rsx: Refactoring

- Move some helper routines out of the cache core
- Prep for multi-layered image search
This commit is contained in:
kd-11 2019-10-08 18:07:36 +03:00 committed by kd-11
parent cb362b4085
commit d6d8766f8d
6 changed files with 843 additions and 760 deletions

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,585 @@
#pragma once
#include "../rsx_utils.h"
#include "TextureUtils.h"
namespace rsx
{
using texture_channel_remap_t = std::pair<std::array<u8, 4>, std::array<u8, 4>>;
// Defines pixel operation to be performed on a surface before it is ready for use
enum surface_transform : u32
{
identity = 0, // Nothing
argb_to_bgra = 1, // Swap ARGB to BGRA (endian swap)
coordinate_transform = 2 // Incoming source coordinates may generated based on the format of the secondary (dest) surface. Recalculate them before use.
};
template<typename image_resource_type>
struct copy_region_descriptor_base
{
image_resource_type src;
flags32_t xform;
u16 src_x;
u16 src_y;
u16 dst_x;
u16 dst_y;
u16 dst_z;
u16 src_w;
u16 src_h;
u16 dst_w;
u16 dst_h;
};
// Deferred texture processing commands
enum class deferred_request_command : u32
{
nop = 0, // Nothing
copy_image_static, // Copy image and cache the results
copy_image_dynamic, // Copy image but do not cache the results
cubemap_gather, // Provided list of sections generates a cubemap
cubemap_unwrap, // One large texture provided to be partitioned into a cubemap
atlas_gather, // Provided list of sections generates a texture atlas
_3d_gather, // Provided list of sections generates a 3D array
_3d_unwrap, // One large texture provided to be partitioned into a 3D array
mipmap_gather // Provided list of sections to be reassembled as mipmap levels of the same texture
};
struct image_section_attributes_t
{
u32 address;
u32 gcm_format;
u16 width;
u16 height;
u16 depth;
u16 pitch;
u16 slice_h;
u8 bpp;
};
struct blit_op_result
{
bool succeeded = false;
bool is_depth = false;
u32 real_dst_address = 0;
u32 real_dst_size = 0;
blit_op_result(bool success) : succeeded(success)
{}
inline address_range to_address_range() const
{
return address_range::start_length(real_dst_address, real_dst_size);
}
};
namespace texture_cache_helpers
{
static inline bool is_gcm_depth_format(u32 format)
{
switch (format)
{
case CELL_GCM_TEXTURE_DEPTH16:
case CELL_GCM_TEXTURE_DEPTH16_FLOAT:
case CELL_GCM_TEXTURE_DEPTH24_D8:
case CELL_GCM_TEXTURE_DEPTH24_D8_FLOAT:
return true;
default:
return false;
}
}
static inline u32 get_compatible_depth_format(u32 gcm_format)
{
switch (gcm_format)
{
case CELL_GCM_TEXTURE_DEPTH24_D8:
case CELL_GCM_TEXTURE_DEPTH24_D8_FLOAT:
case CELL_GCM_TEXTURE_A8R8G8B8:
return CELL_GCM_TEXTURE_DEPTH24_D8;
case CELL_GCM_TEXTURE_DEPTH16:
case CELL_GCM_TEXTURE_DEPTH16_FLOAT:
case CELL_GCM_TEXTURE_X16:
//case CELL_GCM_TEXTURE_A4R4G4B4:
//case CELL_GCM_TEXTURE_G8B8:
//case CELL_GCM_TEXTURE_A1R5G5B5:
//case CELL_GCM_TEXTURE_R5G5B5A1:
//case CELL_GCM_TEXTURE_R5G6B5:
//case CELL_GCM_TEXTURE_R6G5B5:
return CELL_GCM_TEXTURE_DEPTH16;
}
LOG_ERROR(RSX, "Unsupported depth conversion (0x%X)", gcm_format);
return gcm_format;
}
static inline bool is_compressed_gcm_format(u32 format)
{
switch (format)
{
default:
return false;
case CELL_GCM_TEXTURE_COMPRESSED_DXT1:
case CELL_GCM_TEXTURE_COMPRESSED_DXT23:
case CELL_GCM_TEXTURE_COMPRESSED_DXT45:
case CELL_GCM_TEXTURE_COMPRESSED_B8R8_G8R8:
case CELL_GCM_TEXTURE_COMPRESSED_R8B8_R8G8:
case CELL_GCM_TEXTURE_COMPRESSED_HILO8:
case CELL_GCM_TEXTURE_COMPRESSED_HILO_S8:
return true;
}
}
static inline format_type get_format_class(u32 gcm_format)
{
switch (gcm_format)
{
default:
return format_type::color;
case CELL_GCM_TEXTURE_DEPTH16:
case CELL_GCM_TEXTURE_DEPTH24_D8:
return format_type::depth_uint;
case CELL_GCM_TEXTURE_DEPTH16_FLOAT:
case CELL_GCM_TEXTURE_DEPTH24_D8_FLOAT:
return format_type::depth_float;
}
}
template<typename section_storage_type, typename copy_region_type, typename surface_store_list_type>
void gather_texture_slices(
std::vector<copy_region_type>& out,
const surface_store_list_type& fbos,
const std::vector<section_storage_type*>& local,
const image_section_attributes_t& attr,
u16 count, bool is_depth)
{
// Need to preserve sorting order
struct sort_helper
{
u64 tag; // Timestamp
u32 list; // List source, 0 = fbo, 1 = local
u32 index; // Index in list
};
std::vector<sort_helper> sort_list;
const auto src_slice_h = attr.height;
if (!fbos.empty() && !local.empty())
{
// Generate sorting tree if both resources are available and overlapping
sort_list.reserve(fbos.size() + local.size());
for (u32 index = 0; index < fbos.size(); ++index)
{
sort_list.push_back({ fbos[index].surface->last_use_tag, 0, index });
}
for (u32 index = 0; index < local.size(); ++index)
{
if (local[index]->get_context() != rsx::texture_upload_context::blit_engine_dst)
continue;
sort_list.push_back({ local[index]->last_write_tag, 1, index });
}
std::sort(sort_list.begin(), sort_list.end(), [](const auto& a, const auto& b)
{
return (a.tag < b.tag);
});
}
auto add_rtt_resource = [&](auto& section, u16 slice)
{
if (section.is_depth != is_depth)
{
// TODO
return;
}
const u32 slice_begin = (slice * src_slice_h);
const u32 slice_end = (slice_begin + attr.slice_h);
const u32 section_end = section.dst_area.y + section.dst_area.height;
if (section.dst_area.y >= slice_end || section_end <= slice_begin)
{
// Belongs to a different slice
return;
}
// How much of this slice to read?
int rebased = int(section.dst_area.y) - slice_begin;
const auto src_x = section.src_area.x;
const auto dst_x = section.dst_area.x;
auto src_y = section.src_area.y;
auto dst_y = section.dst_area.y;
if (rebased < 0)
{
const u16 delta = u16(-rebased);
src_y += delta;
dst_y += delta;
}
verify(HERE), dst_y >= slice_begin;
dst_y = (dst_y - slice_begin);
const auto h = std::min(section_end, slice_end) - section.dst_area.y;
const auto src_width = rsx::apply_resolution_scale(section.src_area.width, true);
const auto src_height = rsx::apply_resolution_scale(h, true);
const auto dst_width = rsx::apply_resolution_scale(section.dst_area.width, true);
const auto dst_height = src_height;
out.push_back
({
section.surface->get_surface(rsx::surface_access::read),
surface_transform::identity,
rsx::apply_resolution_scale(src_x, true),
rsx::apply_resolution_scale(src_y, true),
rsx::apply_resolution_scale(dst_x, true),
rsx::apply_resolution_scale(dst_y, true),
slice,
src_width, src_height,
dst_width, dst_height
});
};
auto add_local_resource = [&](auto& section, u32 address, u16 slice, bool scaling = true)
{
if (section->is_depth_texture() != is_depth)
{
// TODO
return;
}
// Intersect this resource with the original one
const auto section_bpp = get_format_block_size_in_bytes(section->get_gcm_format());
const auto normalized_width = (section->get_width() * section_bpp) / attr.bpp;
const auto clipped = rsx::intersect_region(
section->get_section_base(), normalized_width, section->get_height(), section_bpp, /* parent region (extractee) */
address, attr.width, attr.slice_h, attr.bpp, /* child region (extracted) */
attr.pitch);
// Rect intersection test
// TODO: Make the intersection code cleaner with proper 2D regions
if (std::get<0>(clipped).x >= section->get_width())
{
// Overlap lies outside the image area!
return;
}
const auto slice_begin = u32(slice * src_slice_h);
const auto slice_end = u32(slice_begin + attr.slice_h);
const auto dst_y = std::get<1>(clipped).y;
const auto dst_h = std::get<2>(clipped).height;
const auto section_end = dst_y + dst_h;
if (dst_y >= slice_end || section_end <= slice_begin)
{
// Belongs to a different slice
return;
}
const u16 dst_w = (u16)std::get<2>(clipped).width;
const u16 src_w = u16(dst_w * attr.bpp) / section_bpp;
const u16 height = (u16)std::get<2>(clipped).height;
if (scaling)
{
// Since output is upscaled, also upscale on dst
out.push_back
({
section->get_raw_texture(),
surface_transform::identity,
(u16)std::get<0>(clipped).x,
(u16)std::get<0>(clipped).y,
rsx::apply_resolution_scale((u16)std::get<1>(clipped).x, true),
rsx::apply_resolution_scale((u16)std::get<1>(clipped).y, true),
slice,
src_w,
height,
rsx::apply_resolution_scale(dst_w, true),
rsx::apply_resolution_scale(height, true),
});
}
else
{
out.push_back
({
section->get_raw_texture(),
surface_transform::identity,
(u16)std::get<0>(clipped).x,
(u16)std::get<0>(clipped).y,
(u16)std::get<1>(clipped).x,
(u16)std::get<1>(clipped).y,
0,
src_w,
height,
dst_w,
height,
});
}
};
u32 current_address = attr.address;
u16 current_src_offset = 0;
u16 current_dst_offset = 0;
u32 slice_size = (attr.pitch * src_slice_h);
out.reserve(count);
u16 found_slices = 0;
for (u16 slice = 0; slice < count; ++slice)
{
auto num_surface = out.size();
if (LIKELY(local.empty()))
{
for (auto& section : fbos)
{
add_rtt_resource(section, slice);
}
}
else if (fbos.empty())
{
for (auto& section : local)
{
add_local_resource(section, current_address, slice, false);
}
}
else
{
for (const auto& e : sort_list)
{
if (e.list == 0)
{
add_rtt_resource(fbos[e.index], slice);
}
else
{
add_local_resource(local[e.index], current_address, slice);
}
}
}
current_address += slice_size;
if (out.size() != num_surface)
{
found_slices++;
}
}
if (found_slices < count)
{
if (found_slices > 0)
{
//TODO: Gather remaining sides from the texture cache or upload from cpu (too slow?)
LOG_ERROR(RSX, "Could not gather all required slices for cubemap/3d generation");
}
else
{
LOG_WARNING(RSX, "Could not gather textures into an atlas; using CPU fallback...");
}
}
}
template<typename render_target_type>
bool check_framebuffer_resource(
render_target_type texptr,
const image_section_attributes_t& attr,
texture_dimension_extended extended_dimension)
{
if (!rsx::pitch_compatible(texptr, attr.pitch, attr.height))
{
return false;
}
const auto surface_width = texptr->get_surface_width(rsx::surface_metrics::samples);
const auto surface_height = texptr->get_surface_height(rsx::surface_metrics::samples);
switch (extended_dimension)
{
case rsx::texture_dimension_extended::texture_dimension_1d:
return (surface_width >= attr.width);
case rsx::texture_dimension_extended::texture_dimension_2d:
return (surface_width >= attr.width && surface_height >= attr.height);
case rsx::texture_dimension_extended::texture_dimension_3d:
return (surface_width >= attr.width && surface_height >= (attr.slice_h * attr.depth));
case rsx::texture_dimension_extended::texture_dimension_cubemap:
return (surface_width == attr.height && surface_width >= attr.width && surface_height >= (attr.slice_h * 6));
}
return false;
}
template <typename sampled_image_descriptor, typename commandbuffer_type, typename render_target_type>
sampled_image_descriptor process_framebuffer_resource_fast(commandbuffer_type& cmd,
render_target_type texptr,
const image_section_attributes_t& attr,
const size2f& scale,
texture_dimension_extended extended_dimension,
u32 encoded_remap, const texture_channel_remap_t& decoded_remap,
bool surface_is_rop_target,
bool force_convert)
{
texptr->read_barrier(cmd);
const auto surface_width = texptr->get_surface_width(rsx::surface_metrics::samples);
const auto surface_height = texptr->get_surface_height(rsx::surface_metrics::samples);
bool is_depth = texptr->is_depth_surface();
auto attr2 = attr;
if (const bool gcm_format_is_depth = is_gcm_depth_format(attr2.gcm_format);
gcm_format_is_depth != is_depth)
{
if (force_convert)
{
is_depth = gcm_format_is_depth;
}
else
{
attr2.gcm_format = get_compatible_depth_format(attr2.gcm_format);
}
// Always make sure the conflict is resolved!
verify(HERE), is_gcm_depth_format(attr2.gcm_format) == is_depth;
}
if (LIKELY(extended_dimension == rsx::texture_dimension_extended::texture_dimension_2d ||
extended_dimension == rsx::texture_dimension_extended::texture_dimension_1d))
{
if (extended_dimension == rsx::texture_dimension_extended::texture_dimension_1d)
{
verify(HERE), attr.height == 1;
}
if ((surface_is_rop_target && g_cfg.video.strict_rendering_mode) ||
attr2.width < surface_width ||
attr2.height < surface_height ||
force_convert)
{
const auto scaled_w = rsx::apply_resolution_scale(attr2.width, true);
const auto scaled_h = rsx::apply_resolution_scale(attr2.height, true);
const auto format_class = (force_convert) ? get_format_class(attr2.gcm_format) : texptr->get_format_type();
const auto command = surface_is_rop_target ? deferred_request_command::copy_image_dynamic : deferred_request_command::copy_image_static;
attr2.width = scaled_w;
attr2.height = scaled_h;
return { texptr->get_surface(rsx::surface_access::read), command, attr2, {},
texture_upload_context::framebuffer_storage, format_class, scale,
extended_dimension, decoded_remap };
}
return{ texptr->get_view(encoded_remap, decoded_remap), texture_upload_context::framebuffer_storage,
texptr->get_format_type(), scale, rsx::texture_dimension_extended::texture_dimension_2d, surface_is_rop_target };
}
const auto scaled_w = rsx::apply_resolution_scale(attr2.width, true);
const auto scaled_h = rsx::apply_resolution_scale(attr2.height, true);
if (extended_dimension == rsx::texture_dimension_extended::texture_dimension_3d)
{
return{ texptr->get_surface(rsx::surface_access::read), deferred_request_command::_3d_unwrap,
attr2, {},
texture_upload_context::framebuffer_storage, texptr->get_format_type(), scale,
rsx::texture_dimension_extended::texture_dimension_3d, decoded_remap };
}
verify(HERE), extended_dimension == rsx::texture_dimension_extended::texture_dimension_cubemap;
attr2.width = scaled_w;
attr2.height = scaled_h;
return{ texptr->get_surface(rsx::surface_access::read), deferred_request_command::cubemap_unwrap,
attr2, {},
texture_upload_context::framebuffer_storage, texptr->get_format_type(), scale,
rsx::texture_dimension_extended::texture_dimension_cubemap, decoded_remap };
}
template <typename sampled_image_descriptor, typename surface_store_list_type, typename section_storage_type>
sampled_image_descriptor merge_cache_resources(
const surface_store_list_type& fbos, const std::vector<section_storage_type*>& local,
const image_section_attributes_t& attr,
const size2f& scale,
texture_dimension_extended extended_dimension,
u32 encoded_remap, const texture_channel_remap_t& decoded_remap,
int select_hint = -1)
{
verify(HERE), (select_hint & 0x1) == select_hint;
bool is_depth;
auto attr2 = attr;
if (is_depth = (select_hint == 0) ? fbos.back().is_depth : local.back()->is_depth_texture();
is_depth)
{
if (const auto suggested_format = get_compatible_depth_format(attr.gcm_format);
!is_gcm_depth_format(suggested_format))
{
// Failed!
is_depth = false;
}
else
{
attr2.gcm_format = suggested_format;
}
}
// If this method was called, there is no easy solution, likely means atlas gather is needed
auto scaled_w = rsx::apply_resolution_scale(attr2.width, true);
auto scaled_h = rsx::apply_resolution_scale(attr2.height, true);
const auto format_class = get_format_class(attr2.gcm_format);
if (extended_dimension == rsx::texture_dimension_extended::texture_dimension_cubemap)
{
attr2.width = scaled_w;
attr2.height = scaled_h;
attr2.depth = 1;
sampled_image_descriptor desc = { nullptr, deferred_request_command::cubemap_gather,
attr2, {},
texture_upload_context::framebuffer_storage, format_class, scale,
rsx::texture_dimension_extended::texture_dimension_cubemap, decoded_remap };
gather_texture_slices(desc.external_subresource_desc.sections_to_copy, fbos, local, attr, 6, is_depth);
return desc;
}
else if (extended_dimension == rsx::texture_dimension_extended::texture_dimension_3d && attr.depth > 1)
{
attr2.width = scaled_w;
attr2.height = scaled_h;
sampled_image_descriptor desc = { nullptr, deferred_request_command::_3d_gather,
attr2, {},
texture_upload_context::framebuffer_storage, format_class, scale,
rsx::texture_dimension_extended::texture_dimension_3d, decoded_remap };
gather_texture_slices(desc.external_subresource_desc.sections_to_copy, fbos, local, attr, attr.depth, is_depth);
return desc;
}
if (extended_dimension == rsx::texture_dimension_extended::texture_dimension_1d)
{
verify(HERE), attr.height == 1;
}
if (!fbos.empty())
{
attr2.width = scaled_w;
attr2.height = scaled_h;
}
sampled_image_descriptor result = { nullptr, deferred_request_command::atlas_gather,
attr2, {}, texture_upload_context::framebuffer_storage, format_class,
scale, rsx::texture_dimension_extended::texture_dimension_2d, decoded_remap };
gather_texture_slices(result.external_subresource_desc.sections_to_copy, fbos, local, attr, 1, is_depth);
result.simplify();
return result;
}
};
}

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@ -487,7 +487,7 @@ namespace gl
}
gl::texture_view* create_temporary_subresource_impl(gl::command_context& cmd, gl::texture* src, GLenum sized_internal_fmt, GLenum dst_type, u32 gcm_format,
u16 x, u16 y, u16 width, u16 height, const texture_channel_remap_t& remap, bool copy)
u16 x, u16 y, u16 width, u16 height, const rsx::texture_channel_remap_t& remap, bool copy)
{
if (sized_internal_fmt == GL_NONE)
{
@ -501,7 +501,7 @@ namespace gl
std::vector<copy_region_descriptor> region =
{{
src,
surface_transform::coordinate_transform,
rsx::surface_transform::coordinate_transform,
x, y, 0, 0, 0,
width, height, width, height
}};
@ -584,7 +584,7 @@ namespace gl
auto src_w = slice.src_w;
auto src_h = slice.src_h;
if (slice.xform == surface_transform::coordinate_transform)
if (slice.xform == rsx::surface_transform::coordinate_transform)
{
// Dimensions were given in 'dst' space. Work out the real source coordinates
const auto src_bpp = slice.src->pitch() / slice.src->width();
@ -691,19 +691,19 @@ namespace gl
protected:
gl::texture_view* create_temporary_subresource_view(gl::command_context &cmd, gl::texture** src, u32 gcm_format, u16 x, u16 y, u16 w, u16 h,
const texture_channel_remap_t& remap_vector) override
const rsx::texture_channel_remap_t& remap_vector) override
{
return create_temporary_subresource_impl(cmd, *src, GL_NONE, GL_TEXTURE_2D, gcm_format, x, y, w, h, remap_vector, true);
}
gl::texture_view* create_temporary_subresource_view(gl::command_context &cmd, gl::texture* src, u32 gcm_format, u16 x, u16 y, u16 w, u16 h,
const texture_channel_remap_t& remap_vector) override
const rsx::texture_channel_remap_t& remap_vector) override
{
return create_temporary_subresource_impl(cmd, src, (GLenum)src->get_internal_format(),
GL_TEXTURE_2D, gcm_format, x, y, w, h, remap_vector, true);
}
gl::texture_view* generate_cubemap_from_images(gl::command_context& cmd, u32 gcm_format, u16 size, const std::vector<copy_region_descriptor>& sources, const texture_channel_remap_t& /*remap_vector*/) override
gl::texture_view* generate_cubemap_from_images(gl::command_context& cmd, u32 gcm_format, u16 size, const std::vector<copy_region_descriptor>& sources, const rsx::texture_channel_remap_t& /*remap_vector*/) override
{
const GLenum ifmt = gl::get_sized_internal_format(gcm_format);
std::unique_ptr<gl::texture> dst_image = std::make_unique<gl::viewable_image>(GL_TEXTURE_CUBE_MAP, size, size, 1, 1, ifmt);
@ -725,7 +725,7 @@ namespace gl
return result;
}
gl::texture_view* generate_3d_from_2d_images(gl::command_context& cmd, u32 gcm_format, u16 width, u16 height, u16 depth, const std::vector<copy_region_descriptor>& sources, const texture_channel_remap_t& /*remap_vector*/) override
gl::texture_view* generate_3d_from_2d_images(gl::command_context& cmd, u32 gcm_format, u16 width, u16 height, u16 depth, const std::vector<copy_region_descriptor>& sources, const rsx::texture_channel_remap_t& /*remap_vector*/) override
{
const GLenum ifmt = gl::get_sized_internal_format(gcm_format);
std::unique_ptr<gl::texture> dst_image = std::make_unique<gl::viewable_image>(GL_TEXTURE_3D, width, height, depth, 1, ifmt);
@ -748,7 +748,7 @@ namespace gl
}
gl::texture_view* generate_atlas_from_images(gl::command_context& cmd, u32 gcm_format, u16 width, u16 height, const std::vector<copy_region_descriptor>& sections_to_copy,
const texture_channel_remap_t& remap_vector) override
const rsx::texture_channel_remap_t& remap_vector) override
{
auto _template = get_template_from_collection_impl(sections_to_copy);
auto result = create_temporary_subresource_impl(cmd, _template, GL_NONE, GL_TEXTURE_2D, gcm_format, 0, 0, width, height, remap_vector, false);
@ -762,7 +762,7 @@ namespace gl
std::vector<copy_region_descriptor> region =
{{
src,
surface_transform::identity,
rsx::surface_transform::identity,
0, 0, 0, 0, 0,
width, height, width, height
}};

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@ -519,7 +519,7 @@ namespace vk
m_temporary_memory_size = 0;
}
VkComponentMapping apply_component_mapping_flags(u32 gcm_format, rsx::texture_create_flags flags, const texture_channel_remap_t& remap_vector) const
VkComponentMapping apply_component_mapping_flags(u32 gcm_format, rsx::texture_create_flags flags, const rsx::texture_channel_remap_t& remap_vector) const
{
switch (gcm_format)
{
@ -580,14 +580,14 @@ namespace vk
auto src_h = section.src_h;
rsx::flags32_t transform = section.xform;
if (section.xform == surface_transform::coordinate_transform)
if (section.xform == rsx::surface_transform::coordinate_transform)
{
// Dimensions were given in 'dst' space. Work out the real source coordinates
const auto src_bpp = vk::get_format_texel_width(section.src->format());
src_x = (src_x * dst_bpp) / src_bpp;
src_w = (src_w * dst_bpp) / src_bpp;
transform &= ~(surface_transform::coordinate_transform);
transform &= ~(rsx::surface_transform::coordinate_transform);
}
if (auto surface = dynamic_cast<vk::render_target*>(section.src))
@ -618,7 +618,7 @@ namespace vk
// Final aspect mask of the 'final' transfer source
const auto new_src_aspect = src_image->aspect();
if (LIKELY(src_w == section.dst_w && src_h == section.dst_h && transform == surface_transform::identity))
if (LIKELY(src_w == section.dst_w && src_h == section.dst_h && transform == rsx::surface_transform::identity))
{
VkImageCopy copy_rgn;
copy_rgn.srcOffset = { src_x, src_y, 0 };
@ -657,7 +657,7 @@ namespace vk
_dst->change_layout(cmd, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL);
}
if (transform == surface_transform::identity)
if (transform == rsx::surface_transform::identity)
{
vk::copy_scaled_image(cmd, src_image->value, _dst->value, section.src->current_layout, _dst->current_layout,
coordi{ { src_x, src_y }, { src_w, src_h } },
@ -665,7 +665,7 @@ namespace vk
1, src_image->aspect(), src_image->info.format == _dst->info.format,
VK_FILTER_NEAREST, src_image->info.format, _dst->info.format);
}
else if (transform == surface_transform::argb_to_bgra)
else if (transform == rsx::surface_transform::argb_to_bgra)
{
VkBufferImageCopy copy{};
copy.imageExtent = { src_w, src_h, 1 };
@ -805,7 +805,7 @@ namespace vk
protected:
vk::image_view* create_temporary_subresource_view_impl(vk::command_buffer& cmd, vk::image* source, VkImageType image_type, VkImageViewType view_type,
u32 gcm_format, u16 x, u16 y, u16 w, u16 h, const texture_channel_remap_t& remap_vector, bool copy)
u32 gcm_format, u16 x, u16 y, u16 w, u16 h, const rsx::texture_channel_remap_t& remap_vector, bool copy)
{
std::unique_ptr<vk::viewable_image> image;
@ -854,7 +854,7 @@ namespace vk
std::vector<copy_region_descriptor> region =
{{
source,
surface_transform::coordinate_transform,
rsx::surface_transform::coordinate_transform,
x, y, 0, 0, 0,
w, h, w, h
}};
@ -873,20 +873,20 @@ namespace vk
}
vk::image_view* create_temporary_subresource_view(vk::command_buffer& cmd, vk::image* source, u32 gcm_format,
u16 x, u16 y, u16 w, u16 h, const texture_channel_remap_t& remap_vector) override
u16 x, u16 y, u16 w, u16 h, const rsx::texture_channel_remap_t& remap_vector) override
{
return create_temporary_subresource_view_impl(cmd, source, source->info.imageType, VK_IMAGE_VIEW_TYPE_2D,
gcm_format, x, y, w, h, remap_vector, true);
}
vk::image_view* create_temporary_subresource_view(vk::command_buffer& cmd, vk::image** source, u32 gcm_format,
u16 x, u16 y, u16 w, u16 h, const texture_channel_remap_t& remap_vector) override
u16 x, u16 y, u16 w, u16 h, const rsx::texture_channel_remap_t& remap_vector) override
{
return create_temporary_subresource_view(cmd, *source, gcm_format, x, y, w, h, remap_vector);
}
vk::image_view* generate_cubemap_from_images(vk::command_buffer& cmd, u32 gcm_format, u16 size,
const std::vector<copy_region_descriptor>& sections_to_copy, const texture_channel_remap_t& /*remap_vector*/) override
const std::vector<copy_region_descriptor>& sections_to_copy, const rsx::texture_channel_remap_t& /*remap_vector*/) override
{
std::unique_ptr<vk::viewable_image> image;
VkFormat dst_format = vk::get_compatible_sampler_format(m_formats_support, gcm_format);
@ -938,7 +938,7 @@ namespace vk
}
vk::image_view* generate_3d_from_2d_images(vk::command_buffer& cmd, u32 gcm_format, u16 width, u16 height, u16 depth,
const std::vector<copy_region_descriptor>& sections_to_copy, const texture_channel_remap_t& /*remap_vector*/) override
const std::vector<copy_region_descriptor>& sections_to_copy, const rsx::texture_channel_remap_t& /*remap_vector*/) override
{
std::unique_ptr<vk::viewable_image> image;
VkFormat dst_format = vk::get_compatible_sampler_format(m_formats_support, gcm_format);
@ -990,7 +990,7 @@ namespace vk
}
vk::image_view* generate_atlas_from_images(vk::command_buffer& cmd, u32 gcm_format, u16 width, u16 height,
const std::vector<copy_region_descriptor>& sections_to_copy, const texture_channel_remap_t& remap_vector) override
const std::vector<copy_region_descriptor>& sections_to_copy, const rsx::texture_channel_remap_t& remap_vector) override
{
auto _template = get_template_from_collection_impl(sections_to_copy);
auto result = create_temporary_subresource_view_impl(cmd, _template, VK_IMAGE_TYPE_2D,
@ -1021,9 +1021,9 @@ namespace vk
void update_image_contents(vk::command_buffer& cmd, vk::image_view* dst_view, vk::image* src, u16 width, u16 height) override
{
std::vector<copy_region_descriptor> region =
{{
{ {
src,
surface_transform::identity,
rsx::surface_transform::identity,
0, 0, 0, 0, 0,
width, height, width, height
}};

View File

@ -383,6 +383,7 @@
<ClInclude Include="..\3rdparty\stblib\stb_image.h" />
<ClInclude Include="..\Utilities\address_range.h" />
<ClInclude Include="Emu\Io\Keyboard.h" />
<ClInclude Include="Emu\RSX\Common\texture_cache_helpers.h" />
<ClInclude Include="util\atomic.hpp" />
<ClInclude Include="..\Utilities\AtomicPtr.h" />
<ClInclude Include="..\Utilities\BEType.h" />
@ -641,4 +642,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@ -824,6 +824,12 @@
<ClCompile Include="Emu\Io\usb_device.cpp">
<Filter>Emu\Io</Filter>
</ClCompile>
<ClCompile Include="util\atomic.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Crypto\aesni.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Crypto\aes.h">
@ -1027,9 +1033,6 @@
<ClInclude Include="util\atomic.hpp">
<Filter>Utilities</Filter>
</ClInclude>
<ClInclude Include="util\atomic.cpp">
<Filter>Utilities</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\Common\TextureUtils.h">
<Filter>Emu\GPU\RSX\Common</Filter>
</ClInclude>
@ -1561,5 +1564,11 @@
<ClInclude Include="Emu\Io\usb_device.h">
<Filter>Emu\Io</Filter>
</ClInclude>
<ClInclude Include="Crypto\aesni.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Emu\RSX\Common\texture_cache_helpers.h">
<Filter>Emu\GPU\RSX\Common</Filter>
</ClInclude>
</ItemGroup>
</Project>