d3d12: Fix build with DX12_SUPPORT not def

This commit is contained in:
vlj 2015-05-12 21:55:20 +02:00 committed by Vincent Lejeune
parent 646c908a93
commit 6f487f910c

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@ -240,9 +240,6 @@ ID3D12PipelineState *PipelineStateObjectCache::getGraphicPipelineState(ID3D12Dev
return result;
}
#endif
void Shader::Compile(SHADER_TYPE st)
{
static const char VSstring[] =
@ -275,3 +272,6 @@ void Shader::Compile(SHADER_TYPE st)
break;
}
}
#endif