...
Gameviewer : name category HG as HDD game and DG as Disc game
2014-06-14 16:40:06 +03:00
raven02
f471857a25
Gameviewer : name category HG as HDD game and DG as Disc game
2014-06-14 14:16:23 +08:00
B1ackDaemon
49c9e0f3e2
Merge pull request #335 from raven02/patch-21
...
Fix line width conversion and comment out point size which already done ...
2014-06-14 00:11:34 +03:00
raven02
bf456d5d16
Build fix
2014-06-14 04:44:53 +08:00
raven02
469faf43aa
Fix line width conversion and comment out point size which already done in vertex shader
2014-06-14 04:14:04 +08:00
B1ackDaemon
c5a244c669
Merge pull request #334 from raven02/patch-20
...
Fix point size/line_width/poly_offset
2014-06-12 21:35:55 +03:00
raven02
8112440a27
Fix point size/line_width/poly_offset_scale_factor/bias
2014-06-13 02:18:12 +08:00
B1ackDaemon
ada0b31295
Merge pull request #332 from raven02/patch-18
...
Fix vertex program decompile function
2014-06-12 17:27:23 +03:00
B1ackDaemon
49e2d0528c
Merge pull request #333 from raven02/patch-19
...
Gameviewer : read PARAM.SFO for blu-ray disc copy
2014-06-12 17:27:06 +03:00
raven02
9b951d5d3f
Gameviewer : read PARAM.SFO for blue-ray disc
2014-06-12 09:27:27 +08:00
raven02
70f6871363
Fix vertex program decompile function
2014-06-12 04:22:32 +08:00
B1ackDaemon
52a1860f0a
Merge pull request #327 from raven02/patch-17
...
cellSysUtil : stub remaining BGM playback functions
2014-06-09 20:01:12 +03:00
raven02
a28ad25221
cellSysUtil : stub remaining BGM playback functions
2014-06-10 00:28:52 +08:00
B1ackDaemon
c9dec7b118
Merge pull request #326 from Nekotekina/master
...
cellSysmoduleLoadModule modified
2014-06-09 17:42:58 +03:00
Nekotekina
4fedf5749e
cellSysmoduleLoadModule modified
...
cellSysutilEnableBgmPlayback draft
cellSurMixerGetCurrentBlockTag
cellSurMixerGetTimestamp
Interval.h draft
2014-06-09 17:35:35 +04:00
Bigpet
0d42fcf536
Merge pull request #325 from Bigpet/master
...
add dependency on asmjit to rpcs3 project
2014-06-09 05:39:12 +02:00
Peter Tissen
779117d129
fix machine specific path, sorry about that one
2014-06-09 05:37:12 +02:00
Peter Tissen
2382f3b69e
add dependency on asmjit to rpcs3 project, might fix the buildbot
2014-06-09 03:36:26 +02:00
Alexandro Sánchez Bach
e050b7fd1e
Merge pull request #324 from Bigpet/splitfixups
...
remove unexplained commented out code that I added myself with the last PR
2014-06-09 03:08:22 +02:00
Peter Tissen
e85abdeb2c
remove unexplained commented out code that I added myself with the last PR
...
* remove unexplained commented out code that I added myself
* revert asmjit settings change that was meant to only be local for me
2014-06-09 02:55:16 +02:00
Hykem
bd6837f2f9
Merge pull request #216 from UnconventionalT/binary-dir-fix
...
Set build independent binary output dir
2014-06-09 01:36:15 +01:00
Hykem
93481fe27d
Merge pull request #239 from Bigpet/splitproj
...
Split gui and emulation core into seperate projects
2014-06-09 01:22:04 +01:00
Peter Tissen
33d82e0d6e
reset debug output directory
2014-06-08 23:23:36 +02:00
Peter Tissen
ed10ea7544
add back fused gui log classes, this needs to be redone another way
...
also, add back wx requirement for strfmt
2014-06-08 23:16:08 +02:00
Peter Tissen
10e10de98d
add xinput pad handler to the windows emucore
2014-06-08 23:16:07 +02:00
Peter Tissen
314307b840
Fix building with precompiled headers
...
add the unimplemented modules to the emucore project
fix a bug in the rXml wrapper that didn't consider the possiblity of functions returning null pointers
2014-06-08 23:16:06 +02:00
Peter Tissen
c37905e465
initial start to eliminate static func init, not compilable atm
...
move module initialization into a module manager, still has some issues like stopping not working and debug crashing
add #idef 0 to modules that aren't in the windows project
don't double initialize and don't de-initialize for now, since many modules don't expect it and it leads to many errors
remove duplicate module lists for empty modules and implemented ones, make Module non-copyable but movable
add secondary project, no real use for it now
add some memleak config to the emucore and add asmjit path to rpcs3
small rebase error fixed to get it to compile again
add filters for emucore
re-add the module manager and static file
WIP commit, linker errors abound
some more abstraction layer stuff
fix the remaining linker errors, re-enable platform specific mouse, pad and keyboard handlers
rebasing
fix memset undefined and re() usage of se_t before declaration
Add wxGUI define by default for cmake builds
fix copy constructors of Datetime header
fix copy constructors of other wx interface classes
remove static declarations of global variables
make wxGLCanvas constructor non-ambiguous even with wx2.8. compat mode, fix wrong std::exception constructor calls
remove duplicate definition for FromUTF8 and ToUTF8
temp changes
2014-06-08 23:16:06 +02:00
B1ackDaemon
c4e3ec825e
Merge pull request #322 from raven02/patch-16
...
cellSpurs : create new taskset using attr
2014-06-08 19:36:58 +03:00
raven02
f051011fd1
cellSpurs: create new taskset using attr
2014-06-08 23:29:16 +08:00
Alexandro Sánchez Bach
d6f71ee2b3
Merge pull request #323 from Bigpet/master
...
enable full precompiled headers for non-Windows Platforms
2014-06-08 17:26:01 +02:00
Peter Tissen
4d84507c96
try include guards to circumvent a weird error with gcc and unity builds
2014-06-08 16:58:40 +02:00
DH
3c8815cc06
Improved Vertex Shader Decompiler
...
- Fixed condition register selection
- Implemented LIT
- Fixed RCP
2014-06-08 17:52:35 +03:00
Peter Tissen
982ea35d44
enable full precompiled headers for non-Windows Platforms for now to make people not guess all the time what to include
2014-06-08 16:43:53 +02:00
DH
7bb966ba82
Improved PPU Interpreter
...
- Fixed UpdateCR0
- Fixed XER.CA updating
2014-06-08 08:27:57 +03:00
DH
03d2798dba
Fragment Shader Decompiler: fixed condition registers.
2014-06-07 19:20:39 +03:00
DH
e0046671f1
Improved Fragment Shader Decompiler
...
- Fixed KIL
- Added all regs to reg_table
2014-06-07 18:52:25 +03:00
DH
afcbeb3713
Merge branch 'master' of https://github.com/DHrpcs3/rpcs3
2014-06-07 18:32:42 +03:00
DH
1b1ce85b32
Fixed small error in Fragment Shader Decompiler
2014-06-07 18:32:15 +03:00
Alexandro Sánchez Bach
125b71d2c5
Reverted remaining .ToBE() deletions & small fix
...
And fixed wrong comparison on: `_cellSpursEventFlagInitialize`.
2014-06-07 17:18:40 +02:00
DH
a4740d5f09
Improved unknown HLE functions logging
...
Fixed Fragment Shader Decompiler
2014-06-07 18:08:14 +03:00
DH
f8e8e2f624
Improved Fragment Shader Decompiler
...
- Implemented LIT, RFL, LIF, BRK, IF, LOOP, REP
- Fixed KIL, RCP, RSQ, DP2A
Implemented fmt::replace_first & fmt::replace_all
2014-06-07 17:15:49 +03:00
Alexandro Sánchez Bach
30a1516d19
Merge pull request #318 from raven02/patch-14
...
Centre the game list panel
2014-06-07 15:40:34 +02:00
Alexandro Sánchez Bach
4f5f600ef6
Merge pull request #319 from raven02/patch-15
...
cellSpurs : initialize eventFlag
2014-06-07 15:23:12 +02:00
raven02
7855ebcd9f
cellSpurs : initialize eventFlag
2014-06-07 20:31:07 +08:00
raven02
219e048922
Centre the game list panel
2014-06-07 16:08:02 +08:00