Nekotekina
59382e023d
Compilation fix
2019-10-19 14:08:21 +03:00
Nekotekina
3304cfacde
cond_variable: improve wait a bit
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Mask signal bits
2019-10-19 14:02:13 +03:00
Nekotekina
2446bb5d40
init_mutex: implement init_always()
2019-10-19 14:01:34 +03:00
Nekotekina
db7042b986
Restore using keyed events in waitable atomics on Windows
2019-10-18 23:08:00 +03:00
Eladash
d4ba7f37b6
rsx util: Implement decode_fxp<>
2019-10-18 15:41:39 +03:00
kd-11
299b98b30a
vk: Disable mipmap sampling if sampling mode is does not have a mipmap filtering mode.
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- GL_LINEAR and GL_NEAREST always sample LOD0 so make vulkan behave the same way
2019-10-18 14:46:37 +03:00
kd-11
404073c74a
rsx: Force-align compressed formats to 4x4 texel blocks and disable 1D compressed textures.
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- The PS3 allows defining 1D compressed images but this obviously doesn't work well on desktop.
2019-10-18 14:46:37 +03:00
kd-11
eff4e95c99
rsx: Minor cache fixup for cyclic references.
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- Logic was broken by mipmaps PR. Do not issue a texture barrier if a temp copy is being done.
2019-10-18 14:46:37 +03:00
kd-11
bd1bcc6be7
vk: Remove a redundant memory barrier
2019-10-18 14:46:37 +03:00
kd-11
70642484cd
vk: Check for cyclic references if sampler is marked as do-not-cache.
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- Usually an indication of surface/texture cache interaction.
2019-10-18 14:46:37 +03:00
kd-11
eee2237e19
rsx: Track uncached cache resources
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- Uncacheable resources can be reused as soon as they're made visible to the draw call.
- Since they're likely to be reused every draw call until the shader changes, it is important to reuse as much as possible
2019-10-18 14:46:37 +03:00
kd-11
decf9cfcf6
rsx: Notify the backend to release or delete temporary surfaces after we're done with them.
2019-10-18 14:46:37 +03:00
kd-11
97ed95d21b
vk: Add video memory manager to monitor VRAM usage
2019-10-18 14:46:37 +03:00
Megamouse
d6664450df
Input: avoid exception while no keyboard is registered
2019-10-18 09:20:51 +02:00
kd-11
1046184dd0
rsx: Fix some uninitialized variables flagged by valgrind
2019-10-18 00:32:38 +03:00
Megamouse
0bad56da67
cellScreenshot: initial implementation
2019-10-17 21:24:25 +02:00
Markus Stockhausen
2850d0c6bc
avoid update of window title
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only update title if user really wants to display the FPS during gameplay.
2019-10-17 21:15:14 +02:00
Megamouse
60f3ed7607
stub cellSsl
2019-10-17 20:32:33 +02:00
Nekotekina
00895862e1
Fix sys_vm_t destructor
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It's not a destructor's job to free vm like this.
2019-10-17 19:57:29 +03:00
kd-11
5af8a9fbbc
rsx: Fix decoding of some fixed point texture parameters
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- Checked envydocs and found the correct format as fixed-point 4.8 with optional sign bit
2019-10-17 18:18:00 +03:00
kd-11
a936e43ff6
rsx: Fixup for slice gathering for structures with multiple mipmap levels
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- TODO: Proper multi-level assembly for non-2D structures
2019-10-17 18:18:00 +03:00
kd-11
e47b4ffb8f
rsx: Fix rsx capture crash.
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- Pixel coordinates are top-left not bottom-right
- Solves out of bounds access
2019-10-17 18:18:00 +03:00
kd-11
e166dbccc8
rsx: Fix visibility of blit destination targets
2019-10-17 18:18:00 +03:00
kd-11
0c35595ce2
rsx: Remove the alpha-to-coverage hack that was added to hide the missing mipmaps in games
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- Moves to a purely stochastic function using dithering to simlulate coverage
2019-10-17 18:18:00 +03:00
kd-11
f0ed0285f3
rsx: Implement range-based subresource descriptor cache
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- The previous address-based approach was pretty awful when it comes to invalidating
2019-10-17 18:18:00 +03:00
kd-11
fbb9ed4e25
rsx: Add explicit range to cached subresource descriptors
2019-10-17 18:18:00 +03:00
kd-11
c9e3a321b2
rsx: Fixup for surface cache scanning
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- Fix regression when gathering cubemaps
2019-10-17 18:18:00 +03:00
kd-11
1ac976771c
rsx: Add some texture search options for the cache
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- Potentially optimizes texture cache searching using explicit options
2019-10-17 18:18:00 +03:00
kd-11
840b52fe80
rsx: Implement mipmap gathering from texture cache
2019-10-17 18:18:00 +03:00
kd-11
d6d8766f8d
rsx: Refactoring
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- Move some helper routines out of the cache core
- Prep for multi-layered image search
2019-10-17 18:18:00 +03:00
kd-11
cb362b4085
rsx: Runtime check on RTT cast
2019-10-17 02:30:03 +03:00
kd-11
5c7bbb3354
vk: Fixup
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- Removes incorrect line writing stencil flags to a regular texture.
2019-10-17 02:30:03 +03:00
kd-11
d29b6cdb59
vk: Proper workaround for VEGA float16_t bugs
2019-10-16 22:40:50 +03:00
kd-11
a6e143254a
vk: Add workaround for broken format conversion in older GeForce cards
2019-10-16 22:40:50 +03:00
kd-11
4f088a102c
vk: Add kepler and maxwell tables
2019-10-16 22:40:50 +03:00
eladash
95752607ea
sys_spu: Don't reset snr config at group_start()
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Also first check for EINVAL in sys_spu_thread_set_spu_cfg
2019-10-16 21:11:29 +03:00
Eladash
6dd96d3db9
Fixes for cellUserInfoGetList
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- Don't allow all args to be nullptr at once.
- Fill listBuf with zeroes for unwritten entries
- Fix userId set in listBuf
Similarly to what the firmware does
2019-10-16 21:11:29 +03:00
Eladash
47c3d945aa
spu/ppu-diasm: Fixup for #6772 , #6722
2019-10-16 21:11:29 +03:00
Nekotekina
0fe46934de
Fix "SPU Interpreter (fast)"
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Regression after #6770
2019-10-16 14:20:35 +03:00
Eladash
4ed2c7b594
error checking bugfix for sceNpTrophyCreateContext
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options = 1 is allowed.
2019-10-16 00:50:58 +03:00
Eladash
b03c2fc856
sys_cond_wait: Fix mutex acquire when signaling thread didnt pass ownership immediatly
2019-10-16 00:50:58 +03:00
Eladash
ab02c56725
sceNpTrophyRegisterContext verbose logging in TROPHY_ERROR_ILLEGAL_UPDATE error
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Also use safer checking when creating trophy ctxt dir
2019-10-16 00:50:58 +03:00
Eladash
80b4ac23e5
spu disasm: Show interrupts status modifiers on indirect branches
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That's how the assembler represents it as well.
2019-10-16 00:50:58 +03:00
Nekotekina
7ca76ae5a8
Workaround fs::create_path for drive roots
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Should fix the regression from #6763
2019-10-15 18:57:16 +03:00
Nekotekina
eafbc77c0d
SPU LLVM: Always use linux-gnu target triple (affects Windows)
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Unify internal code generation to make better use of GHC calling convention.
Ideally, it would just work on Windows as well, but some random bug appeared.
This bug was causing freezes on SPU LLVM compilation.
This commit desperately attempts to workaround it.
2019-10-15 18:04:50 +03:00
Nekotekina
c69fe0f664
SPU Profiler preview
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Add option "SPU Profiler" (disabled by default).
Works only with SPU recompilers.
Results are flushed on pausing.
2019-10-15 17:42:57 +03:00
Malcolm Jestadt
1a9e06d3c6
Linux: Change default Sleep Timers accuracy to host
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- This doesn't change existing configs
- Also sets the host_min_quantum to the true value
- Restores lost TODO: comment
2019-10-15 00:32:31 +03:00
plappermaul
2171ffdab2
minor optimization for FIFO_control::read_put() ( #6768 )
2019-10-14 21:26:31 +03:00
Eladash
7e08fff91d
ppu disasm: Improve CR bits manipulation instructions formatting
2019-10-14 20:44:23 +03:00
Eladash
3910b2465e
Fix unknown BCLR forms formatting
2019-10-14 20:44:23 +03:00