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d3d12: Fix some warnings
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parent
9abaf80099
commit
646c908a93
@ -319,7 +319,7 @@ void D3D12GSRender::ExecCMD()
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assert((m_draw_array_first + m_draw_array_count) * item_size <= vertexBufferSize[i]);
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}
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commandList->IASetVertexBuffers(0, vertexBufferViews.size(), vertexBufferViews.data());
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commandList->IASetVertexBuffers(0, (UINT)vertexBufferViews.size(), vertexBufferViews.data());
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// InitVertexData();
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// InitFragmentData();
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}
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@ -358,8 +358,8 @@ void D3D12GSRender::ExecCMD()
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{
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0.f,
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0.f,
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RSXThread::m_width,
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RSXThread::m_height,
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(float)RSXThread::m_width,
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(float)RSXThread::m_height,
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-1.f,
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1.f
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};
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@ -367,7 +367,7 @@ void D3D12GSRender::ExecCMD()
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D3D12_RECT box =
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{
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0, 0,
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RSXThread::m_width, RSXThread::m_height,
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(LONG)RSXThread::m_width, (LONG)RSXThread::m_height,
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};
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commandList->RSSetScissorRects(1, &box);
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@ -43,7 +43,7 @@ void SetGetD3DGSFrameCallback(GetGSFrameCb2 value);
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class D3D12GSRender : public GSRender
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{
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private:
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u32 vertexBufferSize[32];
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size_t vertexBufferSize[32];
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std::vector<u8> m_vdata;
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// std::vector<PostDrawObj> m_post_draw_objs;
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