Commit Graph

11135 Commits

Author SHA1 Message Date
Megamouse
2cee26c3e7 Cleanup some includes 2020-10-31 11:53:46 +01:00
Megamouse
5d55e509ec
cellSubDisplay: Add some constants (#9178) 2020-10-31 01:40:38 +00:00
Megamouse
4984e87776 implement interception for cellKb and cellMouse
this needs to be tested
2020-10-31 02:11:27 +03:00
Megamouse
c65b7d0aea HLE: Add some constants 2020-10-31 02:11:27 +03:00
Megamouse
54fd224fd8 Add License Area Setting 2020-10-31 02:10:30 +03:00
Megamouse
5ca2b1200d Qt: Fix Resolution combobox default value 2020-10-31 02:08:42 +03:00
Eladash
b5014d56ab rsx: Fix transform contants load 2020-10-31 02:08:03 +03:00
Nekotekina
c4e89f8bb4 Actually start rsx replay thread 2020-10-30 22:25:33 +03:00
Nekotekina
7dd85b207f vm: optimize range lock slot allocations
Doesn't seem to need a barrier.
2020-10-30 22:20:20 +03:00
Nekotekina
cb0431d960 sys_fs/sys_usbd: add cpu_flag::wait 2020-10-30 20:14:32 +03:00
Nekotekina
58adb6a1aa sys_ppu_thread: add cpu_flag::wait 2020-10-30 18:27:15 +03:00
Nekotekina
13c564f2af sys_memory: add cpu_flag::wait 2020-10-30 18:09:30 +03:00
Nekotekina
95aeebe4b5 sys_rsx: add cpu_flag::wait 2020-10-30 18:00:25 +03:00
Nekotekina
605d57c541 sys_event: cleanup (replace vm::temporary_unlock)
Also made minor changes in sys_rsx.cpp.
Removed unused exception std headers.
2020-10-30 17:49:07 +03:00
Nekotekina
f972fa26a4 Derive RSX Replay thread from cpu_thread
Its id is set to 0, so fix some id_type() usages.
2020-10-30 17:36:11 +03:00
Nekotekina
150e18539c Allow cpu_thread& arg passed to the syscalls
Minor cleanup. cpu_mem(), cpu_unmem() removed.
2020-10-30 17:03:32 +03:00
Eladash
f03d4cf8fd PPU: Optimize reservation load for success 2020-10-30 10:49:47 +02:00
Nekotekina
3419d15878 vm: add extern clear_range_locks function
Allows to wait for range locks to clear for specified range.
vm::range_lock now monitors specified reservation lock as well.
2020-10-30 07:58:16 +03:00
Nekotekina
0da24f21d6 CPU: improve cpu_thread::suspend_all for cache efficiency (TSX)
Add prefetch hint list parameter.
Workloads may be executed by another thread on another CPU core.
It means they may benefit from directly prefetching the data as hinted.
Also implement mov_rdata_nt, for "streaming" data from such workloads.
2020-10-30 05:22:09 +03:00
Nekotekina
e794109a67 perf_meter.hpp: fix double rdtsc bug, add restart() method 2020-10-30 03:19:13 +03:00
Nekotekina
006c783aba SPU: make do_dma_transfer() static with _this arg
Instead of this, nullptr will be passed from another thread.
MMIO via MMIO is disabled if it even possible.
2020-10-30 02:58:39 +03:00
Nekotekina
4378a09867 PPU: reload old data on STCX failure
In 128-byte reservation mode, it can reload the whole cache line.
2020-10-30 02:58:39 +03:00
Nekotekina
fb24b06a5d PPU: add LARX perf counter
Also refactor ppu_store_reservation a bit.
2020-10-30 02:58:39 +03:00
Nekotekina
425fce5070 SPU: load previous data on PUTLLC failure
Since it will most likely execute GETLLAR to load it again.
Only implemented for TSX at moment.
2020-10-30 02:58:39 +03:00
Nekotekina
d5667a859a CPU: improve cpu_thread::suspend_all (TSX)
Try to make more clever busy-waiting on cpu_flag::pause.
2020-10-30 02:58:39 +03:00
Nekotekina
95dbcf2fd7 Logs: add callback for cpu_thread to set cpu_flag::wait
May improve waiting time in critical suspend_all ops.
2020-10-29 18:57:57 +03:00
Nekotekina
8ce0819b42 SPU: add stx/ftx counters
Just count pure transaction successes and failures.
2020-10-29 18:57:57 +03:00
Nekotekina
688a456642 TSX tweaks
Allow to do more in first-chance transactions.
Give PUTLLC +1 priority (minor change).
2020-10-29 18:57:57 +03:00
Megamouse
59b3a3d26b
Qt: Add "Configure Game Patches" to game list (#9154) 2020-10-29 06:02:05 +00:00
Ani
ea1cdbfdd8 ci: Update docker to 1.6
Bumps Windows VulkanSDK version to 1.2.154.1 to stay synchronised with
docker
2020-10-29 03:57:39 +00:00
Ani
3641926333 ci: Use system cURL on Linux build 2020-10-29 03:57:39 +00:00
Nekotekina
280958ee74 Revert "TSX: adjust transaction logic"
This reverts commit ff550b5c3c.
2020-10-28 21:59:12 +03:00
Bevan Weiss
f4070731a8 NET: Add SO_RCVBUF / SO_SNDBUF defaults to .._bnet_socket
The OS defaults for SO_RCVBUF / SO_SNDBUF may not match what the defaults for the PS3 are.
And the code may be happy with the PS3 defaults, so may not set this explicitly.
So we'll do it when we establish the socket.
It also looks like the Windows recv behaviour is different for the MSG_PEEK option (and possibly in all situations where a smaller buffer is provided). I believe other platforms will return the size of the data received into the socket buffer, even if the supplied user buffer is smaller. Windows returns WSAEMSGSIZE instead. For the length of '1' MSG_PEEK request that is currently seen, we just mask this and return the full size of the buffer. This might need to be the case in all situations, I assume there will be applications that will supply an artificially small buffer and resize it as necessary based on the size of the received packet.
Add some additional translations from native->PS3 error codes

Rewrote handling of MSG_PEEK to just be a copy of what GalCiv suggested
Added WSAESHUTDOWN, and WSASetLastError as done by Cygwin
2020-10-28 20:54:29 +03:00
Eladash
e791678dfc atomic.cpp: fix memory ordering loads and release stores 2020-10-28 20:45:13 +03:00
RipleyTom
6f5bbf550a Revert part of CellHddGameCheck 2020-10-28 20:44:38 +03:00
Nekotekina
ff550b5c3c TSX: adjust transaction logic
Allow more in first-chance transactions.
Allow abandonment of PUTLLC as in original path.
Make PUTLLUC unconditionally shared-locked.
Give PUTLLC +1 priority (minor change).
2020-10-28 14:00:09 +03:00
Nekotekina
d6daa0d05b Fix cpu_flag::temp, make sure it removes cpu_flag::wait 2020-10-28 14:00:09 +03:00
Nekotekina
86785dffa4 SPU: make vm::check_addr checks safe under vm::range_lock
Reuse some internal locking mechanisms.
Also fix vm::range_lock missing check.
2020-10-28 14:00:09 +03:00
Nekotekina
c491b73f3a SPU: improve accurate DMA
Remove vm::reservation_lock from it.
Use lock bits to prevent memory clobbering in GETLLAR.
Improve u128 for MSVC since it's used for bitlocking.
Improve 128 bit atomics for the same reason.
Improve vm::reservation_op and friends.
2020-10-28 03:47:41 +03:00
Nekotekina
c50233cc92 atomics.cpp: add support for waiting on 128-bit atomics
Complementarily.
Also refactored to make waiting mask non-template arg.
2020-10-28 03:47:41 +03:00
Nekotekina
13de773486 Remove some vm::reservation_lock instances 2020-10-27 17:56:19 +03:00
Nekotekina
4966f6de73 vm: improve range_lock and shareable cache (Non-TSX)
Allocate "personal" range lock variable for each spu_thread.
Switch from reservation_lock to range lock for all stores.
Detect actual memory mirrors in shareable cache setup logic.
2020-10-27 17:56:19 +03:00
Nekotekina
6806e3d5c7 atomic.cpp: implement notify callback
Notification can be very heavy, especially if we need to wake many threads.
Callback is set for cpu_thread in order to set wait flag accordingly.
2020-10-27 17:56:19 +03:00
Megamouse
0a121e9d26 DS4: Add error logging and remove some unused code 2020-10-27 15:25:08 +01:00
Megamouse
15e8cba398 Qt: fix never played nonsense 2020-10-27 12:50:43 +01:00
kd-11
b32eecb5a7
rsx: Driver compatibility improvements (#9131)
* rsx: Refactor vertex clip emit to avoid using f64 unnecessarily

- Fixes driver crash on intel

* vk: Add NVIDIA driver version check

- Warn if user has outdated drivers with known problems
2020-10-27 13:22:15 +03:00
Megamouse
8ce0eaa9d0
Qt: move TTY option to TTY tab (#9147) 2020-10-27 02:47:07 +00:00
Ani
8307f82f86 ci: Set glslang checksum back to auto-builds
Forgot to set on #9124
2020-10-26 06:16:08 +03:00
Cebtenzzre
2b6a56c21c Partially revert "Fix debug build gcc/clang linker."
This reverts commit 4599d58413.

The issue this works around was fixed in 3265772 ("idm: Implement
creation/destruction invalidation counter") by making the variables
constexpr.

Fixes #6896
2020-10-26 04:12:04 +03:00
Nekotekina
f1e66085cd Fixup for cpu_flag::temp
Wrong check_state() result was triggering assertion.
2020-10-26 01:18:26 +03:00