d3d12: Fix some warnings

This commit is contained in:
vlj 2015-05-12 00:14:32 +02:00 committed by Vincent Lejeune
parent 9abaf80099
commit 646c908a93
2 changed files with 5 additions and 5 deletions

View File

@ -319,7 +319,7 @@ void D3D12GSRender::ExecCMD()
assert((m_draw_array_first + m_draw_array_count) * item_size <= vertexBufferSize[i]);
}
commandList->IASetVertexBuffers(0, vertexBufferViews.size(), vertexBufferViews.data());
commandList->IASetVertexBuffers(0, (UINT)vertexBufferViews.size(), vertexBufferViews.data());
// InitVertexData();
// InitFragmentData();
}
@ -358,8 +358,8 @@ void D3D12GSRender::ExecCMD()
{
0.f,
0.f,
RSXThread::m_width,
RSXThread::m_height,
(float)RSXThread::m_width,
(float)RSXThread::m_height,
-1.f,
1.f
};
@ -367,7 +367,7 @@ void D3D12GSRender::ExecCMD()
D3D12_RECT box =
{
0, 0,
RSXThread::m_width, RSXThread::m_height,
(LONG)RSXThread::m_width, (LONG)RSXThread::m_height,
};
commandList->RSSetScissorRects(1, &box);

View File

@ -43,7 +43,7 @@ void SetGetD3DGSFrameCallback(GetGSFrameCb2 value);
class D3D12GSRender : public GSRender
{
private:
u32 vertexBufferSize[32];
size_t vertexBufferSize[32];
std::vector<u8> m_vdata;
// std::vector<PostDrawObj> m_post_draw_objs;