Nekotekina
2fc8844315
atomic.hpp: add atomic wait mask support
2019-09-13 15:53:34 +03:00
kd-11
c59cb1bdd3
rsx: Allow only sse4.1 capable CPUs to take the accelerated index path
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- Older sets lack the required min/max functionality
2019-09-13 12:28:52 +03:00
Megamouse
dadfdc35f4
Qt: add --styles cli arg
2019-09-13 10:30:56 +02:00
Megamouse
2ab19efb90
Qt: Enable stylesheet cli args and add stylesheet option "None"
2019-09-13 10:30:56 +02:00
Silent
3e9ed9a17d
Make "Clear shader cache" clear all caches, not just the first ( #6538 )
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* Use QFileInfo::suffix to obtain and check for file extension when clearing caches
* Clear all shader caches for the game, not just the first
2019-09-13 09:14:52 +02:00
Megamouse
32a4c2242b
sceNp: fixups
2019-09-13 06:18:49 +02:00
kd-11
52e8747b83
rsx: Workaround for exit deadlock
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- Avoids games locking up when the stop button is pressed
2019-09-12 23:32:21 +03:00
kd-11
cc313b052f
rsx: Improve hit testing when scanning for overlapping surfaces
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- Calculate exact sizes when doing hit tests to avoid false negatives
- Defer page checking until actually require to do memory setup
- Introduce align2 helper to do non-pow2 alignments
2019-09-12 23:32:21 +03:00
kd-11
9842823a8c
rsx: Check if memory actually exists when overallocating blit targets
2019-09-12 23:32:21 +03:00
kd-11
cd1345b6bb
rsx: Do not use nul section if resolution scaling is active on a surface
2019-09-12 23:32:21 +03:00
kd-11
858014b718
rsx: Experiments with nul sink
2019-09-12 23:32:21 +03:00
kd-11
212ac19c11
vk: Reimplement DMA synchronization
2019-09-12 23:32:21 +03:00
kd-11
f06559412e
vk: RDB fixup
2019-09-12 23:32:21 +03:00
kd-11
7fdb4976d8
rsx: Remove log spam for cond render
2019-09-12 14:08:21 +03:00
kd-11
60845daf45
rsx: Improve use of CPU vector extensions
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- Allow use of intrinsics when SSSE3 and SSSE4.1 are not available in the build target environment
- Properly separate SSE4.1 code from SSSE3 code for some older proceessors without SSE4.1
2019-09-12 14:08:21 +03:00
kd-11
27af75fe71
rsx: Fixup for blit engine when moving inverted regions
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- Properly calculate overlap range when sections are inverted
- Simplify transfer logic for inverted regions
2019-09-11 23:30:55 +03:00
Nekotekina
c1b0934f72
Simplify thread_base::join()
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Use waitable atomics
2019-09-10 19:25:39 +03:00
Nekotekina
4504ac2d12
atomic.hpp: implement collision fallback properly
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Should prevent devastating effect of collisions
2019-09-10 19:25:39 +03:00
Nekotekina
0a96497e13
Remove shared_cond
and simplify reservation waiting
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Use atomic wait for reservations
Cleanup some obsolete code
2019-09-10 19:25:39 +03:00
Nekotekina
d13ff285d1
Rewrite cond_variable
to use waitable atomics
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Increase max_timeout and fix max_timeout usage
2019-09-10 19:25:39 +03:00
Nekotekina
67f31c17d1
atomic.hpp: fix signal saturation logic
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Make sure to notify_all at max signal count.
2019-09-10 19:25:39 +03:00
Nekotekina
92a75cfa80
Remove unique_cond
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Not very useful.
2019-09-10 19:25:39 +03:00
Nekotekina
a808c2aaf6
atomic.hpp: optimize internal logic
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Move waiter count to highest bits to prevent false futex wakeups.
Test pointer bits properly in notify_all to avoid false wakeups.
2019-09-10 19:25:39 +03:00
Nekotekina
aa99faa85d
atomic.hpp: add timeout support
2019-09-10 19:25:39 +03:00
Nekotekina
a45f86a4a2
Remove notifier
class
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Poorly implemented condition variable.
2019-09-10 19:25:39 +03:00
Nekotekina
b91661ae71
Remove timeout support from lf_queue::wait
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Add notify method and use atomic wait
2019-09-10 19:25:39 +03:00
Nekotekina
faba366f89
named_thread: install atomic wait callback
2019-09-10 18:48:46 +03:00
Nekotekina
1668d6ee1b
atomic.hpp: implement wait callback interface
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Will be used to wake up threads uniformly.
2019-09-10 17:43:04 +03:00
Jan Beich
53e7f6c5a5
Thread: drop is_leaf_function after 5e3bacbd9b
2019-09-10 17:41:15 +03:00
kd-11
412c620b9d
rsx: Allow sampling from shader_read resources for blit engine
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- With harmonization between all texture types implemented, there is no difference between blit_engine_src and shader_read for supported formats
- Adds extra format filtering to ensure no conflicts when copying data
2019-09-10 16:54:02 +03:00
kd-11
75fcfac00e
rsx: Modify find_cached_texture to respect gcm_format. Can pass 0 for "dont care"
2019-09-10 16:54:02 +03:00
Wojtek Arabczyk
cb66d05693
Fix warnings in rpcs3/Emu/Cell/Modules/sceNp.cpp
2019-09-09 19:16:02 +03:00
Megamouse
aa262889f2
cellVdec: add error_code
2019-09-08 20:54:43 +03:00
Megamouse
6aacec4694
cellMouse: add error_code
2019-09-08 20:54:43 +03:00
Megamouse
c111209639
cellGem: add error_code
2019-09-08 20:54:43 +03:00
Nekotekina
0fcddf6568
Audio: restore snd_pcm_recover for ALSA backend
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But don't push audio data after recover as before.
2019-09-08 20:49:51 +03:00
Nekotekina
aaf1b4c668
Fix gcc warning in bit_cast
2019-09-08 19:27:29 +03:00
Nekotekina
693d54553c
Fix compilation
2019-09-08 19:26:10 +03:00
Megamouse
cb00b71c4b
sceNp: add error_code and some param checks ( #6416 )
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* sceNp: add error_code and basic implementations
* sceNp: and fix some structs
* sceNpSns: improvements
* sceNpUtil: improvements
* sceNpTus: improvements
2019-09-08 18:36:10 +03:00
kd-11
d1603fbb0b
vk: Crop malformed image descriptors
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- Some image descriptors (lle vdec?) are malformed with pitch being smaller than width
- Crop these for now pending hardware tests
2019-09-08 18:22:27 +03:00
kd-11
f53361b966
rsx: Fix fast texture copy when src_pitch != width * block_size
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- Happens on mipmapped linear images
2019-09-08 18:22:27 +03:00
Nekotekina
0c69b7da8f
Fix ppu_interpreter::MTFSFI
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Out of bounds error.
2019-09-08 14:50:50 +03:00
Nekotekina
798434aada
Remove spin wait loop in cpu_thread::check_state
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It was mostly dead code.
lock_unlock() method already has spin waiting logic.
2019-09-08 14:50:50 +03:00
kd-11
0af9685381
rsx: Deprecate surface_transform::argb_to_bgra which is no longer required.
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- vulkan now uses native swizzle mapping for both surface and texture
2019-09-08 13:56:41 +03:00
kd-11
312bf6840e
vk: Fix surface_transform::argb_to_bgra transfers when no scaling is requested
2019-09-08 13:56:41 +03:00
kd-11
cbce309199
vk: Fix depth_stencil scaling
2019-09-08 13:56:41 +03:00
kd-11
48a5cd545f
gl: Do not byteswap uint24_8 as it needs a custom 8_24 decoder
2019-09-08 13:56:41 +03:00
Megamouse
fa2034087d
Input: increase mouse acceleration max to x30
2019-09-08 09:06:16 +02:00
Megamouse
cddc045c69
cellPad: disable reserved bit check in cellPadSetActDirect
2019-09-08 08:49:15 +02:00
msuih
5ed700db5d
Add cache removal to UI
2019-09-07 22:01:12 +02:00