diff --git a/rpcs3/Emu/RSX/D3D12/D3D12PipelineState.cpp b/rpcs3/Emu/RSX/D3D12/D3D12PipelineState.cpp index f1ffcadb85..3fa7ed3901 100644 --- a/rpcs3/Emu/RSX/D3D12/D3D12PipelineState.cpp +++ b/rpcs3/Emu/RSX/D3D12/D3D12PipelineState.cpp @@ -240,9 +240,6 @@ ID3D12PipelineState *PipelineStateObjectCache::getGraphicPipelineState(ID3D12Dev return result; } - -#endif - void Shader::Compile(SHADER_TYPE st) { static const char VSstring[] = @@ -275,3 +272,6 @@ void Shader::Compile(SHADER_TYPE st) break; } } + + +#endif \ No newline at end of file