Commit Graph

1067 Commits

Author SHA1 Message Date
raven02
76c8eedb25 RSX : implement line stipple 2014-06-15 05:53:26 +08:00
Alexandro Sánchez Bach
a4c5c4d5f9 Merge pull request #338 from raven02/patch-24
RSX: fix line width
2014-06-14 20:31:16 +02:00
raven02
44dd770cec RSX: fix line width 2014-06-15 02:29:27 +08:00
B1ackDaemon
aaf60a1869 Merge pull request #337 from raven02/patch-23
Regression fix : restore point size functionality
2014-06-14 20:18:36 +03:00
raven02
5007d62e27 Regresion fix : restore point size functionality 2014-06-15 00:59:16 +08:00
B1ackDaemon
f7c0c6fd34 Merge pull request #336 from raven02/patch-22
Gameviewer : name category HG as HDD game and DG as Disc game
2014-06-14 16:40:06 +03:00
raven02
f471857a25 Gameviewer : name category HG as HDD game and DG as Disc game 2014-06-14 14:16:23 +08:00
B1ackDaemon
49c9e0f3e2 Merge pull request #335 from raven02/patch-21
Fix line width conversion and comment out point size which already done ...
2014-06-14 00:11:34 +03:00
raven02
bf456d5d16 Build fix 2014-06-14 04:44:53 +08:00
raven02
469faf43aa Fix line width conversion and comment out point size which already done in vertex shader 2014-06-14 04:14:04 +08:00
B1ackDaemon
c5a244c669 Merge pull request #334 from raven02/patch-20
Fix point size/line_width/poly_offset
2014-06-12 21:35:55 +03:00
raven02
8112440a27 Fix point size/line_width/poly_offset_scale_factor/bias 2014-06-13 02:18:12 +08:00
B1ackDaemon
ada0b31295 Merge pull request #332 from raven02/patch-18
Fix vertex program decompile function
2014-06-12 17:27:23 +03:00
B1ackDaemon
49e2d0528c Merge pull request #333 from raven02/patch-19
Gameviewer : read PARAM.SFO for blu-ray disc copy
2014-06-12 17:27:06 +03:00
raven02
9b951d5d3f Gameviewer : read PARAM.SFO for blue-ray disc 2014-06-12 09:27:27 +08:00
raven02
70f6871363 Fix vertex program decompile function 2014-06-12 04:22:32 +08:00
B1ackDaemon
52a1860f0a Merge pull request #327 from raven02/patch-17
cellSysUtil : stub remaining BGM playback functions
2014-06-09 20:01:12 +03:00
raven02
a28ad25221 cellSysUtil : stub remaining BGM playback functions 2014-06-10 00:28:52 +08:00
B1ackDaemon
c9dec7b118 Merge pull request #326 from Nekotekina/master
cellSysmoduleLoadModule modified
2014-06-09 17:42:58 +03:00
Nekotekina
4fedf5749e cellSysmoduleLoadModule modified
cellSysutilEnableBgmPlayback draft
cellSurMixerGetCurrentBlockTag
cellSurMixerGetTimestamp
Interval.h draft
2014-06-09 17:35:35 +04:00
Bigpet
0d42fcf536 Merge pull request #325 from Bigpet/master
add dependency on asmjit to rpcs3 project
2014-06-09 05:39:12 +02:00
Peter Tissen
779117d129 fix machine specific path, sorry about that one 2014-06-09 05:37:12 +02:00
Peter Tissen
2382f3b69e add dependency on asmjit to rpcs3 project, might fix the buildbot 2014-06-09 03:36:26 +02:00
Alexandro Sánchez Bach
e050b7fd1e Merge pull request #324 from Bigpet/splitfixups
remove unexplained commented out code that I added myself with the last PR
2014-06-09 03:08:22 +02:00
Peter Tissen
e85abdeb2c remove unexplained commented out code that I added myself with the last PR
* remove unexplained commented out code that I added myself
* revert asmjit settings change that was meant to only be local for me
2014-06-09 02:55:16 +02:00
Hykem
bd6837f2f9 Merge pull request #216 from UnconventionalT/binary-dir-fix
Set build independent binary output dir
2014-06-09 01:36:15 +01:00
Hykem
93481fe27d Merge pull request #239 from Bigpet/splitproj
Split gui and emulation core into seperate projects
2014-06-09 01:22:04 +01:00
Peter Tissen
33d82e0d6e reset debug output directory 2014-06-08 23:23:36 +02:00
Peter Tissen
ed10ea7544 add back fused gui log classes, this needs to be redone another way
also, add back wx requirement for strfmt
2014-06-08 23:16:08 +02:00
Peter Tissen
10e10de98d add xinput pad handler to the windows emucore 2014-06-08 23:16:07 +02:00
Peter Tissen
314307b840 Fix building with precompiled headers
add the unimplemented modules to the emucore project

fix a bug in the rXml wrapper that didn't consider the possiblity of functions returning null pointers
2014-06-08 23:16:06 +02:00
Peter Tissen
c37905e465 initial start to eliminate static func init, not compilable atm
move module initialization into a module manager, still has some issues like stopping not working and debug crashing

add #idef 0 to modules that aren't in the windows project

don't double initialize and don't de-initialize for now, since many modules don't expect it and it leads to many errors

remove duplicate module lists for empty modules and implemented ones, make Module non-copyable but movable

add secondary project, no real use for it now

add some memleak config to the emucore and add asmjit path to rpcs3

small rebase error fixed to get it to compile again

add filters for emucore

re-add the module manager and static file

WIP commit, linker errors abound

some more abstraction layer stuff

fix the remaining linker errors, re-enable platform specific mouse, pad and keyboard handlers

rebasing

fix memset undefined and re() usage of se_t before declaration

Add wxGUI define by default for cmake builds

fix copy constructors of Datetime header

fix copy constructors of other wx interface classes

remove static declarations of global variables

make wxGLCanvas constructor non-ambiguous even with wx2.8. compat mode, fix wrong std::exception constructor calls

remove duplicate definition for FromUTF8 and ToUTF8

temp changes
2014-06-08 23:16:06 +02:00
B1ackDaemon
c4e3ec825e Merge pull request #322 from raven02/patch-16
cellSpurs : create new taskset using attr
2014-06-08 19:36:58 +03:00
raven02
f051011fd1 cellSpurs: create new taskset using attr 2014-06-08 23:29:16 +08:00
Alexandro Sánchez Bach
d6f71ee2b3 Merge pull request #323 from Bigpet/master
enable full precompiled headers for non-Windows Platforms
2014-06-08 17:26:01 +02:00
Peter Tissen
4d84507c96 try include guards to circumvent a weird error with gcc and unity builds 2014-06-08 16:58:40 +02:00
DH
3c8815cc06 Improved Vertex Shader Decompiler
- Fixed condition register selection
- Implemented LIT
- Fixed RCP
2014-06-08 17:52:35 +03:00
Peter Tissen
982ea35d44 enable full precompiled headers for non-Windows Platforms for now to make people not guess all the time what to include 2014-06-08 16:43:53 +02:00
DH
7bb966ba82 Improved PPU Interpreter
- Fixed UpdateCR0
- Fixed XER.CA updating
2014-06-08 08:27:57 +03:00
DH
03d2798dba Fragment Shader Decompiler: fixed condition registers. 2014-06-07 19:20:39 +03:00
DH
e0046671f1 Improved Fragment Shader Decompiler
- Fixed KIL
- Added all regs to reg_table
2014-06-07 18:52:25 +03:00
DH
afcbeb3713 Merge branch 'master' of https://github.com/DHrpcs3/rpcs3 2014-06-07 18:32:42 +03:00
DH
1b1ce85b32 Fixed small error in Fragment Shader Decompiler 2014-06-07 18:32:15 +03:00
Alexandro Sánchez Bach
125b71d2c5 Reverted remaining .ToBE() deletions & small fix
And fixed wrong comparison on: `_cellSpursEventFlagInitialize`.
2014-06-07 17:18:40 +02:00
DH
a4740d5f09 Improved unknown HLE functions logging
Fixed Fragment Shader Decompiler
2014-06-07 18:08:14 +03:00
DH
f8e8e2f624 Improved Fragment Shader Decompiler
- Implemented LIT, RFL, LIF, BRK, IF, LOOP, REP
- Fixed KIL, RCP, RSQ, DP2A

Implemented fmt::replace_first & fmt::replace_all
2014-06-07 17:15:49 +03:00
Alexandro Sánchez Bach
30a1516d19 Merge pull request #318 from raven02/patch-14
Centre the game list panel
2014-06-07 15:40:34 +02:00
Alexandro Sánchez Bach
4f5f600ef6 Merge pull request #319 from raven02/patch-15
cellSpurs : initialize eventFlag
2014-06-07 15:23:12 +02:00
raven02
7855ebcd9f cellSpurs : initialize eventFlag 2014-06-07 20:31:07 +08:00
raven02
219e048922 Centre the game list panel 2014-06-07 16:08:02 +08:00